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TheQuickFox.3826

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  1. You will need to become forum moderator in order to do so, this is ArenaNet policy. To become moderator you will need to obtain a job position where this task is part of. I do not know if any of these positions are available. I don't know the process of becoming a mod, but hopefully it is less complicated than this: ;)
  2. Just a side note: If you want to buy a PC now, make sure it is in stock. There currently are massive shortage on some PC parts, mostly the latest graphics chips. Otherwise you may find yourself waiting for weeks or months before things get in stock again.
  3. > @"Ashantara.8731" said: > Using a VPN does not hide your online actvity from your ISP... It does, if it is correctly configured. Then both DNS queries as the internet data is being transferred through an encrypted tunnel to your VPN provider. Your ISP can read it but it is just random gibberish to them because it is encrypted.
  4. You have played this character for 7,187 hours 5 minutes over the past 3,109 days. Across all characters, you have played for 7,318 hours 31 minutes over the past 3,109 days. I think that says enough.
  5. > @"TallBarr.2184" said: > > @"TheQuickFox.3826" said: > > Today my mom called me from hospital while I was in a match and I typed _"Phone, sry"_ and went AFK for most of the match. Because of my action, we lost the match. I am sorry for this but my mom is quite sick and I wanted to answer the phone. Normally I never go AFK in team games because I do not want to ruin things for my team. Even if the match is terrible and we're getting out-skilled greatly by the other players. > > > > I often report other players for being AFK if they don't give a reason or if they go idle with the reason of giving up on our team/match. > > Why didnt you just leave the match then Because this allowed me to come back after the call. Actually this did not happen because it ended up being quite a long call but that was something I only knew afterwards. And because I happened to go afk while standing on the skyhammer, I actually capped the next skyhammer because nobody else bothered to go there.
  6. **A new one!** That is what I have been missing from the last few Living World releases. I know ArenaNet said not every icebrood saga release would come with a new map but it is overdue now for one.
  7. > @"Foxy.5319" said: > Did arenanet pay you to write something positive in the forum. I always make PvP more points loss than that I rise and I have just over 100 points with a good 30 games. Mostly I lose about 10 games and then I win one. Then I lose again about 10 games. What actually happens when the points fall to 0. Do they also go into the minus range? I don't work for ArenaNet nor get paid by them. And if you dig in my history you will find enough criticism to see that I'm not just another fanboy. For example, how ArenaNet seems to have [abandoned their own cheat preventing game design](https://en-forum.guildwars2.com/discussion/26462/game-cheats-and-cheat-prevention). But still, I'm in absolute love with this game, even with the issues that exist and the problems that have been ignored for too long. GW2 still is a masterpiece. And back to the matchmaking for ranked: I honestly think it is doing quite a nice job actually.
  8. Today my mom called me from hospital while I was in a match and I typed _"Phone, sry"_ and went AFK for most of the match. Because of my action, we lost the match. I am sorry for this but my mom is quite sick and I wanted to answer the phone. Normally I never go AFK in team games because I do not want to ruin things for my team. Even if the match is terrible and we're getting out-skilled greatly by the other players. I often report other players for being AFK if they don't give a reason or if they go idle with the reason of giving up on our team/match.
  9. > @"Azure The Heartless.3261" said: > > @"Dadnir.5038" said: > > > @"Trevor Boyer.6524" said: > > > Read what I said to Kachros. > > > > > > Thieves needed SB5 to stay 5 init for those reasons. > > > > That's assuming that thief being a "weak fast guy" is a necessity. Even the necromancer, which is notoriously "slow", can build to be relatively "fast". So maybe the issue of the "weak fast guy" isn't necessarily a loss of speed but a lack of (popular) options to be "strong". > > ~~ This right here. But all builds that are not "u am +1 go cap uncontest point also" are swiftly nuked because they go outside thief's "role". Then the builds that perform the role get tapped down too because people don't like thieves being able to run away just as much as they don't like them doing damage.~~ > > Ignore me, I just realized I don't care as much about this as that sounds. > > > > @"TheQuickFox.3826" said: > > Not dead, because they have excellent movement speed, invisibility and spike damage compared to other professions. > > In sPvP, a thief will more often than not kill my Elementalist and if not be extremely annoying by stealth capping any unguarded points with great speed and little risk. > > > > Even when I try to run away from a losing battle with superspeed, swiftness and ride the lightning, a thief still keeps at my location and kills me. > > Also, it is very hard to keep target selection on a thief enemy, same with a mesmer enemy. > > > > Sure, with a sustained battle, I thief will lose most of the time, unless it is a deadeye that can do its damage from a safe distance. But all professions have their pros and cons. > > Today some guardian enemy wondered why I was 'invincible' with my tempest. And the next match a thief killed me in 2 seconds. > > I can't tell if this is sarcasm, a commentary on an actual thought process by an elementalist/satire, or genuine. Sry, I got autism and hardly ever use satire. This is my **opinion** as someone who played a lot of sPvP but only as Elemenstalist/Tempest and came across tons of thieves during my journeys.
  10. Not dead, because they have excellent movement speed, invisibility and spike damage compared to other professions. In sPvP, a thief will more often than not kill my Elementalist and if not be extremely annoying by stealth capping any unguarded points with great speed and little risk. Even when I try to run away from a losing battle with superspeed, swiftness and ride the lightning, a thief still keeps at my location and kills me. Also, it is very hard to keep target selection on a thief enemy, same with a mesmer enemy. Sure, with a sustained battle, I thief will lose most of the time, unless it is a deadeye that can do its damage from a safe distance. But all professions have their pros and cons. Today some guardian enemy wondered why I was 'invincible' with my tempest. And the next match a thief killed me in 2 seconds.
  11. Hm, I've played the game since start, always do my dailies and never needed to buy a single mystic coin. And I got 3 leggy weapons, a full set of leggy armor and a number of leggy trinkets. Do your dailies and do your reward tracks (pvp, wvw) that give clovers and you won't need as many mystic coins.
  12. This is the only DRM challenge I have not been able to complete yet. Not even once. A bit of easing would be welcome to make the difficulty level comparable to the other DRMs and the strike mission achievements. Also: Is it okay to use the electromagnetic pulse now? My party members complain about bugs when I'm using it, and when I do not use it we fail to break the bar most of the time.
  13. > @"ollbirtan.2915" said: > Please nerf everything. What do we want? No runes! No stats! No weapons! No skills! Then the fate of the match will be determined in chat only.
  14. Because ArenaNet promised that there would be no timely fees for GW/GW2. Ever. When the timely fees become voluntary, the risk exists that more and more quality of life features will become subscription-only. This will reduce the gaming experience of the current player base that may have chosen for Guild Wars 2 because they like a one-time payment instead of a recurring one.
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