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manu.7539

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Everything posted by manu.7539

  1. > @"vier.1327" said: > What a mess... 2 days to notice that message .... > > Amaaaazing Was it the message with the big "FÜC¨K YÖÜ ANET" or something like? If it was, I really agree with most of what you said! Except maybe the "FÜC¨K YÖÜ ANET", I could never say something like this! hahaha
  2. > @"ollbirtan.2915" said: > Please nerf everything. What do we want? No runes! No stats! No weapons! No skills! I guess u play ranger, just as annoying on the battlefield than on this discussion!
  3. With all the immobilisation and stealth they have access this is some very annoying and unfair stuff. Its like if most of their skills are better than my elite! Its about time they nerf it and not just a little bit. Not fun at all to see this class invading WvW with these kind of builds. ANET didnt hesitate to remove stab from weaver stances but do nothing about this class who already have pets, unblockable, etc etc etc, really disappointing
  4. > @"Bristingr.5034" said: > Only way to play against Maguuma is by not playing them in EBG. I played vs mag last week, yeah, all stacked in ebg They had a nice kdr, the best in t1 but guess what, they are back in t2! Avoiding them in ebg and force them to hunt you in bl's, that could work maybe. Just build some siege and death traps as they do. :P
  5. > @"Threather.9354" said: > Yes we know the balance heavily favors the defender in fights, Well, isnt only logical? What do you want? No walls? A free ticket into lord room? I totally agree about the kdr farmers.. such a boring stuff sometimes. Stalled for an hour at the same spot.. really not what I'm looking for in this game.
  6. > @"KelyNeli.4516" said: > I always wanted to play elementalist in this game because it looked really fun to have all those diverse offensive skills available to me just like that especially with weaver spec. So i made one and got him to lvl 80 and got all the points needed for all traits. > I have tried him both condi, power weaver and tried some tempest and i have to say, this profession is utter garbage, sorry this comes from a mouth of a player who always played warrior berserker even before the buffs. > I die too much, and even if dont die and do some weird healing defense rotation my damage is completely useless and it takes many deaths to do any solo content. Never did i had so much problems playing a profession through storyline, but on elementalist i did, thanks to the pathetic health pool and defenses. > The rotation of skills for DPS is completely insane, i still cant learn it and i just give up trying, because that makes no sense at all. I dont see elementalist EVER surpassing my mediocore berserker with marauders in dps, which not only has way easier rotation but is three times as tanky as elementalist ever will be. > I have read a ton of comments and information on the internet and it seems like the class is OVERNERFED horribly and that Arenanet has some stupid vendetta against this fun to play profession, why? > The might changes, the many many different condi build nerfs, that just doesnt make sense. I barely see anyone playing elementalist today, and you keep nerfing him, why? > To clarify im only talking about PVE content here, solo, dungeons, fractals you name it, in all of them this profession struggle. > Poor newbie players who find themselves unable to progress the story because how garbage this class is, this kitten is what drive players away from this game. I'm a main weaver, yes elementalist is not easy at the start, yes anet did alot of nerfs to the class but it is still my favorite class. Once you catch how to play with it its alot of fun and competitve with most class I fight in WvW. Learn the basic of your combos, without them, yeah the damage and sustain are very disappointing. If u look for the easy stuff, well dont play ele!
  7. So what is the next post? NPC'S IN WVW: SADLY NPC'S RULE THE GAME THEY KILL ME AND SABOTAGE MY FUN! I just cant believe it!
  8. oof, all these guys using the title of my post, that is amazing! I said in my post I created a monster, didnt expect that much! O.O
  9. haha, some players did some copy paste into team chat all week of what I said here! Guess a created a monster, a nice one! You enjoy the game, say it out loud! Dont be scared of the so called "cool kids" too selfish to play a teamship game! And again, and for ever, for Ascalon! :D
  10. > @"kamikharzeeh.8016" said: > Wvw is the whole mode. every thing that exists within it counts towards that. just because u think what u fantasized together there, those aren't the rules. > > people don't tank to get easier matchups... tier one is literally the lowest skillgrade. people "tank" to get the matchups with similar amounts of guilds to fight, and promising, challenging fights, to improve their skills at fighting coordinated. guilds want good fights, not chasing cloudy blobs of roamerclasses. > > yes, ppt'ers do exist. and everyone knows that. > > "Tankers are worst than leechers, the only way to push them out is to force them to play in T1." > ... tankers (who don't play so u get farmed over and over bc u cannot defend objectives) are ... leechers (those who let other people do the work and jump into a keep the last second... a 99% only jokingly used term)? that totally makes sense. yeah, no. not really. > > "GvG isnt WvW"... erm, Wvw contains GvG.. probably yet since the very first months. > > " Tanking also lead to transfers for those expecting some real competition with a real WvW server. " > nah, the transfers into t1 are called bandwagoning for a reason. people transfer there to farm very active masses of players who run no proper builds. guilds rather avoid to transfer into t1, bc ur stuck there usually for several weeks. ppt'ers transfer sometimes every relink to a t1 server or link, because they have some weird illusions about "winning ppt is life". > Your about to write a book! Its ok, dont spend your life here, I already said what I had to. Keep on convincing urself if u want I'm gone :persevere:
  11. And btw ppters doesnt exist, They are WvWers, they fights and enjoy fights like any others, they just play the game as it is.
  12. > @"kamikharzeeh.8016" said: > try to read the argumentation line then. > > crazy ppt leads to unlinked, transfers off of strong fighting people and to dying servers. > > nothing tells better than Desolation, the server been #1 in t1 for years, until people decided to break this boring system. (legit, when i started playing, i was confused to be not green color as we got #2 once in several weeks) > > about eight guilds left, few others dissolved, within the last three years. ppt'ers make the biggest population now and expect to be carried by the few remaining players. > > ___ > this "MY game, not YOUR game" mentality is weird. i rarely read this that directly like here. unless u own the company "Arenanet", then no, it's not your game. and wdym, you paid for it? everyone who has the expansions did sorta pay for it, some even bought the core game back then. some even buy gems now and then, idk. > > active guilds provide content, on all sides. and they don't waste space really since playtime/hours count. ergo, you have no point, and u repeat that "no point" a bit too stoically. What can I say, u keep saying about the same lines, I stand my ground and thats it. Tankers are worst than leechers, the only way to push them out is to force them to play in T1. Tanking also lead to transfers for those expecting some real competition with a real WvW server. Like it or not, admit it or not, GvG isnt WvW. I wouldnt care so much if you guys come in WvW but at least dont ask us to lose, or worst working to make us lose just because for a couple of week your GvG will be harder. And not talking about all of those snubbing ppters like if we were a bunch of noobs who doesnt understand the game.
  13. Honestly I like the creativity of mag to generate fights, must be fun but at the end of the week, whatever your nice kdr if you dont ppt you lose.
  14. > @"LetoII.3782" said: > > @"manu.7539" said: > > Just had a great day in T1 > > Couldn't agree more > 7.02 kdr for mag right now. > xD haha, nice then, but you'll be back in t2 soon anyway :P
  15. > @"kamikharzeeh.8016" said: "nobody really wants to be there" Oh really? haha, commun argumentation but then explain me why people are bandwagoning with bg, sos and any server trying to compete for T1? And again, dont try to fool me kids, there is some real WvW fans who only paid and ask to play it by WvW rules. PPTing isnt just an insignificant part of the game, it require strategy and cooperation between any players. Its not a guild thing, its a team thing. You want to GvG in WvW and just dont respect those players who paid to play WvW, not GvG! You dont have the right to ask us to lose, its OUR game, not yours!
  16. Just had a great day in T1, you guys dont know what you are missing! @"SweetPotato.7456" If you let the tankers convince you with all their false arguments and insults then u are screwed. I stand up for what I believe and my server over time stopped tanking, well very most of it,. It takes time, lots of drama, some guilds leave etc but at the end it feels good to be part of a team doing is best and care for each other ;)
  17. > @"SWI.4127" said: > Is it the players' fault or is the system broken? Why is the top of the ladder consistently the most boring place to be in this game mode? How is that good for a "competitive" game mode (yes I know WvW is super casual, but the point stands). T1 in this game does not mean better, it means those servers have the best off-hours coverage. BG with their SEA blobs and SoS with their OCX blobs. For people who play in NA time, that means there will be very little content when they play, and thus, they don't want to play in that tier and have no content for an entire week (at least). Maybe if scoring was changed a bit to actually reward fighting and action rather than ticking structures, things would improve. Maybe if there was actually a point to winning, things would improve. As of now, I don't understand how anyone even cares about winning in this game mode anymore unless they are new to it. So many people claim its boring and blah blah blah but the thruth is most servers are just not smart enough to cooperate together as T1 servers do. Some guilds claim to be fighting guilds but they'll never accept the challenge to attack a BG keep. So yeah, enjoy t4 and the fights against the weakest like any stupid bullies would do but dont claim to be fighters, you're not.
  18. It looks like my team is doing good enough to stay in T1 next week. I'm so proud of their tenacity I guess I wont resist to jump back into WvW! Lets keep our crying babies in T1 another week! I'll dont have the satisfaction to win T1 but it will be just as satisfying! For Ascalon! :D
  19. > @"mcthuggin.5048" said: > High skill ceilings dont intimidate me, they usually inspire me. Advice? I'd recommend weaver but just for that part, less damage than necro and more challenging but a better mobility and probably the most versatil class to roam with. I play condi weaver and I can solo t3 camps in WvW and kill most necros on the road! Revs seems fine too if I had to pick another class. Btw if you master stealth trap ranger your almost invincible atm and still a killing machine! Thats the most annoying build to me when its masterised. But if you look for challenge once you'll master your class... you better forget it. If you are to join WvW zerg, then probably renegade since you like challenge and big damage. Conclusion, go for rev , then you'll be able to roam and zerg with the same toon and get about what you asked for.
  20. > @"kamikharzeeh.8016" said: "ppt-hungry newbies took their places. by now it lost any identity it once had, and most people that originally been here (talking about ~3 years past from now)" Ok what if I tell you I'm mithril so not a noob who can only ppt to help his team. I enjoy fights and I didnt see many players as aggressive as me but still, I do my scouting rounds, defend camps and yaks etc. You can have the best kdr and the best fighting guilds you will never win or be competitive without a good balance between fighting and ppting. So please, be respectful for those you called noobs just because they are ppting, they are just the best peoples you can meet in this game, these guys are sacrifying their own fun for the team.
  21. > @"Valelutra.9128" said: > TBH, I've fought with both servers and recently been linked to one of them, and they are boring to fight. It's not about skill for either server, it's about numbers. Both servers have plenty of off hour support which inflates their points when few people play, and I don't feel like getting up at all hours of the night/early morning just to find their real groups to fight. During NA both servers have very few groups to actually fight outside of large blobs. As a result, if you see an objective being contested and try to defend you don't really get a fight and you run over with your guild group, the pug attacking force sees your group and scatters. You might get one or maybe two stragglers, but no real fight. You try to take an objective? All those pugs you just ran off build a ton of siege and you have to sit there and wait until they run out of supply and try to not die under the siege that was never balanced down to loss of damage and sustain in last year's balance patches. It's incredibly boring for NA. Very few groups 20-30 people in size to fight. So, if you're in a server with several guild groups of 15-25 people in squad, it gets very boring to either be run over by the 50-60 man pug tag that just target caps all your skills making sure no one ever takes full damage, or you drag your group of 20 to every contested objective only to watch what you thought was a decent size group run away. It's not very engaging, as you rarely kill many enemies and objectives don't change hands all that often so in both PPK and PPT facing BG or SoS in NA is really boring. Winning in T1 require a better cooperation. If you fight a blob bigger than yours then you must build one of the same size, thats what we did at the last reset evening. After our main blob lost alot of fights roamers joined them for a last one and we won that fight. Same about roaming, you cant roam easily solo in T1 then the obvious solution is to join other roamers. Individualy BG and SoS players arent better than any other. SoS and BG are just not as stuck as other servers with many toxic guilds and players who dont want to cooperate for the win.
  22. I dont see how it will solve the GvGing issue in a game mode requiring PPT. Its a real source of frustration for both GvGers and WvWers. GvG players dont want to reach T1 or even T2 so they tank while the real WvWers are pushing to win but finally their efforts are wasted by GvGers most of the time.
  23. Push out GvGers from WvW (with awesome maps and rewards exclusive for them) so we can deal with the real WvW population. That could solve lags problems and mostly this annoying mix of players upset by each others because they dont play WvW for the same goals.
  24. Finally, the end of dragons.. next chapter : The return of the dragons! Boohahaha! Pls dont ever ever ever come back with anything related to dragons! :anguished:
  25. > @"subversiontwo.7501" said: That has nothing to do with people's attitude and everything to do with ArenaNet's management. Peoples attitude has something to do with it but I agree that the dysfonctionnality of WvW is mostly caused by Anet lack of care about GvGers. Give'em their own things (maps rewards etc) so they leave WvWers do their own. What's the point to have full servers and huge WvW community if we dont cooperate for the same goals: win or do your best at least.
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