Jump to content
  • Sign Up

GoldenPants.1870

Members
  • Posts

    91
  • Joined

  • Last visited

Posts posted by GoldenPants.1870

  1. > @"Firebeard.1746" said:

    > > @"Fueki.4753" said:

    > > > @"Firebeard.1746" said:

    > > > They could recognize that they're the de facto source of information as it pertains to raiding and actually take responsibility for that position and say "These are the most fault tolerant setups for PuGs" and spend more time teaching average players instead of over emphasizing builds and setups with really high skill caps.

    > >

    > > Why should Snow Crows be take responsibility for the actions of other people, that have nothing to do with them?

    > > They only provide information. What other people do with that information doesn't fall into Snow Crows' territory.

    >

    > They can do what they want. But they're not getting a cent from me until they actually start caring about helping normal people clear.

     

    Uh, that's not their job, it's by their kindness they are sharing these builds to the public.

  2. I have experience in all the first 4 wings, legendary armor + the eternal title to prove it, I mostly play heal druid, almost exclusivly.

    The times I can raid is.. Pretty much any time as I do not currently possess employment.

     

    Contact me ingame if you are insterested.

     

    NA btw.

  3. > @"reddie.5861" said:

    > > @"Eventine.8024" said:

    > > Simple question: I want to play thief rifle in WvW, but when I battle with any other class, ranger for example, this happens:

    > > Ranger has more mobility

    > > Ranger has more stealth

    > > Ranger has more healing

    > > Ranger has more burst and damage over time

    > > Longbow vs rifle (or short bot): rapid fire kills everything, while rifle and short bow do insignificant damage. Rapid fire keep hitting even if i'm in stealth

    > > Ranger has invulnerable, ranger has pet, ranger has amazing down skill.

    > > Ranger has stability

    > > Thief has boon strip

    > > .

    > > How this is balanced? Why Dev has this amazing game and still manage to ruin it every patch? Where is WvW alliance system?

    > > I play gw2 since betaweekend 1, and it's already 2 years I lost faith in you.

    > >

    > > Eventine

    >

    > ranger has more stealth? how? a blast and longbow 3? and maybe if u play druid? or use trapper runes? basically not tru.

    Not even then. Ranger can't permastealth.

     

     

  4. > @"Fat Disgrace.4275" said:

    > > @"GoldenPants.1870" said:

    > > I just did a test. And, to absolutley nobodys surprise. Daredevil is faster.

    >

    > You must be cheating!

     

    Indeed I must.

     

    > @"UNOwen.7132" said:

    > > @"UmbraNoctis.1907" said:

    > > @"UNOwen.7132"

    > > There is so much straight up wrong that i can't be bothered to point out every single thing. This ...

    >

    > Yeah except nothing is wrong. If there was something wrong youd have an actual argument, but alas, you do not.

    >

    > > > @"UNOwen.7132" said:

    > > >"Stealth" useless for defense.

    > > kinda tells enough anyway.

    > Worse yet, the "you cant be targetted" part is only *partially* correct, as for a second or two after entering stealth, attacks continue to track and hit you. So, with a short enough duration, stealth may well do *literally nothing*. Thats why its useless for defense, and why good thieves dont use it for defense. If youre fighting and you enter stealth, you want to drop it ASAP, as staying in stealth is essentially giving the enemy free hits while unable to fight back.

     

    I don't think I have read anything more wrong in my life.

     

     

  5. > @"ASP.8093" said:

    > > @"Eventine.8024" said:

    > > Simple question: I want to play thief rifle in WvW, but when I battle with any other class, ranger for example, this happens:

    > > Ranger has more mobility

    > > Ranger has more stealth

    > > Ranger has more healing

    > > Ranger has more burst and damage over time

    > > Longbow vs rifle (or short bot): rapid fire kills everything, while rifle and short bow do insignificant damage. Rapid fire keep hitting even if i'm in stealth

    > > Ranger has invulnerable, ranger has pet, ranger has amazing down skill.

    > > Ranger has stability

    > > Thief has boon strip

    > > .

    > > How this is balanced? Why Dev has this amazing game and still manage to ruin it every patch? Where is WvW alliance system?

    > > I play gw2 since betaweekend 1, and it's already 2 years I lost faith in you.

    > >

    > > Eventine

    >

     

    > * "Ranger has more stealth" — Ranger only has Hunter's Shot unless they're playing a pretty weak trapper build that will get eaten alive by Rifle pokes (they can't Power burst and they can't pull you into the traps like Dragonhunter can). And Druid has stealth on Celestial Avatar but fighting that build means you're not getting hit with massive burst from Soulbeast.

    Well, actually we have GS 3 through Smokefield from smokescale too.

     

    Totally beats thieves tho. :^)

     

  6. > @"UNOwen.7132" said:

    > > @"Ronald McDonald.8165" said:

    > > > @"UNOwen.7132" said:

    > > >

    > > > Geforce Experience would require me to figure out what my login was. The windows 10 tool doesnt seem to work. Fraps loved to crash things. Thats the thing, the tools tend to bug out, and Im not about to spend time debugging.

    > >

    > > Make a new account on Geforce, request new password, login with facebook.

    > >

    > > Get on twitch and stream it, get on discord and stream it. So many options here.

    >

    > And each of them more effort than its worth.

     

    The proof of burden is on you, you know, you are willing to argue it, but you have to provide evidence too.

  7. > @"Leonidrex.5649" said:

    > > @"Ronald McDonald.8165" said:

    > > > @"UNOwen.7132" said:

    > > >

    > > > I had explained this before, but more important than your swiftness degree is how much of your movement is done using dashes. Their speed doesnt change at all. And Ranger and Warior spend more of it.

    > >

    > > I don't understand how you're willing to argue this for days but refuse to make a video to prove your point. It's time to either put up or shut up.

    >

    > this is what happens when you use your pride.

    > he knows he is wrong but he is too full of kitten to admit it.

     

    Well we humans are humans, we will defend something that we know is wrong, just because we do not want to be wrong.

  8. > @"Solanum.6983" said:

    > I play both and a thief's shortbow alone gives it more mobility than a ranger, remember that you can use it to quickly climb up some vertical surfaces. Theif is also _the_ stealthing class, Shadows Refuge will give you more consecutive seconds in stealth as one skill than a druid leaving celestial avatar, using longbow 4 and then 4 traps with rune of the trapper.

     

    Longbow 4 is a knockback. Longbow 3, Hunter's Shot, is the stealth.

     

  9. I really want to know how ranger can outrun thieves. Perhaps I can finally catch them then.

     

    It's a bit hard to catch a class that not only has like 3 teleports in a row, but also 3 dodges, that travel further than normal dodges, ontop of Swiftness ontop of the shadow art tree.

     

    I really wanna know how.

     

    Because my Swoop does not cover the same distance, last I checked. Even with Gazelle there is no way in Tyria I can catch up to a thief that really wants to flee.

  10. > @"Linken.6345" said:

    > > @"Aizza.4950" said:

    > > I don’t think raids are inaccessible though. I took my WvW guild and rounded up 9 people and taught them wing 1 and we cleared it within a week. I think they’re too easy. This group that I literally just taught raid mechanics and builds to 7/10 of them can now clear wing 1 in 2 hours.

    >

    > And here we have the problem mate, I would think 90% of the people who want to clear raids dont want to sped 2 hours on 1 wing even when they are newbies.

    Then honestly, they should not raid. You have to learn to be good at WvW, you have to learn to get good at sPvP, so why not raids ?

     

  11. > @"Thornwolf.9721" said:

    > * Please make shield more effective as it is the core weapon for the elite, It's a shame that its almost completely useless in its current form.

    > * Turn the bubble heal into a mobile field, perhaps even make it effect those around you and increase the size to guardian level but with rev theme. Allow it to heal for all the damage absorbed and be an AOE push-back similar to how ventari's tablet works with a fusion of its basic theme of being a bastion for allies.

     

    This would make Heralds have 2 Get out of jail free card tho. :v Since Infusion of Light exists.

     

     

  12. > @"Sigmoid.7082" said:

    > They couldnt really remove attunements so but they still wanted to change how you approach/play the class.

    >

    > Core elementalist already wants to swap a lot. Weaver wants to swap more to get more dual attacks and cycle through. Hence the 4s global attunement CD. Tempest wants to stay that extra bit longer to get the overload. Hence no change to base ele timings but the wait time for use and I creased cool down afterwards so you are more likely to rotate slower.

    >

    > You're idea kind of removes some of the focus and makes tempest more of a straight elementalist+ than it already is. It's likely on the list to get a different trade off. Customizing via traits it's fine but I wouldn't say the playstyle is passive. You need to make choices and deal with opportunity cost.

    >

    > One of the reasons I consider weaver to be better designed is due to threads asking for f5 unravel. It means they like the spec but miss something that was given up.

     

    I just want weavers to have more utilities that are friendly to staff users... Because all are kinda melee or defense based which is kinda annoying.

  13. > @"Prinzsecond.4863" said:

    > > @"GoldenPants.1870" said:

    > >

    > > That's only effective against things like warrior block that blocks attacks, not for example, Wall of Reflection, which yeets(or reflects) the projectile, doesn't matter if it unblockable or not. Same with things like Scrappers field, which deletes projectiles upon contact.

    >

    > Huh, that would be News to me

    >

     

    Everytime I have used Defense Field, which is from the Bulwark Gyro the projectiles seems to always be deleted.

     

    In any case, the unblockable effect, as for the ranger can only be triggered by 2 skills and one trait, Call of the Wild, which is Warhorn 5, which no one uses and it also only lasts for 3 attacks. Signet of the Hunt which makes the rangers attacks unblockable for 6 seconds, and Clarion call, which gives you 2 stacks of unblockable attacks when you swap pets, all on fairly lengthy cooldowns.

     

     

    Longbow soulbeasts are fine.

     

    And no, I don’t play them,

  14. > @"Bigpapasmurf.5623" said:

    > > @"GoldenPants.1870" said:

    > > > @"Mystic Moon Maiden.3786" said:

    > > > Anet must be smoking crack in Seattle. In what universe does a long bow shoot further than a rifle? Only in the one they created. Engineers just keep getting the shaft and Anet does zip about OP long bow and super OP Soulbeast. Broken kitten like this is what makes people not want to play the game. Anet is driving away their own player base by not being in touch with the reality of what is truly happening.

    > >

    > > I mean... basically one projectile block negates their whole dmg, which is Rapid Fire, the only other big damage they have is Greatsword 2 + Stomp from their melded ability... sooo...

    >

    > They also have ways to make their attacks unblockable....sooo....

     

    That's only effective against things like warrior block that blocks attacks, not for example, Wall of Reflection, which yeets(or reflects) the projectile, doesn't matter if it unblockable or not. Same with things like Scrappers field, which deletes projectiles upon contact.

  15. > @"ErikTheTyrant.4527" said:

    > (This is all speculation). We were led to believe that Kralkatorrik feared a world without him. During the end of LS4 he stated that he didn't fear death or a world without him. I'm just wondering why did he try to stop the supposed prophecy/vision he had if he didn't fear the outcome of his vision.

     

    He was trying to stop himself from getting you know, killed, he knew what the prophecy was, a world without him, which you know, would mean he would be dead, he wanted to stop that, and we made that prophecy come true.

     

×
×
  • Create New...