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dontlook.1823

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  1. You did an incredible job with this project. Such good work. Detailed, informative, and overall just great. It almost looks like the new elite profession for Mesmer got leaked XD. You should apply to ANET. They are currently hiring and you can apply through their website. You'd be an invaluable member, in my honest opinion.
  2. We got a mini balance patch today. Except it was only for PVP pretty much. \O/
  3. > @"Ayrilana.1396" said: > > @"dontlook.1823" said: > > > @"Ayrilana.1396" said: > > > > @"dontlook.1823" said: > > > > > > > > > > > > point and case. > > > > > > Difference being that they have their entire staff working towards the next expansion when that wasn’t the case for PoF. > > > > > > This isn’t me saying that there shouldn’t be more balance patches. I’m just pointing out that things are much different now from the period before PoF. > > > > if you went through the comments, what you said is talked about. > > Except your OP is questioning why there isn’t any so this post of yours linking the Reddit thread comes off of you using it to defend your OP. > @"Stand The Wall.6987" said: > it doesn't take an entire team to balance pvp and wvw. thats ridiculous. all it takes is a couple of dedicated players from anet that play the game often and know where all the weak spots are. there are many reasons people think there should have been a balance patch. if you're saying because of size they can't do it then that sounds like an internal issue that needs to be solved. I mean you don't drive your car on empty without eventually filling up, do you?
  4. > @"zealex.9410" said: > > @"dontlook.1823" said: > > > @"zealex.9410" said: > > > Much like everything else, they got down the list in order to work on the elite specs. > > > > > > Theres 2 teams, the team that balances pvp and wvw and the team that works on combat in general and pve balance. > > > > > > Its safe to assume that both are rn working on the canthan elite specs, one to design them from the ground up and balance them for pve and the other to split balance them for pvp and wvw (maybe even get a hand on designing them for the competirive modes so they are easier to balance there idk). > > > > > > Long story short the expansion is the big priority for the combat team rn. Wether thats the right move to make from anets side thats another topic, personally i think new specs are more importand rn. > > > > Okay what you did just there, is prove my point. If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket. Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption. They aren't being visible with there kitten player base. Another point proved. I'm not going to sit here and let people constantly make excuses for Arenanet. I'm sick of it, they need to own up to their mistakes and address their community like they did in the pass. > > It's been 8 months since they released a balance patch, 8 months... That's almost a kitten year. Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO. They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in. > > Ill go over your points and try to give my pov and maybe some insight from what we know > > > If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket. > > According to one of the devs in guild chat the opportunity to work on EoD was literally dropped on them mid development of IBS and being smth A BIG BIG portion of the playerbase was asking for and the devs were excited to work on you can imagine how volatile it was for the plans they had up to that point. Its worth remembering the monthly patches were happening for some time too. (maybe if someone tracks when they stop and when its speculated that they started working on EoD the two could be lining up, idk). The studio right then and there had to make a choice (or the choice was made for them) and considering the seer hype EoD has created i think they took the right one. > > > Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption. > > Not sure what this refers too, what i talked about for both elite specs and the structure is up to date to what we know so far based on previous posts and comments on stream. Im not gonna bother to dig to find them, so take my my words as you may. > > > Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO. > > This isnt how they've always done things but it is how they tent to do things when they lack direction, planning and have things change midway. (Another time this happened was when they announced HoT, they had a vague plan and the game went on a full on drought before and after HoT) When they did have seemingly solid direction and planning was after hot when they started work on PoF as well as working on se3 and then seemlessly going from s3 into PoF into s4. > > > They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in. > > This is always the case. As i said they are weighting their options with what limited resources and manpower they have rn. There might be working internally on some changes to adress the issues but these will prob be part of a mega balance patch as we've had before expansions in the past. Ill tell you what, they could do both but that could likely push back EoD and alot of ppl really just stick around for the expac stuff. RUBIK1376 I simp for Centaur Kefan [insert shit mods joke here] 5 hours ago Silver No guys you just don't get it. ANet is working SO HARD on the expansion. Like REALLY hard. You can't criticize them for ignoring the rest of the game (DRMs count as content? Balance? Alliances KEKW? Legendary armoury? Expac details?). You guys just don't understand that these things don't matter when we're getting an EXPANSION that they're really working hard on to make sure it's good. Just believe in ANet they always deliver!!!1!1! :^) should read the comments of the redditpost i shared
  5. > @"Ayrilana.1396" said: > > @"dontlook.1823" said: > > > > > > point and case. > > Difference being that they have their entire staff working towards the next expansion when that wasn’t the case for PoF. > > This isn’t me saying that there shouldn’t be more balance patches. I’m just pointing out that things are much different now from the period before PoF. if you went through the comments, what you said is talked about.
  6. > @"Jski.6180" said: > > @"Arheundel.6451" said: > > > @"dontlook.1823" said: > > > Where are they? They used to come out at the end of each PvP season. We have been stuck in this stale meta for such a long time. I think June was the last time I saw balance notes. These are my favorite notes to read. They change traits, add new traits, replace old ones. They also address power creep. ANET said they would be visible about these things yet we haven't heard a word about them. Are they just putting all their eggs in one basket with EoD cause that would be a very unwise thing to do... I want answers ? > > > > Pls...this forum has been crying "Power Creep" since the game inception....as long as somebody dies to something....it's always powercreep > > The power creep crying is about core classes getting nerf to nothing so the elite spec. are balanced kind of. That is the def of powercreep and pay to win for pvp games. Thank you... Glad someone understands.
  7. > @"zealex.9410" said: > Much like everything else, they got down the list in order to work on the elite specs. > > Theres 2 teams, the team that balances pvp and wvw and the team that works on combat in general and pve balance. > > Its safe to assume that both are rn working on the canthan elite specs, one to design them from the ground up and balance them for pve and the other to split balance them for pvp and wvw (maybe even get a hand on designing them for the competirive modes so they are easier to balance there idk). > > Long story short the expansion is the big priority for the combat team rn. Wether thats the right move to make from anets side thats another topic, personally i think new specs are more importand rn. Okay what you did just there, is prove my point. If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket. Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption. They aren't being visible with there fucking player base. Another point proved. I'm not going to sit here and let people constantly make excuses for Arenanet. I'm sick of it, they need to own up to their mistakes and address their community like they did in the pass. It's been 8 months since they released a balance patch, 8 months... That's almost a fucking year. Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO. They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in.
  8. > @"Turtle Dragon.9241" said: > I have been here since head start and I have opposite views on this. I like the way the effect upgrades when you add more of them. > I wanted a 5-trinket effect, not just stop at 3(also the jumping poo effect looks incomplete). > I was extremely disappointed when they introduced the PvP and WvW legendary trinkets instead, which have their own separate effect. > It is very sad that they just cut things off like this, same thing with Precursor collections, same thing with Icebrood Saga. > I understand that making content such as Precursor collections would require many hours of work, but how hard would it have been to code a 5-trinket effect? Really. > I completely agree. I frequent those game modes so I am like ok I can do this, easy. But for others.... OMG it's just not right. A lot of people solely PvE. To demand they step foot in a competitive game mode is outrageous. Especially since some people just aren't competitive.
  9. its tiny details like that. but i guess this request is too small, really.
  10. Meh they can keep it as is. they are tied together in some sort of fasion. just thought it would be a bit more cool. its just an opinion and i dont think a stron enough one.
  11. Thanks for the feedback guys, really means a lot that you took the time to consider my opinion. To reiterate my point of the argument is for PvE. I know they are suffering in the WvW/PvP scene and not as dominant. But for a while, both Epecs were top tier. So, naturally, they're going to take a lot of hits. And of course the big Slow debacle. The benchmark hits 42k+ with slow. That is one of the main points I touch on and without slow (so in most cases) it has a fairly average DPS benchmark. Thanks again!
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