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Noah.9654

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Posts posted by Noah.9654

  1. > @Levetty.1279 said:

    > > @Noah.9654 said:

    > > > @Levetty.1279 said:

    > > > > @Cwnannwn.7681 said:

    > > > > > @Levetty.1279 said:

    > > > > > > @Cwnannwn.7681 said:

    > > > > > > > @Levetty.1279 said:

    > > > > > > > > @Cwnannwn.7681 said:

    > > > > > > > > Mirage and Core are already DPS. Core Power Mesmer has an incredibly comfy, low effort rotation and hits the 30ks just fine. Assassin gear, sigils of air and force (the qtfy build going zerk/acc is a misunderstanding of how mesmer works imo), and you're pretty set.

    > > > > > > >

    > > > > > > > You're pretty set for a low damage build that is useless in the whole game outside of 3 fights.

    > > > > > >

    > > > > > > I didn't realize "the whole game" was just speed clearing raids. And here I thought there was events, wvw, pvp, metas, fractals (and before you say "but qt" core ssfp power mes is still a thing that works fine)...

    > > > > >

    > > > > > That is my whole kitten point. Mesmer is kitten in all those modes particularly if using a Phantasms build, except PvP where it also doesn't use a Phantasm build. Qtfy only talks about Raids so I don't know why you are even bringing them up in the first place.

    > > > >

    > > > > Mesmer is actually good in most of these modes, yeah phantasm builds suck against targets in rapid succession but on anything boss-like they're fine. Also qt has fractal builds thus the comment on that.

    > > >

    > > > No its not, if you played Mesmer you would know this. Go back to the thief boards troll.

    > >

    > > Don't use your own incorrect opinion to discredit someone/call them a troll. The following statements are true:

    > >

    > > -Mirage performs excellently PvP. It's a great dueling spec that upgrades a lot of things the core Mesmer was strong in. Just like Daredevil was essentially a Thief+ spec.

    > >

    > > -Mirage has a great condi DPS build in PvE that does not rely on phantasms. Not only is it competitive enough to be used a serious comp now (source: me and literally everyone playing Mirage in raids), you can still take either Moa for CC, focus for VG seekers or other adds, or feedback. You have great DPS and still have some raid support.

    > >

    > > -Mirage is an excellent roaming in WvW class because, again, it improves a lot of things that core Mesmer already did well when it comes to roaming.

    > >

    > >

    > > You are choosing to disregard realistic numbers in favor of unrealistic standards set by a speedclearing community that most people don't even care about. Because of this you seem to be under the wrong impression that Mirage is "bad". Other than your own personal hook-ups with the class, what exactly is "bad" about the Mirage that makes it impossible to do it's job? Taking into account that your "long ramp-up time" argument is pretty moot at this point now that you don't have to use a Pistol build and can just as easily set up burst condis with the ambush tweaks.

    >

    > Once again you didn't read my post. I don't know what you are hoping to achieve but the fact you are replying seems to mean you want a conversation but a conversation is impossible if you are not reading my posts.

     

    I did read your post. In fact, I've read most of your posts on this sub forum. All you seem to do is complain about how Mirage isn't reworked exactly as you want it to be. Specifically to this thread, your argument is that Mirage isn't pulling enough DPS to be viable in raids sans 3 bosses. This is false, and I'm not the only one to tell you this. You are clinging onto the rhetoric of a very small group of people who speedclear raids. This is the only setting where Mirage DPS wasn't useful and even that might have changes with this balance patch. In absolutely no game mode is Mirage nonviable or even non-optimal as a DPS role except in competitive speedclears. Are you really about to say that you're a part of this speedclear meta or can we be done with the nonconstructive complaining?

     

     

  2. > @Levetty.1279 said:

    > > @Cwnannwn.7681 said:

    > > > @Levetty.1279 said:

    > > > > @Cwnannwn.7681 said:

    > > > > > @Levetty.1279 said:

    > > > > > > @Cwnannwn.7681 said:

    > > > > > > Mirage and Core are already DPS. Core Power Mesmer has an incredibly comfy, low effort rotation and hits the 30ks just fine. Assassin gear, sigils of air and force (the qtfy build going zerk/acc is a misunderstanding of how mesmer works imo), and you're pretty set.

    > > > > >

    > > > > > You're pretty set for a low damage build that is useless in the whole game outside of 3 fights.

    > > > >

    > > > > I didn't realize "the whole game" was just speed clearing raids. And here I thought there was events, wvw, pvp, metas, fractals (and before you say "but qt" core ssfp power mes is still a thing that works fine)...

    > > >

    > > > That is my whole kitten point. Mesmer is kitten in all those modes particularly if using a Phantasms build, except PvP where it also doesn't use a Phantasm build. Qtfy only talks about Raids so I don't know why you are even bringing them up in the first place.

    > >

    > > Mesmer is actually good in most of these modes, yeah phantasm builds suck against targets in rapid succession but on anything boss-like they're fine. Also qt has fractal builds thus the comment on that.

    >

    > No its not, if you played Mesmer you would know this. Go back to the thief boards troll.

     

    Don't use your own incorrect opinion to discredit someone/call them a troll. The following statements are true:

     

    -Mirage performs excellently PvP. It's a great dueling spec that upgrades a lot of things the core Mesmer was strong in. Just like Daredevil was essentially a Thief+ spec.

     

    -Mirage has a great condi DPS build in PvE that does not rely on phantasms. Not only is it competitive enough to be used a serious comp now (source: me and literally everyone playing Mirage in raids), you can still take either Moa for CC, focus for VG seekers or other adds, or feedback. You have great DPS and still have some raid support.

     

    -Mirage is an excellent roaming in WvW class because, again, it improves a lot of things that core Mesmer already did well when it comes to roaming.

     

     

    You are choosing to disregard realistic numbers in favor of unrealistic standards set by a speedclearing community that most people don't even care about. Because of this you seem to be under the wrong impression that Mirage is "bad". Other than your own personal hook-ups with the class, what exactly is "bad" about the Mirage that makes it impossible to do it's job? Taking into account that your "long ramp-up time" argument is pretty moot at this point now that you don't have to use a Pistol build and can just as easily set up burst condis with the ambush tweaks.

  3. > @Levetty.1279 said:

    > > @Cwnannwn.7681 said:

    > > Mirage and Core are already DPS. Core Power Mesmer has an incredibly comfy, low effort rotation and hits the 30ks just fine. Assassin gear, sigils of air and force (the qtfy build going zerk/acc is a misunderstanding of how mesmer works imo), and you're pretty set.

    >

    > You're pretty set for a low damage build that is useless in the whole game outside of 3 fights.

     

    If you are that upset that using a condi Mirage build will cost you at most 2 minutes of a raid over most other DPS specs right now, you either need to get out of your bad pug group or should pick up another class. I highly doubt you're a hardcore speedrunner.

     

    Meanwhile, most good and even the only-decent Mesmers will be sitting comfortably with a 30-40k DPS build that is both fun and 'viable'.

  4. Good PvP players will utilize both Chrono and Mirage depending on their team comp vs the opposing team comp. Chrono is better if your enemy has more than 1 s/d Thief , you know that they have a Reaper, or your team needs someone that can hold a point (usually if your team's ele is a Weaver over Tempest or you have no Druid). Chrono is also much better against Spellbreakers unless you run Domi for boon ripping, then Mirage just rips them to shreds.

     

    In every other scenario, especially if you're the only class with mobility on your comp, Mirage wins hands down. Good players don't get hit with Moa anymore unless you are +1'ing them (and most good players know that Moa doesn't interrupt a stomp or rez) so Jaunt is very useful. You're faster than most Thief builds and you completely shut down Weavers. You also have a much better matchup against the common builds that made Chrono non-viable in Plat tiers such as DH, Scrapper, and Druid (luckily I'm seeing less Scrappers anyway).

     

    Basically just pick which build to run based on what you need to do for your comp: roaming, decapping, and +1 goes to Mirage. Teamfights and support goes to Chrono.

     

  5. > @"R E F L H E X.8413" said:

    > Thats where I try it and feel like I'm a missing character on my team. I had a team tell me to stop auto attacking using gsword in pvp the otherday the guy that said something didnt see me on a ledge using many other skills and tried to say all I was doing is auto attacking although the gsword does a lot of autos if its the only weapon youre using and I play with auto off due to stealth and that weapon... I feel like staff only does auto even when i use auto a ton on gsword I dont feel the same way about the two weapons.

    >

    > If I want to do something with staff to the enemy it almost feels like the only option is auto.

     

    You're probably not playing enough PvP if you're not seeing how valuable staff is. It is not supposed to be a damage weapon. Staff's strengths lie in its mix of utility, mobility, and defense. Staff gives your 2 clones at range for quick Continuum Split combos. While GS also does this, it puts the clones and iZerker in melee range which makes it easier for them to be cleaved down. Your so-called 'useless' Chaos Storm is one of the best cleaves you have on a condi build (especially if you're not running sword) to put on a downed body or a teammate to res them. If you're running sword instead of scepter, Phase Retreat is the only way you don't become S/D Thief food. Good Mesmers will also use Phase Retreat as a low CD blink. Chaos Armor isn't great, but weakness and cripple are 2 really annoying and lifesaving cover conditions in higher PLAT games. Put weakness on a bunker Rev or Thief and all they can do is tickle you while blowing though their CDs to clear these condis.

     

    Yeah the AA sucks, but the staff itself is far from bad in PvP/WvW.

     

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