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mtnjkbm.7452

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Posts posted by mtnjkbm.7452

  1. > @"Diku.2546" said:

    > > @"subversiontwo.7501" said:

    > > > @"Diku.2546" said:

    > > > Wishful thinking...I'd like to see an ANet version of a Road Map for WvW.

    > > * There used to be roadmaps, they just never followed them.

    > > * There still are roadmaps, WvW just isn't on them.

    > > * WvW probably isn't on them because they can't follow them and listing WvW would just keep highlighting that in a ridiculous way.

    > > * If they are to have roadmaps for WvW they need to have the resources to be able to follow roadmaps.

    > > * That doesn't exist and that is the problem whether we have roadmaps or not.

    >

    > ---

    >

    > We both still seem to care about WvW. Glad we share this same dream.

    >

    > Hmmm...I seem to have a different opinion about ANet's Road Map for WvW.

    >

    > ---

    >

    > There never was a Road Map for WvW.

    >

    > We only got a partially thought out "Step(s)" as it relates to the game mode.

    >

    > Instead what we got was something called [ Alliances ]...

    >

    > Which is the equivalent to Step 2 in the below context of where this game mode should be heading into the future...but isn't...imho

    >

    > I understand that it's not an easy task to create a Road Map, but would you agree that a Road Map should take WvW from its "Current State" to where we want it to be in the future?

    >

    > ---

    >

    > Wondering out loud & not asking anybody in particular...

    >

    > Why can't we have a simple post detailing these "Steps" of a Road Map for WvW?

    >

    > A simple post that takes WvW from its "Current State"...

    >

    > To where we want WvW to be in the future?

    >

    > These "Steps" should fundamentally be linked to each other & proceed in a natural progression of events.

    >

    > Example Road Map for WvW:

    >

    > Step 1 - REBOOT WvW - Remove World Linking & Implement Changes to WvW

    > Step 2 - REDESIGN WvW - Re-Purpose Server Guesting for WvG & encourage Healthy Competition

    > Step 3 - NEW GAME MODE & VISION - Establish a better Road Map & Vision with World vs Globes

    > Step 4 - WvG MATCH-UP - Globe Raiding of Green & Blue - Weekly Picked by Players

    > Step 5 - EOTM LOBBY - Mist Raiding, WvG Recruitment & Craft-Merchant Vendors

    > Step 6 - WvG TOURNAMENTS - Using New Match-Up Mechanics based on a Globe Raiding Model

    > Step 7 - WvG OVERVIEW - Welcome to World vs Globes

    >

    > Full context of example Road Map for WvW:

    > https://en-forum.guildwars2.com/discussion/89449/wvg-world-vs-globes/p1

    >

    > There never was any Real Road Map for WvW.

    >

    > ---

    >

    > What has been presented so far to this community & discussed in great detail & continues to be

    >

    > A Series of Disconnected "Steps"

    >

    > That do not fit into a larger Vision on where WvW is headed into its future.

    >

    > It's dissapointing to watch a game mode that has the potential to evolve into an Annual eSport SuperBowl like event...that could be supported by lucrative corporate sponsors...continue to crumble & errode away due to poor decisions that could be avoided if we had a Real Road Map properly guiding it into its future...imho

    >

    > A Road Map should be

    > Simple and is beautiful

    > When it's understood

    >

    > Haiku - 5/7/5

    >

    > Credibility requires critical insight & time.

    >

    > Quick Kick - "Anything worth doing is worth planning" - A G.I. Joe PSA

    >

    >

     

    just to bump this post up one more time! this so much!!!!!!

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