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Kelly.7019

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Everything posted by Kelly.7019

  1. as for op's 3) that why they sell the "what cha ma call its" from the gemstore and don't include it in the ghalls. originally they shoulda but they won't now. 4) - rotation of decorations on all 3 axis needs to happen yesterday. 6) anet needs to add themepark- player created content to the game. either have a portal in cap cities or from ghall that takes you to player created content- races/ tracks in their ghall, jps, w/e. bonus would be having new instanced maps players can create tracks in. clone the decs you have and apply them to these new maps or have everyone have the same set of decs to be used. 7) can be applied when they revamp the decoration system for personal housing. Apply all these options there.
  2. ever since the changed magic find a year or two ago random luck has gotten much worse. My current philosophy is expect to get only trash and crappy items. Then feel blessed/ lucky IF you get something neat.
  3. > @"Ayrilana.1396" said: > > @"Kelly.7019" said: > > I agree that probs not much will ever change. but since its been 8 years now and people are clearly getting tired of them i wouldn't mind seeing brand new festivals based on new things like maybe LW story releases? For the following year(only?) you could have celebrations in some way relating to that LW map/story content and bring renewed interest back to this map for a period of time while also not having the same boring things each year in old celebrations. > > The issue with this is that not all players have access to those maps and giving them temp access can possibly circumvent the need for them to unlock them. ah tru, well tried carrying an idea from another game over. guess that scraps that. heh of course you could just #1 force them to buy the LW in order to play the celebration or #2 make people mad that they can't play it cause they don't own the LW. :) or #3 post cantha anet could entirely change their strat and make LW's mini xpacs- :) but i think people will hate that idea. i dunno just brainstorming here.
  4. > @"lokh.2695" said: > Festivals are just a cheap way of delivering """content""". Also, since these festivals are mostly automated at this point, I would not expect any major changes to what they contain. "B..but they did mounts" - yeah sure, never say never, I just wouldn't get my hopes up too high for any substantial changes to any of the festivals. I agree that probs not much will ever change. but since its been 8 years now and people are clearly getting tired of them i wouldn't mind seeing brand new festivals based on new things like maybe LW story releases? For the following year(only?) you could have celebrations in some way relating to that LW map/story content and bring renewed interest back to this map for a period of time while also not having the same boring things each year in old celebrations. Or stagger this with the old celebrations one year on one year off. Or i could just keep playing Eso where that kinda thing exists and just continue to mostly ignore these "content" releases. I know, i know we finally got all the festivals we wanted and now people want other things. heh. I dunno it just feels like these things are filling the gaps till the xpac comes out. And that's not how it should feel. And maybe there is excitement for new players but i'm an 8 year vet and this content feels dated.
  5. oh my goodness :D Now how are you gunna squeeze in that beetle track, griffon dive course, jp and skimmer race in there?
  6. Well maybe for next year... Here's the new decs for this year the devs made: https://en-forum.guildwars2.com/discussion/120378/2020-new-wintersday-decorations#latest
  7. > @"Fueki.4753" said: > > @"Kelly.7019" said: > > > @"Ayrilana.1396" said: > > > It's because the episode is being piece-mealed further by content being locked behind global progression. > > > > hOW DO YOU EVEN DO THE GLOBAL PROGRESSION THOUGH? SORRY CAPs to lazy to rewrite :) > > > > Mobilization Crystal Rewards > Rallying the Crystal Bloom? no idea how to do this still stuck at 0/5 > > plus buying 5 things from that erikson vendor did nothing to progress anything > > You need to exchange five of the blue crystals with the female Awakened Crystal Bloom vendor. thanks that worked! i guess map chat isn't too good for correct info :)
  8. > @"Ayrilana.1396" said: > It's because the episode is being piece-mealed further by content being locked behind global progression. hOW DO YOU EVEN DO THE GLOBAL PROGRESSION THOUGH? SORRY CAPs to lazy to rewrite :) Mobilization Crystal Rewards > Rallying the Crystal Bloom? no idea how to do this still stuck at 0/5 plus buying 5 things from that erikson vendor did nothing to progress anything
  9. > @"Stand The Wall.6987" said: > _assuming_ it comes after cantha, that cantha xpac doesn't have wvw alliances (zomg how dare you doubt you heathen), it costs less (20$?), they revamp all the weak stuff and add the missing skills (necro elite well, teef preparation heal etc. and maybe some new core weapons), and blah blah what have you. no not another elite spec since cantha will have one. gvg support for wvw and actual multiple working modes for pvp (one can pray). it's waaay too early to even think about the next xpac after cantha. _well for us anyways._ kinda feels very uneasy if that's even going to happen, but i need more info. please everyone comment below on this. :D **edit:** i wonder if cantha will have the gw1 dual spec thing. blending two specs into 1? So i can be that warrrior/mesmer i always wanted to be. :)
  10. yea i just noticed the timestamps :/ -heh, but hey i kick started the responses woop woop! :)
  11. > @"Astralporing.1957" said: > > @"Kelly.7019" said: > > > @"Blude.6812" said: > > > > @"Teratus.2859" said: > > > > Some people are just unhappy about the state of the current game and the direction it is going. > > > > Those I find are the ones who say the game is dead/dying. > > > > > > > > Most of us disagree and don't feel the same way. > > > > > > I disagree with the misguided direction the game is going, but never have I considered that the game is dying or dead. > > > > I think the vocal minority push this idea more then most the casuals that are still playing this wonderful game blissfully unware. > "that are still playing". > > Although if you were to actually ask those casuals, you might find that they may have just a tiny bit more complains than you think. > Yes! People are still playing because they enjoy the game and all that it has to offer. So they have no need to come and complain on the forums. Especially if you are new to the game and are hearing "this games dead" makes No sense what so ever because there is tons of stuff to do! Even when i joined the November after launch it felt like there was lots of stuff (no where as near as much stuff now). I mean for the longest time i didn't know the forums existed. I was one of those blissfully unware, satisfied players. (but ya know things change.) :D And when i saw the forums for the first time and what people were saying it was a 180 from my own experiences. I often find though that in most of my gaming communities I've been apart of it is the age of the player and & their life situations that make people leave the game not necessarily just the games content. Still though the hardcore are still here in my guild whether they really love the game or not. I think it has become more about the community then just the game itself.
  12. > @"Blude.6812" said: > > @"Teratus.2859" said: > > Some people are just unhappy about the state of the current game and the direction it is going. > > Those I find are the ones who say the game is dead/dying. > > > > Most of us disagree and don't feel the same way. > > I disagree with the misguided direction the game is going, but never have I considered that the game is dying or dead. I think the vocal minority push this idea more then most the casuals that are still playing this wonderful game blissfully unware.
  13. It's a fantasy world, not realistic city. Though maybe some of these ideas could work if they had **open world personal housing** "taxes". but most likely instanced housing would be the way they go if they choose to expand on what they have and allow players to live in any home in tyria. then taxes would again be irrelevant.
  14. based on the zero responses i'm going to assume the word "Quests" have scared people away. But doesn't HoT kinda have this. [Donate gear to npcs for rep er something?] Probably not what you mean though. But i wouldn't mind some "quests" added to the game. :D Like an archeology system or something. or more to questing->Hunt down special map champion monsters in sea caves&delves adding new content to old coremaps. And for profit sake - this could be sold in gemstore as unlocking this new content through purchase of "X living world" instead of getting with core tyria.
  15. Oh and PLEASE add "undo" and "redo" buttons to the scribbing system so when we accidentally delete something we can UNDO that mistake!
  16. the games not dead- there's an xpac coming out! It's jsut that , that info has been a little over due in some peoples minds and they are tired of waiting and wander off to go play other games which makes it seem like the game is dying. If they don't come back then it sure might be.. I mean i haven't played hardcore that much this year. I wandered off to ESO and love it, but its really a sub game which i dislike, but am willing to fork over my money to them to make things a lil easier storage wise :(. ~~I better not say that or someone will get ideas.~~ Still i love the rollerbeetle and scribbing and that's what is really keeping me coming back to gw2 though this game isn't **at all** investing in those things.
  17. yes pls! more weather eefects that coudl also affect how your toon walks through that environment. rain- slows you down, snow- chills you, sand storm/blizzard - limited vision. It'd be fun if snow and ran accumulated on the ground where flooding and deep snow would have a dramatic affect on the surfaces- this could be done in new more more easily i'd imagine. We already kind of have it in some maps but i'd like to see new ones affected more by weather or have a new map change seasons even seasons! Drytop's sand storm is wonderful! Bjora's blizzards are fun! I see it raining or snowing some times in certains maps but it doesn't do anything to your character. Maybe going to an outpost or town would be like standing next to a fire and cleanse you of harmfull effects and give you a buff for a short period of time during the "bad weather".
  18. You know how raids for some odd reason have decorations tied to it? Here's an idea add decorations tied to the different dungeons. for myself i'd definitely stroll back through them a bit more and it would give new players more people to group with to do them.
  19. > @"coso.9173" said: > most houses can't be entered, other than the few that were in base game. we absolutely lack houses, castles, palaces, or any interiors mostly. > the few places that have an interior, it's mostly a HUGE open area, and doesn't even feel like an interior at all, like the vaults in LA, the blood keep in Grothmar valley, the Eye of the north, Sun's refuge, Amnoon city, and a long list of similar places. it's really weird to see. It would be great if they changed how personal housing works and that 1 personal instance we now have became many! If you have the gold you could buy different types of homes in different maps and they'd all be instanced. Your nodes in your house might be special as they would appear in all your homes and you could place them where ever you want(notice these are just ideas- it's not set in stone). Crafted decs would have to be duplicated for all your homes or you'd have to move them from house to house. This could also eliminate the need to party with others to view their house. It could be based on what guild you are in instead. Simply ckilcik on a guild members name and select "view personal house" ( or something) and be teleported directly to their house. This would allow people like myself who like to look at decorations and be inspired without having to party with them if they are not online. It gives people that open world access without being in the open world. Of course you could have house locks so no one can mess with your stuff by default or set 1 of your 20 homes to primary so only that house can be visited by others. Lots of options to be thoughout here. This would then allow players to have that a apartment/home/mansion/castle in DR or a house out in the rural part of Queensdale. It could scale from small to huge and could be a new fun, gold sink/ end game content for the game.
  20. > @"mercury ranique.2170" said: > To explain a bit. To me there can be many formats to release DLC's. Such formats are different from studio and studio, but it should be the same in a studio. An expansion will have the expectation that there will be new maps. If they do something else, it should be names differently. > > And to answer if it is needed. I see your issue, but I doubt it will be the solution. I think that we need to replace current options with newer ones. Abandan the original games and put it on full maintainance. So add new starter and levelling zones in the expansions to come. keep the current maps in the original game, but remove them from the dailies. remove the incentives to go there and use them as an advertisement to play the newer parts of the game. The main population will move on and the problem will be solved while we still move forward. True living world's don't need need new maps they could just do new content on old maps, but then i think this works against their current marketing strategies.
  21. anet will only introdue 4-5 new maps at the top of an expansion which was a huge beummer for me from the base game that had tons! I was expecting double that! but it makes sense inf no new races are introduced to not have new lowbie maps to explore. Personal when PoF was launched I though the Desolations would be double the size it is. Luckily its a pretty big map as is so i wasn't to unhappy. It prolly comes down to their spagehtti code though. I could see having massive maps where it takes a full minute to cross on a rollerbeetle! :D I like both the size of the bigger PoF maps and density+ layers of Tangled Depths! If they keep going in this direction I will love future maps. It'll be interesting if they dive into water worlds and fully explore/ design underwater sea cave areas!
  22. There's a JP in that charr place -Field of Ruins- "Loreclaw expanse" (south East corner of map) that shakes the camera when you try to cross the timber beams that makes it feel like an earth quake.
  23. I would hope anet is looking into updating the scribing system come the next xpac. It really could use a face lift :) Many good points have already been mentioned on how to improve the system in other posts. but i'd like to just point out again that adding a Z axis rotation to the current system would double if not tripple the possibilities of what designers can already do without adding any new decorations! It would also encourage the devs to think about all sides of an object a lil more, basically allowing say 2 different textures that can be used in just one object just by rotating it over you could have a totally new texture! And this would be wonderful with Sab Decorations where you can have a snow surface on one side of the platform and a stone surface on the other! (it already seems like this was meant to be implemented but never was) If anet is at all thinking about allowing decorations in your home instance, i'd hope they retool this as another system or drastically lower the costs for individual, personal decorations since it will truely be a individual thing and not a group endeavor. Imo to make basic, fine and masterwork decs (for personal home) should be relatively easy. Rare decs can be more of a gold + time sink. As far as the Guild Que system it should just be scraped all together. When you're done crafting the item from the scribe station it should just be automatically deposited into the guild storage.
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