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wongdong.9162

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Posts posted by wongdong.9162

  1. > @Firebaall.5127 said:

    > > @Theocraft.6053 said:

    > > LFG should be upgraded so that it shows whether the map housing the squad is full or not

    >

    > You there! Stop making sense.

     

    Agreed, logic gets you no where, try crying/whining/calling for nerfs, about how op LFG is and kills everything.

     

    edit: then make many many MANY threads in different subs and don't you dare forget reddit and twitter.

  2. My only issue with the spec is the legend abilities themselves. The spirits and what they do aren't the problem, but it's the fact that they cost a lot of energy and can be cc'd and killed rendering a wasted slot. At least ranger spirits can be blown up to provide a second utility before they die and go on cd. They are also very finicky in placement on different terrain. Platforms, stairs and other places where it isn't touching solid earth is a real pain when you need to switch legends for a second heal or damage ability.

     

    The line itself and the f-skills I find useful. F-skills could use a lil more energy reduction for what they do imo, but they do what it says they do on the tin. Shortbow is fine and i have no problems with it. It feels very "reverse Ranger", but considering that the lead dev is Irenio, that doesn't surprise me.

  3. > @Parlance.9584 said:

    > The fight is literally a "do you know what cc is?" fight.

    > When the blue bar pops up just use any sort of CC to stop him from healing.

     

    Yep, exactly this. I will admit, it took me 2 down states to learn it. Fought him w/Scourge and got through it in one go after I started usin torch 5 as actual cc instead of burst. Torch 5 does do a fair bit of direct damage but it's cc was extremely valuable in this fight. So yeah, L2CC.

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