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Offair.2563

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Posts posted by Offair.2563

  1. > @"Ooops.8694" said:

    > ...and yet the wiki says exactly that: summons count as companions for this rune, as do minions and temporary things from runes (golemancer for example) or potions.

    > And i'm pretty sure, they worked at some time in the game. So i would say yes, they do.

    > Guess it's time for some testing...

     

    Used to work for mesmer until they disabled it yeaaaaars ago.

  2. > @"Svarty.8019" said:

    > > @"Dawdler.8521" said:

    > > > @"Sviel.7493" said:

    > > > @"Dawdler.8521"

    > > >

    > > > What relevant changes did HoT make in this area other than cratering WvW population while we all went to build guild halls?

    > > >

    > > > There's a temporary invuln for walls, guild cata cost was increased...and that's it? I'm pretty sure break-in time ratios are shorter now than pre-HoT, though with half the siege placed it's ultimately slower in some cases.

    > > >

    > > ... because that's when they completely revamped WvW and introduced the automatic objective upgrade system. Then they added guild hall buffs on top of that, which boosted defenses and boosted upgrade speeds (packed and speedy dollys for example).

    > >

    > > TL;DR T3 everywhere.

    >

    > Whilst this is true, they also removed the 5(?) minute automatic waypoint-available-whilst-objective-contested so-called "bug" and replaced it with a 30 minute EWP waypoint that trolls/spies could trigger.

    >

    > Meaning fewer fights inside objectives.

     

    3 min it was, on the repel attackers event. Waypoint opened for 2-3 seconds inbetween them.

  3. > @"Just a flesh wound.3589" said:

    > I have bought bought mounts, outfits, backpacks, gliders and weapons from the gemstore and hereby unanimously declare myself the winner of this game. Now that I have won there is no more reason for you people to play. All I ask now is for the last player to turn the lights off before they log out.

     

    Show me your wooden sword!

  4. > @"Dawdler.8521" said:

    > > @"Fish.2769" said:

    > > It happens to every class and can happen anywhere. It's been a 'feature' since launch.

    > Incorrect. It was introduced with the tactivators.

    >

     

    DBL did. And especially putting alpine back in rotation increased the number of obstructions around the map.

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