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ramorambo.6701

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  1. i like how everyone just answers without even reading entirely my first post, or any other post in the entire topic, and keeps repeating the same comment wich have been already addressed and answered
  2. > @"Ragnar.4257" said: > Would it actually be better to watch a recording, by yourself, several hours/days after the event? There's alot to be said for the hype and communal feel of watching a match with a large group of other people 'live', with commentary, banter etc. Pretty much every sport is best watched live. As long as there are streamers actually streaming, this setup is fine. The live streaming excitement part is true, yet again the easy solution is just make the streamer cast the delayed version of the game if that's the case. Also i already said the reasons about why the streamer- only version is not good and why a replay system or delay would actually help: > @"ramorambo.6701" said: > To furthermore prove my point i want to point out that most new build are shown only there, and most of the time, i, and many others watch AT not only for the gameplay, but also to learn and try new builds, wich is very impractical to do if the streamer forgets to show the build [or if he simply refuses to do that](https://clips.twitch.tv/FancyUgliestArmadilloShadyLulu-ltLh5cl0bWSE8q0K) . > What i'm trying to say is that gw2 pvp is a really competive enviroment, the difference of skill between a silver and plat player is abysmal, and so it is between a plat1 and a plat 2/3, and right now people just do not have a simple way to access to actual competitive material. Wich is a terrible thing in such a competitive enviroment, because making hard to even have acces to the knowledge you need to improve, results in big gaps between the playerbase skill, and with a playerbase as little as right now the matchmaking is affected heavly.
  3. > @"Trevor Boyer.6524" said: > > @"Raiden The Beast.3016" said: > > Gw1 always had this future > > And I'm sure learned that teams use it to cheat, to read what the other team is doing via some remote guy in their voice chat who's job is to watch the other team. Dota 2 and many others game work around this issue showing a delayed recording of the game, still from what i understand it's not possible to replicate this 1:1 but there is surely some work around to make it happen, like, idk a downloadable replay? Or maybe make it like wow, that you can have access to the users information and have someone casting them on the ufficial gw2 channel in a proper manner, showing builds and making a more new-user friendly enviroment? what is realy needed is some work or feedback from anet side with the purpose of making pvp more accessible and informative than now
  4. > @"Trevor Boyer.6524" said: > > @"ramorambo.6701" said: > > The question is simple, why can't anyone but partners watch the monthly AT matches? > > 1. Too many people would use the function to cheat while in voice coms with their friended teams. IE: "Guys, the Thief is stealth and he is going to far for a decap right now." or "The Support just burnt all his CDs to save the Herald. Burst the Support right now." This would happen while they watch the screens of other teams in real time. I'm sure some people have already done this. > 2. Allowing everyone to watch from in-game would kill stream views, and streamers are free commercialism for the game. When streamers stream, people who do not yet own the game can watch the stream and potentially become interested in playing the game. > > It wouldn't kill twitch viewership at all, those who will watch ingame will always be a minority in regards to those who watch in on twitch. There would be a benefit however in the playerbase overall knowledge and quality of life, resulting in more people playing thus more viewership and population in the long term > @"bluri.2653" said: > Because theres no possibility of having a delay so in other words it can be exploited. Yeah i remember when i first readed this explanation, wich was probably more than 6 years ago, what i was implicitly suggesting was finding another solution around that or just redesigning how the spectating works, pvp has been declining since day1 and it's main structure has never really had a rework. Most of the work on keeping the pvp scene alive is coming from the community, the point of my thread is to solicit anet of doing his part of it.
  5. > @"Geiir.7603" said: > What’s your thoughts on S/D DD in the current meta? > > I find it pretty good given the insane condition spam and burst that’s going on now. It is durable and can dish out a lot of damage. I also find people not knowing how to play against it as they’re too used to D/P or P/D in the current meta. > > Been having a lot of fun and success with it lately ? > > Edit: [Forgot to add the build, so here it is.](http://gw2skills.net/editor/?PawAwiVlNwuYbsOGJOMXrNVA-z5IeKZKC6VIEvEogFgJGA) http://gw2skills.net/editor/?PawAwiVlNwuYbsOGJOMXntUA-zZIPlMFB9KEiXBUwEQDDA that's most likely a better build build is fine, not the top performer but good in some situations, it requires good game awareness tho
  6. the 2 best advice you can have are: in WvW do not expect balance, thieves tactics of running the shit out of the fight is just the way they compensate their uselesness in zerg fight, you can win no prob in 1v1 against thief actually, since ele are masters of 1v1, but you seem to deny it so i won't even bother in Spvp thiefs are not even meta, just play a thief and learn how they work. Also what's your sPvp rank? thief prey on unaware player and noobs, so that may be the case
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