> @"Yasai.3549" said:
> I hate every single one of these.
>
> Thief - We already have Daredevil as a brawler type Espec, but yu want to force Thief into a further brawler style Espec.
> It's gonna end up similar to Revenant, being an extremely mobile assassin while having great durability in the form of evades and blocks.
>
> Warrior - Going to be fun in any game mode which supports a mount, and utterly trash in any gamemode that doesn't (Fractals, Raids, Strikes and PvP)
>
> Guardian - Monk concept is cool, but yu really want to give Guardian even more overloaded Tome style skills?
> Also what on earth is with that Monkey Paw Physical utility? Steal 6 boons? What? I mean sure, Guardian does have a severe lack of boon control, but dropping a 6 boon rip is straight out of nowhere.
>
> Revenant - Yuck another Condi heavy ranged attacker.
>
> Engineer - WE DON'T WANT AI DEPENDENT MECHANICS ANYMORE. AI SUCKS. MY GOD THE ENTIRE REASON GYROS GOT TURNED INTO WELLS WAS BECAUSE THEY WERE EXACTLY LIKE YUR PROPOSED GOLEMS. BAD AI BAD PATHING.
>
> Elementalist - while a Conjure focused spec is cool, can we talk about what on earth is with the Meditations?
> EVERYONE GETS STABILITY
> EVERYONE GETS HEALING
> EVERYONE GETS BURNT
> EVERYONE GETS KNOCKEDBACK
> EVERYONE GETS BOON CONVERSION (but wait, there's more because this skill recharges itself it it hits multiple allies)
>
> Mesmer - Basically a steroided version of core Mesmer. Oh also, they can corrupt now.
>
> Ranger - The rifle mechanics make no sense. Yu want them to have ammo, yu want them to have cooldowns.
> Also, the entire thing seems to slow.
> Honestly wish people would stop trying to come up with Sniper archetypes for Gw2.
> Game is too fast for Snipers to be balanced, and if a Sniper behaves like a Sniper should and does big shots, they are too op and receive nerfs.
>
> BUT WAIT, THIS CLASS ISN'T A SNIPER, BECAUSE IT'S CONDI WAHAHAHAHAHAHA
> Just give Ranger a Scepter and call it a Blowgun thanks.
>
> Necromancer - Ah yes, I totally wanna play as King Leoric in Gw2.
>
> Also every single one of these are overloaded as heck.
>
>
>
>
I could not agree more