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Vyrulisse.1246

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Posts posted by Vyrulisse.1246

  1. > @"Weindrasi.3805" said:

    > > @"Chichimec.9364" said:

    > > Too much character whining,

    >

    > Yes, because it's a law set in stone that:

    > 1. Characters are not allowed to have feelings

    > 2. Characters must _always_ behave with perfect maturity--no relationship troubles ever

    > 3. And most importantly, characters must NEVER have a mental breakdown after walking into a camp full of the corpses of friends, hallucinating and hearing voices in their heads, and hiking to exhaustion through freezing temperatures. Like, having a mental breakdown in those circumstances is just _dumb_

    >

    > What you call whining, I call completely reasonable human reactions.

     

    3 doesn't make sense considering literally everyone knew what the source was. Knowing the source of a problem would do a lot to let you know it's nonsense not to be believed.

     

    Mostly I'm disappointed that Episode 1 was actually shorter and lacking compared to the Prologue. That seems backwards to me.

  2. > @"Trise.2865" said:

    > Why? Nothing about Guild and Hall construction has changed with the update. New players must pay the same costs you did (or join your guild).

     

    And? As content ages it's pretty standard to lower associated costs in-game and lessen grind. Should be no different with guilds especially for smaller guilds that don't have a million people donating materials constantly.

  3. > @"Rubi Bayer.8493" said:

    > > @"Linken.6345" said:

    > > > @"Blanche Neige.7241" said:

    > > > How do you donate karma to Wild-Eye Miller? I don't see any option to give him karma?

    > >

    > > Its bugged.

    >

    > We're working on a fix to that now, hang in there!

    >

    > > @"Tekoneiric.6817" said:

    > > I got the package from the gem store. I wish the Mini Guardian Angel Aurene was bigger. I think there would be way more donations if they made her the size of a ranger pet. I'd love to see special ones like her be able to fly along with you while mounted.

    >

    > That _would_ be cool! Unfortunately, creating a new, oversized minipet that has a whole different set of rules for "existing" is an enormous amount of work involving a ton of time and multiple teams. That's not something that we could have fit in a schedule anywhere. :( Our little Guardian Angel Aurene has been in the works for a while–we started talking about it way back in the spring, and several people here and there have been finding spare time to work on it over the past months. She took a fair amount of time, and that's an update of a miniature that already existed!

    >

    > The GW2 community has shown us over the past two years that they are as proud to support Children's Miracle Network as we are, and it's super exciting that we were able to add some goodies in the gem store to go toward that cause. I'm grateful for all the people on various teams who have been working on this!

     

    She's very cute! I already love mine.

  4. > @"Ayakaru.6583" said:

    > > @"susana.7814" said:

    > > > @"yoni.7015" said:

    > > > Some people just have to get offended and cry about it. Even when it is about people getting paid for their work.

    > >

    > > They already get paid for their work. this isn't going to give devs extra pay, this is 100% going to the money grubbing people at the top.

    >

    > Development costs money

    > Oh gosh, what a concept. Why won't the company give us everything for free??

     

    Why won't the company make actual CONTENT and sell that? What a concept!

  5. > @"Ashantara.8731" said:

    > My opinion exactly, and surely that of the majority of loyal players. GW2 has so much more to offer, potential that has not been tapped yet. Plus, there is no point in creating a successor as long as the core problems have not been resolved.

     

    We all said the same things back in GW1 and Anet dropped it at its peak. Expect the same with 2 sooner rather than later and it will be just as much of a gut punch now as it was then.

  6. > @"Strider Pj.2193" said:

    > People consistently have no clue about fighting the viscount. Mainly because you can’t just spam skills and no brain it.

    >

    > Too many people in this game just randomly hit skills off cooldown with no idea about mechanics that make it easy....

    >

    > It’s also why the majority of the player base hates raids. And Higher level fractals.

    >

    > I would suggest getting multiple members of your guild to do it. 5-10 would be more than enough.

    >

    > Just watch out for Steve lol.

     

    A lot of that is due to this game being absolute GARBAGE at letting players know just what the heck is going on with mechanics and attacks. There are no cast bars, no real explanations in-game to learn from. It's just a chaotic light show to most people.

  7. > @"SLOTH.5231" said:

    > > @"Offair.2563" said:

    > > Build templates were a thing before this update though

    >

    > Well it simplifies things being built in to the game. I know some people don’t like change but sometimes change is necessary for evolution.

     

    This is not evolution, it is devolution considering their "free" implementation is inferior in all ways to what we've had already.

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