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reapex.8546

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Posts posted by reapex.8546

  1. > @"nottsgman.8206" said:

    > if your friend is online when you're trying to gift you have to use the name of the character your friend is logged in on to be able to find them on the list. if they are not logged in you have to use their account name to find them on the list.

    >

    > this has tripped me up so many times when trying to gift things, so maybe it's that?

     

    Thank you! :D

  2. > @"Shadowmoon.7986" said:

    > > @"lokh.2695" said:

    > > > @"Shadowmoon.7986" said:

    > > > > @"Infusion.7149" said:

    > > > > edit: frankly they're being overly generous. _Mac players can request refunds for client or gem store purchases through the customer support portal. We will be able to refund purchases within a 30 day window of the refund request._

    > > > That is only eligible for people who bought the game in the past month. While i understand allowing refunds to mac users who have been playing a mmo for year would be ridiculous, imagine if you bought this game in November and just learned it is getting bricked after 3 months of play.

    > > >

    > >

    > > Well, that's just bad luck then and the person would have to hope for the support team having some wiggle space for such situations. But the line needs to be drawn at some point, 30 days is reasonable.

    >

    > Find it strange that they will issue refunds for purchase up to 6 months for people banned for exploits, but only 1 month for those just having the wrong type of computer. That what I would call unreasonable.

    > Note: I got the 6 months number from self reports on reddit, not personal experience. Seems like standard practice ever since the snowflake exploit back in 2012. My guess to avoid charge back fees.

    >

     

    Probably because the number of people ban is way less to the number of people that are using the Mac Client.

  3. > @"sokeenoppa.5384" said:

    > > @"reapex.8546" said:

    > > > @"sokeenoppa.5384" said:

    > > > > @"reapex.8546" said:

    > > > > Why do most power benchmarks use Empower Allies, if most raid comps no longer have the warrior take Empower Allies?

    > > >

    > > > Because benchmarks are done with it in the past and it would be anoying to do all the benches again just because of this.

    > > > Also no matter which golem settings ppl use, as long as all benches are done with same settings it works if you wanna compare how close you can reach the benchmark or compare dmg difference between 2 builds.

    > > > Just like you can train your rotation with all buffs and boons as long as you compare it to benhmark that is done with all buffs and boons.

    > >

    > > Normally, when a balance update happens build benchmarks are redone despite it being annoying. Imo, that's a good time to do benchmarks without EA. However, if people want to continue to do benchmarks with EA (for years) I understand. It's their choice, thank you for the response.

    >

    >

    > But once we get a new big balance patch, lets say a new expansion im pretty sure that it is enough for SC to change benchmark thingies aswell, Considering that they most likely need to add new professions specific buffs anyways, add new elite specs and what not.

     

    Hope so, that would be awesome. Thanks for the response :D

  4. > @"sokeenoppa.5384" said:

    > > @"reapex.8546" said:

    > > Why do most power benchmarks use Empower Allies, if most raid comps no longer have the warrior take Empower Allies?

    >

    > Because benchmarks are done with it in the past and it would be anoying to do all the benches again just because of this.

    > Also no matter which golem settings ppl use, as long as all benches are done with same settings it works if you wanna compare how close you can reach the benchmark or compare dmg difference between 2 builds.

    > Just like you can train your rotation with all buffs and boons as long as you compare it to benhmark that is done with all buffs and boons.

     

    Normally, when a balance update happens build benchmarks are redone despite it being annoying. Imo, that's a good time to do benchmarks without EA. However, if people want to continue to do benchmarks with EA (for years) I understand. It's their choice, thank you for the response.

  5. Our group wiped at the water phase, boss was 10% health. It was bugged when we respawned.

    Could not complete the boss, the orange circle that forms when the boss is in the tornado did not spawn white circles. We were eventually killed by multiple orange circles. The game thought we kept failing the mechanic. We had to restart the entire fractal, twice, due to this bug.

  6. > @"medivh.4725" said:

    > The story mode mechanics has been a let down. Every few episode there is bug or i need to start googling. This is generally why people tend to stay away from doing stories. They get struck all the time

     

    Many people have been doing stories for years and ran into temporary bugs on and off but that didn't stop them from doing stories.

  7. > @"Coeruleum.9164" said:

    > Can you make a sequel where they jump in the hole or get pushed in the hole? I've done that before. It's one of the most fun things you can do with Divinity's Reach scenery.

     

    That sounds fun, do you have a video of you pushing someone? :D

  8. > @"CerealNumber.9348" said:

    > If it glitched, thats not intentional.

    > I just brought 1300g worth of gems 3 days ago and 50 keys because of sale. The exchange was actually unresponsive for like 30 minutes before it worked. Think the server running the trading post is overwhelmed right now. Been getting issues for the past week.

     

    ArenaNet refunded me the gems :D. Thank you for the information.

  9. > @"Inculpatus cedo.9234" said:

    > I purchased Gems with Gold today, and although I thought it was going to error out (it took my Gold, but then froze the Trading Post/Gem Store screen for several minutes until I manually closed it), the Gems did show up a few minutes later.

     

    Yeah, customer support contacted me to list the day and time. So, I gave the information. Hopefully, I can get the gems the game never sent me.

  10. > @"AgentMoore.9453" said:

    > The weirdest part of this quest line is that it has a cutscene set in the open world that can conceivably be ruined by 30 people dropping their mounts and scampering around in range of the camera.

    >

    > I'd like if it could be repeated. I feel the same way about other side-stories and easter eggs as well (Auris Weirdbringer, anyone?) After LS1, players were pretty clear about disliking one-time-only content. I know this is a lesser version of that, but it still doesn't feel great.

     

    Yeah, I remember Auris. I'm not sure if his story will ever be finished. I had no idea he was in Blood Keep though, that's a major update.

    I wouldn't mind seeing the story where we get rid of the random anomaly that kept appearing on our screens, again, too. Yeah, LS1 should have spoke volumes that players like repeatable story.

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