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arielqueen.6587

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Posts posted by arielqueen.6587

  1. > @"vonhellsing.2819" said:

    > Was this the optimization that the company did to improve our experience? 8 years of game, thousands of gems consumed and apparently all that remains is to find another game to have fun, because the fun has become stress.

    Agreed.

    Server unresponsiveness became worse after the new year, more than 30vs30 is literally unplayable now. Probably i have to say good bye to the game because it's nothing but frustrating.

     

  2. I like Drizzlewood Coast and Bjora Marches events. Not much interested in Dragon Response and Strike Missions. I assume Anet is trying something new, and working for another development. I think the concept of reusing Central Tyria was awesome. Core map is vast, i still feel like to walk around there sometimes.

  3. Terrain: Timberline Falls, Sandswept Isles, Malchor's Leap

    Meta: Dragonfall, Auric Basin, Domain of Istan.

    For solo play: Bitterfrost Frontier, Verdant Brink, All of Central Tyria.

     

    I like artworks of Crystal Desert maps, but berely go there because of low reward. Color barance of CD is too vivid for me, core maps are just moderate and natural.

  4. > @"Fueki.4753" said:

    > And then you **still** need indicator of where the attack lands, so people actually know which areas are safe.

    > You can't expect everyone to put in the effort to memorize all of the enemies' movement patterns, especially with all the visual clutter everywhere.

    There's no ground indicator in real fight. Such mechanics just make me bored. There're some Action MMOs that works well without ground indicator, like Phantasy Star Online 2. Screen clatters should be taken care by Anet.

  5. > @"MarzAttakz.9608" said:

    > I'm not going to bother posting screenshots because nobody really cares but from them you can see how my ping spikes based on proximity to a specific blob (always seems to be them) - 200ms (which is my average due to location on earth), up to 1600ms when they started coming within I'm guessing 5000(?) range and then hitting 4000ms when they corpse humped my body. They move on and I don't release then back to 200ms.

     

    Same situation for me. I've never had this literally unplayable lag like over 4k ping until the doom balance patch from beginning of the game. But i have to say good bye to gw2 now. Other games are still fine ping. I don't blame Anet/AMS but there's no way to play any longer.

  6. > @"len.7809" said:

    > someone in the other post said its all about computation, its caused by AoE, Buffs, and aoe Heals.

    > Its still good in your case, because sometimes all i could do is 111.

    If it was computation as someone said, it doesn't explain why skill works sometimes for more massive blob fight in WvW and full map meta events.

     

     

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