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Posts posted by holodoc.5748
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> @"Braynz.2906" said:
> As Strike Missions have apparently been introduced to encourage us to go Raiding and as I've never been on a Raid - could I ask -
> Are Raids as boring as the Strike Missions?
> Do you end up fighting a Boss in a boxing ring?
> Do you often get kicked out of the party for some undisclosed reason?
Yes.
Yes.
Yes. Unless not. But mostly Yes.
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I heard she caught some bug and croaked. Kourna virus or something like that...
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> @"Fire Attunement.9835" said:
>The achievements are available to veteran players as well and can be found in your achievement panel.
But only if they have a character that hasn't already finished the starter zones (the majority of people probably have) or are willing to buy a whole new character slot just to get those 125 achievement points.
You should have clarified that players which already got all the PoIs and renown hearts won't be able to receive any progression, except for viewing the vistas, which are repatable.
Even the tutorials, like dodging, can't be redone if they have already been finished on a character.
I get it, the achievements are geared towards new players but still, some kind of detailed clarification in advance would have been appreciated.
P.S. Does anyone still remember how to do a proper tutorial in GW2? I don't know, maybe like when a whole new instance for that exact purpose was added to GW1?
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> @"Jayden Reese.9542" said:
> > @"holodoc.5748" said:
> > > @"Etria.3642" said:
> > > Was at 34/35 and the map helped me get the last one. The trick is to go to each and every spot and for certain locate the burned out idol. Don't just assume since you don't see a new one that you've already gotten that one.
> >
> > I swear people don't know how to read properly here. I've done FOUR separate checks of ALL 35 totem spots. ALL of them are displayed as destroyed. You know, a small remnant of ice on the ground. But my achievements still read 34/35.
> >
> > I have no idea how to make this more clear. One of the totems simply did not register.
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> We have 0 proof you checked 1 time every spot let alone 4 so you can scream and say we don't know how to read etc but anyone who replys is trying to help.
It's not helpful if people keep repeating the same thing over and over again even though I said multiple times that I've CHECKED all 35 spots. The fact that I've told you so should be proof enough. I just did my FOURTH check, according to the Reddit map I linked before. I even approached every marker and tried to press F just in case the model doesn't fit the actual state of the totem.
Nothing. It's not me. It's the game. I am dropping the case until the next patch because this is obviously bugged.
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> @"Etria.3642" said:
> Was at 34/35 and the map helped me get the last one. The trick is to go to each and every spot and for certain locate the burned out idol. Don't just assume since you don't see a new one that you've already gotten that one.
I swear people don't know how to read properly here. I've done FOUR separate checks of ALL 35 totem spots. ALL of them are displayed as destroyed. You know, a small remnant of ice on the ground. But my achievements still read 34/35.
I have no idea how to make this more clear. One of the totems simply did not register.
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> @"Belisaria.8136" said:
> That is great to hear, but August to February is frankly ridiculous response time for such a major collection blocker.
Don't worry. It will be fixed right after the bugged Tangled depths Ogre meta chain from 2015.
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> @"Randulf.7614" said:
> > @"Zexanima.7851" said:
> > > @"mindcircus.1506" said:
> > > And in a lot of their places a new wave of them have cropped up over the past few months.
> > > But I guess acknowledging that doesnt fit the current narrative does it?
> >
> > Could you share some? I’m always interested in checking out new content creators
>
> https://welcome.guildwars2.com/en-gb/partner-program
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> There's a list there of partners. I am afraid I couldn't tell you which are new and which are old though. I see new ones tweeted about on occasion, but I follow none so I pay little attention otherwise
Literally only 3% of people on that list are still streaming GW2 regularly. At least 75% of them have been completely M.I.A. for quite some time.
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> @"Jayden Reese.9542" said:
> > @"holodoc.5748" said:
> > Stuck at 34/35 too. Triple checked every single one of them according to the map from https://i.imgur.com/z097dIw.png and they are all reduced to the small ice marker.
>
> You missed one cause I just finished so I guess no bug. I'd guess its the 2nd one south of the new wp only cause I didn't go to the ones close to that wp because I'm like I def got those but that was my 35/35 but who knows. GL
As I said already said, all 35 totems have their residual markers left which means no totem was missed. It just that one of them didn't register.
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Stuck at 34/35 too. Triple checked every single one of them according to the map from https://i.imgur.com/z097dIw.png and they are all reduced to the small ice marker.
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> @"Donari.5237" said:
> Usually but not always. See: Dragon Stand, Vine Wrath.
The difference between those two and Drakkar is that while the former two are interesting huge map-wide meta events the latter is nothing more than an HP sponge whack-a-mole pinata fest happening within a ten meter radius room (side rooms with bosses excluded).
I still can't believe that this event, that was so hyped prior to the release, is not just some kind of early April Fool's joke.
Combined with the snore fest meta event from the previous release for me personally Bjora marches makes for one of the worst, if not THE worst, release in recent GW2 history.
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Suddenly stacking hundreds of those crafted Restored weapons does sound like a good retirement plan.
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Why not let Drakkie drop legendary weapons instead?
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Someone at ANyet obviously heard about Wardruna.
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I honestly have no idea what goes on in the heads of people that design achievements like these. Would it have been so hard to just put a number on the targets? Same mistakes over and over again...
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> @"HardRider.2980" said:
> You could just wait a moment for them to run ahead before you go. That way they won't be in your way.
The question is why should people wait? Especially in Wintersday JP where simply letting someone in front of you means you might end up losing time while waiting for presents to respawn.
The issue is simple. Bigger characters models have a clear advantage over the smaller ones. I've done the JP a couple of thousand times and after all these years it still bothers me to no end to see someone oblivious or on purpose use bigger models just to annoy others.
Normalized models like in sPvP ot the whisps from the Mad King's JP should solve the issue.
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> @"Sobx.1758" said:
> > @"Hevoskuuri.3891" said:
> > This common bug was fixed shortly after PoF was released, and I haven't seen literally anyone complaining about it since. I personally haven't had that bug since the fix, either. Strange.
> >
> > I recommend contacting support directly. They'll instruct you in flushing your caches and whatever there is you can do if the game isn't working properly.
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> It's an issue with bad hardware, you won't move until the mount textures are loaded. Wooden pc = you get rooted.
A rig running i7, RTX2070, 16GB RAM with a 1TB SSD (550MB/s sequential read) is not a "wooden" PC.
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Fix the fucking bug that keeps players locked and buried into the ground for a couple of seconds after they switch mounts.
This bug has been ongoing since mounts got released and it cost me losing so many races in the game.
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Your servers went full retard in the last hour or so. Constant rollbacks (as far as doing instant ten minute rollbacks with full location switches), login issues, DCs etc. etc. etc.
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I won't go too much into the new template system aside from just saying that the new UI feels unpolished and has a rather poor UX (battling between the right click tab menu and the summary hover messages is a nightmare).
However, given the pretty steep prices for expanding the system would it be possible to reach a compromise between players and ANet and just add an additional equipment slot per character, raising the current number from two to three?
I run a trinity PvE setup on my main ele (D/W Tempest, S/F Weaver, Staff Weaver), which is something probably a lot of other eles run too, so having the number of equipment slots that matches the number of build template slots per character seems like a rather reasonable idea.
I don't mind paying for stuff in the game but 500 gems (almost 200g in ingame currency) for an equipment slot seems just a bit too much for me.
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Leave Bam Bam Stupidson alone! It's not his fault. He was dropped on his head when he was born.
Let him at least grow up a bit more and become a decent snack before he gets eaten by something.
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/pls delete
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> @"kharmin.7683" said:
> > @"holodoc.5748" said:
> >I don't believe a fix is coming anytime soon.
>
> Because there is nothing to fix. This is working as designed.
If they are working as designed then the design is flawed.
You can check the thread I've linked for detailed explanation why that's the case.
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It's has already been asked a lot before ([my own thread](https://en-forum.guildwars2.com/discussion/72402/make-unidentified-gear-bags-exempt-from-global-salvaging "my own thread")) but given the response (or lack of it for that matter) I don't believe a fix is coming anytime soon.
Living World Access To New Players
in Guild Wars 2 Discussion
Posted
> @"robertthebard.8150" said:
>
> Ok, and? I purchased HoT and PoF, and then purchased the LSs that I could that I was missing, so 2 and 3, and still spent less than I did over 6 months of DDO VIP. I get why people want to play the "new player card" in these threads, but what is it that anyone doing so is expecting? Is it that they're expecting devs to think "Hey, they're right, those new players don't understand the concept of "this was introduced for free for a limited time" so we need to change our practices"?
No, what they are expecting is that when they buy the Ultimate package for 80€ they don't end up missing almost half the content which, excluding the sales, would require them to pay additional 40€ to unlock.
This is a hidden cost that ANet has continuously refused to clearly disclose to the potential buyers and a limitation that particularly affects new players as a group of people which is bound to not be aware of this issue.