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ugrakarma.9416

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  1. perhaps is just a random blabling from one these "DRM"s.
  2. with huge amount of currencies now, i really dont worry about that.. im completion old achievments, from LS4 im near completing it.. one of them i need grind a bit Thunderhead peak, then now im liking the have a reason to revisiting old maps;.
  3. > @"Fenom.9457" said: > I don't really see where people are getting the notion Jahai is unfinished, it seems perfectly fine, but we do know for certain that Kourna was a bit rushed. I do hope they go back to connecting maps like those two though, I so badly miss being able to just walk from one map to the next. The expansions connect their maps but living world usually doesn't. When we're all over the place I understand there are no nearby maps to connect to, but I wish some of the ones right next to each other had a portal. Like Grothmar and Bjora. Would it have been so hard to add just a teeny, tiny little sliver more to one of those maps that's a corridor through the mountains, and connect the map art (the map art is SO close it gives me terrible OCD that they didn't just bridge the gap). I know you can take a chopper from the Blood Keep to Jora's Keep, which is nice, but not the same. I would imagine we can expect the expansion maps to connect to each other since the previous two maintained this style from core, but I'm gonna be pretty disappointed if the next season/saga after EOD (which is pretty likely to still be in Cantha) doesn't connect and of its maps. Vabbi, Jahai and Kourna are connected, the portal Jahai/Kourna, exists, but its wanst used on history and rarely noticed on map. >From Domain of Kourna: The portal is at the end of the path leading up the cliffs south of Dunlon Springs. https://wiki.guildwars2.com/wiki/Jahai_Bluffs
  4. GW2 efficiency is calculating 2k + for some of these collections, a bit more they will reach a legendary cost(2,5k~3k).
  5. lolz, im asperger but i believe this have nothing to do with autism, just age, im near 39yo. I just think things are simple, if Jormag is messing up things, it must not be "understood", it must be destroyed, we should shot first, ask questions later. Elder Dragons are just like a rorschach test, u can see " deeper things" behind them, or just see as they are: nature forces(like a blak ink randomly painted on white paper) that are dangerous. But its clear writers throwed this dillema on purpose, to add some extra flavor to the plot, the real Jormag enigma is, "we are being naive and overthinking his motivations?", or "we are being just raw brutes ignoring it and just pointing a gun to him?" Im favor of a plot where commander become a tyrant, because being a hero at some point start becoming boring.
  6. 1hr is too much, but is understandable, cuz u new to the game. which profession u play? i have 1 of each profession and did the history spec with everyone to complete the elite spec weapons collection, the only i had major trouble is my deadeye because i use a extremy glass cannon build, but still it didnt take 1hr. The dogs phase is very easy with ranged atacks.
  7. > @"Grand Marshal.4098" said: > > @"TrollingDemigod.3041" said: > > Now, imagine how broken must be next e-speces to even "compete" with current kitten. > > The only thing I'm looking forward to with the new expac >:) > > Very curious as to what they will pull, how op the specs will be and how some specs which underperform rn, will probably be blown out of the water forever (as a warrior main, I believe that Berserker may never have a place in the roaming meta. No matter how hard someone tries to build it, so if something equal or _better_ than SPB appears, I'll know what that means). the same old "in this patch we are looking to adapt the existing traits to be in line with new professions". last time i heard this, they changed for example the guardian staff #1, because after years they decided its is "overperforming".
  8. im using the condition weaver from metabattle and is survinging well, i didnt know how.
  9. GW2 is more simplistic, and i like it, it doenst have "inteligence". most MMO's separate "magic' skill(thats improve with inteligence) from physical skills(thats improve with power), this doenst exists there. But we have **condition damage**, that increase the damage of "conditions"(bleed, poison, burn and others), due to balance issues most condition professions are a bit more nerfed than power based professions, but still fun in open world. So theres 2 ways to make damage in gw2: from "power" and from "conditions". but conditions also include non-damage conditions, they are mostly related to cloud-control(CC) like chill, cripple, they can be improved only with **condition duration**. While power-based professions improve with Power/Precision/Ferocity, the condition based professions improve with condition and condition duration. Theres also some rare hibrid's Power and condition damage, they most doesnt need condition duration. Precision and Ferocity are like 99% of other MMO's, precision increase your critical chance, and ferocity the % of damage done by critical hit.
  10. i like old movies references, my main now is the "Atlantean Sword" (from Connan the Barbarian). and i have the Tannhauser Enginer(reference to Tannhauser Gate from Blade Runner).
  11. if u like to "adventures" and speed the u will find roller bettle freaking cool too.
  12. That event is a genius work at level that i hardly find words to praise it.
  13. gw2 early game is more about exploration, i spend near 6 months completing all maps, tried 1 map everyday. the problem is that game UI and rewards dont emphasize much that, i remenber at time, the side bar spam LS1 stuff and "fall tournament" i just ignored that. For some reason the game exploration remembered me zelda, the game was almost about reach some spots and do the hearts.
  14. > @"Joote.4081" said: > Yeah, it looks as if 3 and 4 would bring the most benefits even though 2 is more the story element. And I'm more interested in the benefits of loot glorious loot. so LS4 is unbeatable, - Dragon Fall farm is 25~30g hour ( ) - roller beetle - skycale. - 2 or 3 "armorsets", weaponsets also. - volatile magic stuff. ( https://gw2lunchbox.com/IstanShipments.html ) - ascended trinkets (sandswept isles + dragonfall currency) Also lesser stuff to farm, ThunderHead keep stuff, can obtain 7~10 g per day atm(serpentite jewel prices raised up). Skycale will make ur life very on future if u dive into scavenger hunt and map exploration.
  15. - if u want experience best combo of history and encounters is ls3 - ls2 have longest chapters but most bosses encounters are jump/trick based, also almost mordrem.
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