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Kravey.4563

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Posts posted by Kravey.4563

  1. > @"Fire Attunement.9835" said:

    > I have another update for you on what we're working on for Build and Equipment Templates. As mentioned in a previous post, one thing we've been working on is a way to give you all greater flexibility when making experimental changes to templates. That's almost ready, and a Revert button for changes to templates will be shipping with the February 25 build. This feature will work a bit like a restore point: Clicking it will return everything back to the way it was when you first loaded up a build.

     

    Do we have to pay for it as well? (No, I'm not joking, serious question)

  2. > @"Yasai.3549" said:

    > > @"Kravey.4563" said:

    > > How is rev gonna sustain now? Or am I still supposed to "just dodge"?

    >

    > When using Shiro?

    > Same as always : Use Unrelenting Assault together with Enchanted Daggers.

    >

    > Except now with the new GM trait, yu will heal more while under 50% health with the siphons.

    >

    > I'm okay with this, because Shiro gameplay is supposed to be extremely aggressive, so whenever someone goes Shiro they have to be on the advance.

    >

    >

     

    There is 1 issue. Why are they nerfing core rev for herald purposes? That's totally pointless. Shiro used to be a legend that could make all these mediocre core and renegade builds somehow viable. Now they will extinct.

  3. > @"Justine.6351" said:

    > > @"Kravey.4563" said:

    > > Another week.

    > >

    > > I don't have any significant to say, but just wainted to cross out another week on my calendar with CoR not being fixed.

    >

    > Really people stop asking already,

    > The skill goes through objects and double strikes, it's broken in our favor currently.

     

    It permanently misses my target every time I use it. Where's the favor?

  4. Another week.

     

    I don't have any significant to say, but just wainted to cross out another week on my calendar with CoR not being fixed.

     

    Edit: 6 weeks now btw. S-I-X.

  5. > @"Scoobaniec.9561" said:

    > > @"LucianDK.8615" said:

    > > Twas a bug, not a feature

    > > Bug Fixes:

    > >

    > > Fixed an issue in which the revenant's legend-swap cooldown was shorter than expected when out of combat.

    >

    > As always bug that benefits revenant is literally insta hot fixed yet actual bugs that kitten rev over remain untouched. Tell me how it is not a proof that devs hate revenant?

     

    Exactly my thought... Any bug that benefits rev = insta hotfixed, old bugs that weaken rev remain. CoR bug is untouched for almost a month, not pointing out other bugs. It's totally ridiculous. How do they want encourage us to play the game? Especially after templates clown fiesta?

  6. > @"draxynnic.3719" said:

    > Yeah, Razorclaw's Rage really needs a buff.

    >

    > > @"Jthug.9506" said:

    > > and why doesn't Icerazor apply chill?

    >

    > I suspect it's because ArenaNet decided that combining it with Abyssal Chill to stack Torment was just too much.

     

    Then why they called it ICErazor ??? :open_mouth:

  7. > @"Arkantos.7460" said:

    > how about pulsating pestilence + (or) facet of demon

     

    are you serious? Forcing yourself to play mallyx just for its facet? And pulsating pestilence is just bad

  8. > @"Dadnir.5038" said:

    > > @"Knighthonor.4061" said:

    > > Dwarf use to be the go to defensive legend .

    >

    > Really? I thought it was Glint.

    >

    > Personnally I never considered it as a defensive legend, maybe as an occasionnal source of defensive support at best due to _inspiring reinforcement_. Even for that, I think the legendary demon was better.

    >

    > I may be an exception but I mainly considered this legend as a power damage legend, certainly not as a defensive legend. I'd consider it a defensive legend if _rite of the great dwarf_ hadn't a cast time, if the energy and CD cost of the skills weren't so high and if _inspiring reinforcement_ and _vengeful hammer_ weren't good damage sources. However, that's not the case.

     

    utility and elite skill for damage reduction and generating stability not referring to defensive legend at all? :D

  9. I found one:

     

    Steadfast Rejuvenation - is not affected by Superior Rune of Sanctuary (at least in PvP, didn't try other game modes).

    As the description says: "Gain a barrier with health equal to 20% of **any** heals you receive". If says any then should affect all of them, shouldn't it?

  10. > @"Karl McLain.5604" said:

    > > @"Emtiarbi.3281" said:

    > > > @"Karl McLain.5604" said:

    > > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

    > >

    > > Are you guys going to give us any sneak peak of the Balance Patch? D:

    >

    > We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

    >

    > -Karl

     

    Please, don't forget about revenant ! I want to play my class !!

  11. But still warband summons will be killable and suffer from CC. Additionally: 0 movement abilities, 0 condi cleanse, Darkrazor's Daring will serve only as stun breaker, Icerazor's Ire still without chill (it's ICErazor's ire[????]) to have synergy with corruption trait line, lack of some boons. I can't imagine this viable neither in PvP nor WvW :(

    P.S. can warbands be summoned while standing in the water (water like in Spirit Watch map), because during the beta there was error saying they can not be summoned in the water ;x

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