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Hallow.7368

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  1. > @"Zephire.8049" said: > > @"Hallow.7368" said: > > Besides that the fact that the majority of characters made in this game are female **despite the audience more than likely being overwhelmingly male** throws being "relateable" completely out the window. > Gotta cite your source for this because that goes against every breakdown of video game demographics over the past decade, and anecdotal evidence doesn't count. I literally said "considering" and "more than likely." It's basically just a hypothesis. Though I'd absolutely love for you to show me any survey, study, or these "breakdowns" showing that videogame demographics aren't dominated by males. Just doing a simple google search and not looking a lot into it I found this https://www.statista.com/statistics/232383/gender-split-of-us-computer-and-video-gamers/ between 2006 and 2020 there was not a single instance where more females played games than males and going based on this data I would consider 2006-2011, 2013, and 2015-2020 to all be years where men dominated the population leaving only 2012 and 2014 which is 2 years of those 15 where the population was fairly similar. Also, go play valorant or overwatch for a month and tell me how many females you meet compared to guys. I know you said nothing anecdotal but thought I'd throw this in there anyhow.
  2. > @"NBlizzard.6724" said: > Nah it's just you. The human male actually sounds like the commander with my warrior's shouts. SHAKE IT OFF!! > FOR GREAT JUSTICE!! > I AM GONNA DESTROY YOU ALL!! > > He speaks those lines with a lot of energy as a commander and warrior should during combat. I guess you mean the common storyline dialogues for characters. > Well, the commander is supposed to be calm and not easily triggered by things, when not in combat, so I personally like it. There is so much VA you can do when the lines themselves are bland. Really? Because whenever I hear one of my male humans say anything during a fight it sounds like he's just talking to himself and is mentally insane. Like why is "urge to kill rising" or "refreshing" in the game? When I clicked "save yourselves" for the first time on my guardian it was probably one of the most anticlimatic things I've ever experienced in a game. Male human VA just sounds bored half the time
  3. > @"Donutdude.9582" said: > It is you. I have never had a problem with the voice of my male PC. > > What an odd thing to be annoyed about. I fail to see his this is an "odd thing to be annoyed about" It's very apparent that you enjoy the story considering that wiki page on your account you have linked, so how is it "odd" to be annoyed about poor voice acting ruining my immersion?
  4. > @"Randulf.7614" said: > I wasn’t a huge fan at first, but I’ve come to realise his voice suits my noble, posher human characters so now I’m happy enough with it. > > The male sylvari one is the only VA that I personally don’t like the sound of. Something about the tone and cadence doesn’t fit for me > > I think any criticism should steer clear of the talent of the VA tho. These are all professional actors with a high pedigree. Nolan North’s human pc may not be his best work, but he’s been well established in GW as well as other franchises and has been outstanding Personally, I've never heard of him before this game. However, I believe that just because someone has previous good works doesn't mean they shouldn't be criticized. If it's not his best work he should absolutely be made aware of this, in a way that's not toxic, so that he can improve. If he simply just wasn't inspired for the character then he's not completely to blame, but if you want to be respected as a VA imho you shouldn't be taking jobs that you just won't perform well for. The other part falls on Anet for paying for subpar work just for a name. To me, he barely even sounds like a noble. Faren sounds way more like a noble should sound. The voice just lacks character to me.
  5. > @"Teratus.2859" said: > Sounds fine to me. > Nolan North is a popular and respected voice talent. > Before you start with the "find someone so much better" stuff do note that he also voiced Mordremoth, Palawa Joko and Rhoban in the game too. > > > The Commander is supposed to be sort of a bland stand in for the player to some degree which is why the writing in this game and lack of choice on our part often gets criticised. > The Commander isn't a character like Taimi, Braham and Rytlock are.. they're us and that's a really hard thing to relate to when we have to follow a set in stone story like this where we don't get much in the way of a choices.. especially when in today's gaming industry there are such high and common demands for voice acting not to mention how every player has a different opinion or ideal of what/who their commander is. > > This is also why certain elements of who/what the commander is are also never discussed in the game.. such as romantic relationships and sexuality etc > Commander has to be bland so more people can relate to him/her.. so that people can fill in the blanks with their own traits that they want their character to have and this can vary heavily even between different character's a person makes. The thing is though that I don't really care about how respected someone is if their work doesn't feel like a quality effort. The female human sounds absolutely amazing and isn't "bland" as you described the male to be. The male character sounds like a dad who's about to be finished telling a bedtime story and tuck little Jimmy into bed he doesn't sound like he's actually partaking in the story. Showing emotion that fits the context would be perfectly fine. He shouldn't sound like a robot when finding out his sister's alive or when he's about to fight the god of war to save the world albeit just a temporary fix. Regardless none of this shows his sexuality or who he's romantically involved with or any of that. I would be more understanding if all the race's voices were like this, but specifically, the female counterpart sounds perfect. Besides that the fact that the majority of characters made in this game are female despite the audience more than likely being overwhelmingly male throws being "relateable" completely out the window. If I wanted to relate to my character I wouldn't have made my elementalist female, but I did simply because the male voice acting is atrocious and the female voice actor makes the dialogue feel seamless. Also, let me just tack on that those other characters sound amazing. So either he was uninspired for the male human or Anet did one heck of a job with his voice in an audio editor.
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