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Goldfox.5729

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Posts posted by Goldfox.5729

  1. ## The Kodash Bazaar Recruitment Post

     

    Hey hey! The Kodash Bazaar \[KB\] is recruiting members of all experience levels and play styles. Whether you're looking to make new friends or take your skill to the next level, we have everything you need to make your time in Guild Wars 2 more enjoyable.

     

    ## What we can offer you

     

    * A social, active and welcoming atmosphere where you can make new friends or find people to play with.

    * A Discord server with Guild Wars 2 related bots that you can use to enhance your playing experience.

    * A beautifully decorated Guild Hall (*Windswept Haven*) that provides you with free, permanent and interchangeable buffs in addition to harvesting nodes that you can gather every day.

    * A weekly schedule of various activities, events and trainings for all the major PvE content such as Raids, Fractals, Strikes and Open World Metas.

    * A chance for you to get experienced with content that is otherwise locked to you by LFG requirements. We have numerous veterans that are ready to perfect your skill and are eager to see your potential grow.

     

    ## What we are looking for

     

    * Members who are social, talkative and enthusiastic to participate in our community.

    * Members who do not mind using voice chat during events, even if just to listen in.

    * Members who are open to learn new things about the game and themselves.

     

    ## Does this appeal to you?

     

    Then join us through our Discord server —> [https://discord.gg/nUzSGkz](https://discord.gg/nUzSGkz) <— or send your inquiry to "Goldfox.5729" by the in-game mail. Your Guild Wars 2 account name is requested upon joining our Discord server.

     

    Hope to see you soon :)

  2. ###The Kodash Bazaar Recruitment Post###

     

     

    Hey hey! The Kodash Bazaar [KB] is recruiting members of all experience levels and play styles. Whether you're looking to make new friends or take your skill to the next level, we have everything you need to make your time in Guild Wars 2 more enjoyable.

     

    #####What we can offer you

     

    - A social, active and welcoming atmosphere where you can make new friends or find people to play with.

    - A Discord server with Guild Wars 2 related bots that you can use to enhance your playing experience.

    - A beautifully decorated Guild Hall (*Windswept Haven*) that provides you with free, permanent and interchangeable buffs in addition to harvesting nodes that you can gather every day.

    - A weekly schedule of various activities, events and trainings for all the major PvE content such as Raids, Fractals, Strikes and Open World Metas.

    - A chance for you to get experienced with content that is otherwise locked to you by LFG requirements. We have numerous veterans that are ready to perfect your skill and are eager to see your potential grow.

     

     

    #####What we are looking for

    - Members who are social, talkative and enthusiastic to participate in our community.

    - Members who do not mind using voice chat during events, even if just to listen in.

    - Members who are open to learn new things about the game and themselves.

     

    #####Does this appeal to you?

     

    Then join us through our Discord server —> https://discord.gg/nUzSGkz <— or send your inquiry to "Goldfox.5729" by the in-game mail. Your Guild Wars 2 account name is requested upon joining our Discord server.

     

    Hope to see you soon :)

  3. It's so terribly annoying when you hit the area limit and you can't finish a masterpiece. It's so limiting to creativity and joy.

    Yes I know it makes Guild Halls worse for people with bad computers. But this is 2018 and most people have good enough computer to properly maintain high framerates.

    Also, it depends what type of decoration you're placing.

    If you place 20 Snowmakers it has a much bigger impact than 20 Guild Stools.

     

    Please double the area limit and let us create wonderful things that we can show off on social media which in turn will attract people to play the game!?

  4. Hey devs !

    You know what would be great?

    If you allowed Guilds to create their own private instance of all the Activities with a Start button interface so that Guilds can use the Activities framework to organise competitions & events!

    Right now it's a bit difficult for Guilds to come up with events in-game where other random players can't disturb the Guild and their planning.

    I think it's relatively little effort for the amazing feature we get as a Guild. And not only do we benefit, but also your great Activities content will be acknowledged much more as it deserves to be.

    Thank you for reading.

    Merry Christmas!

  5. > @"Gaile Gray.6029" said:

    > I don't know what else we would call a game that takes place in the same world (with many regions retaining the same names), encompasses the same core races (and adds some,) and has many of the same iconic references, such as The Six Gods, the human royal family, certain dragons, etc.

    >

    > I believe "Somewhere in Tyria, 250 Years Later" and "The Continuing Saga: Similar Map, Less Rurik" were considered but rejected. (And yes, I'm kidding about those. :D :D )

     

    But right now Guilds are not in the spotlight anymore compared to the original game and that's why it's confusing. As far as I know, the story in gw2 doesn't involve any "Guild Wars" either, just some low-man groups that you can't really call a full fledged guild (comparing to White Mantle)

  6. > @"MatthewMedina.5419" said:

    > Yes - there was a concerted effort to remove the strained high-fantasy speech and inflections that were common in Guild Wars for something more colloquial and modern in Guild Wars 2.

     

    I'm sad you guys went this direction. I really can't connect emotionally to any of the characters when they sound like modern teenagers. If I wanted that I'd go watch MTV... but in a fantasy world there should be some heroism and class to the characters.

    This is a problem you see everywhere by the way, for a few examples... Lord of the Rings vs. The Hobbit — Original Star Wars Trilogy vs. the new movies

  7. Hi ANet.

    I think you should add more flat decorations like the Super Platform. But with a straight square and various textures like stone, sand, grass, water, ice, wood... and so on.

    It would give us more options to transform the halls in our own way, and you could do the same with flat walls/panels that have the same textures.

    Can't be that hard to develop, right?

  8. Hello.

     

    You know me from posts such as [this](

    ) and [this](
    ) and [this](
    ) so I won't introduce myself again. But today I want to post about an efficient and likely easy way to fix the new guild hall. You guys probably remember the [Djinn Enclave](https://wiki.guildwars2.com/wiki/Djinn_Enclave) in the Desolation, right? It's the place where you found your doggo!

     

    But it's also a place where we can find alot of assets, floating in the sky, that could effortlessly be put into the new guild hall and solve all the issues we have with it. Wow, that's quality assets! [Take a look!](https://imgur.com/a/NvHSG)

     

    ANet, you could add the whole city if you're really ambitious, but even the smaller buildings would suffice.

     

    Please, consider it.

  9. **A Letter to Mike O'Brien — The Importance of Guilds**

     

    *Written by [Dougal Keane](https://wiki.guildwars2.com/wiki/Dougal_Keane)*

     

    *The 9th of October, 1330 AE. Season of the Scion.*

     

     

    *My dear friend, Mike O'Brien.*

     

    *It has nearly been two years since I last wrote to you, and I apologize that this letter couldn't be written much earlier to inform you of my fortunate endeavours.* *The large stream of brave and ambitious guilds who wish to put their mark on the world has not seen an end since the Pact forces were wistfully defeated at the border of the Maguuma Jungle.* *And my days have been occupied with lending guilds my counsel to make sure that they are directed on the right path for a succesful adventure.*

     

    *Now that the Pact Commander is setting out to the Crystal Desert, and by doing so also sets an example for guilds to follow, I'm almost certain that I will see fewer days where I'm not signing papers to recognize the claim of a guild.* *But recent statements from you have reached my ear through the gossip of Lion's Arch, and thus I have given some of my workload to Hannah so that I can allow myself a day off to write you about my concerns.*

     

    *The gossip was confirmed when on the morning of 8 October I received a letter from The Tyrian Explorer's Society which informed me that they are cutting funds for the Guild Initiative branch, and I cannot help but fear the dire consequences that this decision will bring with it.* *Our resources are very limited already and striking harder at our department could put many guilds in danger of collapsing.* *Without our presence in Lion's Arch guilds will aimlessly exist without a goal to strive for, and years worth of studies have shown that it is a collective purpose which brings people together and results in people being more likely to stick around.*

     

    *Guilds are the groups of people who pick up the newly arrived, provide them with shelter, and teach them the lessons that the world itself doesn't.* *Guilds are the benevolent organizations who see beyond an individual's history, and grant its members a chance to prove themselves despite the hardships they face.* *Guilds are the communities who drive the events of the world, as people rally behind the confidence of an established association.* *Some leaders wage war in the Mists, some members perform acts of kindness, and some scholars share the information they gather through technical research.*

     

    *They are crucial to our very existance, and a Tyria without them would be a favor to the forces of evil that seek to destroy our planet.*

     

    *My dear friend, Mike O'Brien. It has been so long since we both set foot on the journey we know as Guild Wars, but the horizon has no limit, and thus the development of our campaign will continue forever. But do not forget guilds along the road, for they are responsible for many of the steps we've made.*

     

     

    *My best wishes,*

     

    *[Dougal Keane](https://wiki.guildwars2.com/wiki/Dougal_Keane), Head of the Guild Initiative.*

  10. Hello. Most of my feedback is about the new Guild Hall and the new Decorations, and I really do hope you consider reading this. I can't sum it down in 100 words as I've already made a detailed post about this on Reddit (and this Forum). [Link here](

    ) I also feel like Developers should hold back more with commenting on low-value posts and start to interact more with players that give valuable feedback.
  11. Original Reddit Post:

     

    **My review of Windswept Haven**

     

    Hello. My name is Lawrence and I'm the leader of a guild named The Kodash Bazaar [KB]. Prior to the release of Path of Fire we have initiated a campaign of pushing new lore about our guild that would suit the expansion and our return to Vabbi by claiming the new guild hall. Now that you know why this hall is important to me and my guild, I can begin my review.

     

    **The Pros**

     

    * **The Architecture** — This hall has by far the most beautiful and symmetrical architecture when compared to the former two halls. It looks more as if the hall is newly built rather than being an abandoned canyon (Lost Precipice) or a decomissioned Exalted sanctuary (Gilded Hollow). Something that very much pleases me and my members who now feel like they're all royalties in the Elonian hierarchy.

     

    * **The Detail** — Clearly the developers have taken alot of care for details within this hall. The interiors of the buildings are very ornamented and pre-decorated with colorfully patterned carpets, warm brass lights and bookshelves filled with textures that are all adding to the general animated feeling that you get when visiting this hall. And when the night falls and the drape of stars is pulled across the sky you're just stunned by the magnificent universe that lingers above you, something that feels very true to an actual desert.

     

    * **The Color** — The Lost Precipice and Gilded Hollow were very monotonous when it came to the color palette of the architecture. It was either very sand colored, or way too gold colored. In Windswept Haven you have a great contrast between the royal feeling of Vabbian blue and the perception of desert sands. The vibrance adds more life to the hall and I can imagine that aspect to increase further when player decorating takes place with Ascalonian Trees or other vivid items.

     

    * **The Space** — I feel slightly double-sided about this one, but I must say that there's alot of visible open space. It gives the sense of being surrounded by a grandiose desert and I do applaud the developers for the way they have designed the boundries around this map. However, the reason why I'm double-sided about it is because there are walls where it looks like you could cross them, and it leaves me wishing to go further into the desert to visit the rolling dunes in the distance and the soaring cliffs in the sun drenched skies. (**A** [image of Dunes](https://imgur.com/a/WmR12) **B** [image of Cliffs](https://imgur.com/a/D3coI))

     

    **The Cons**

     

    * **The Exploration** — I've been in two guilds for *atleast* over a year time. One had the Gilded Hollow, and my own has the Lost Precipice. During my time in both guilds I've spent alot of hours exploring the halls by means of endless Super Cloud stairways, Oakheart Essence's and an amount of portals that would make a Mesmer rich if they were paid for every single one. Exploring your own hall (and showing it off to new members) has always been a great importance to me. Sadly I feel like the Windswept Haven is not a strong performer when it comes to explorability as it lacks the many different levels of verticality that is very present in the former two halls.

     

    * **The Compatibility** — As the main decorator of my guild I find it very important that a hall is compatible for the members to create something of their own in an already existing place. I like to think big when I decorate, big enough to fully change around the way things look. (**A** [Example 1](https://imgur.com/a/M5eqp) **B** [Example 2](https://imgur.com/a/0rHJd)) But in Windswept Haven everything already looks so completed that it doesn't leave much for me to customize, nor are there many abandoned houses or buildings that could be turned into something by the imagination of a member. And another problem here is that the desert sands are so wavy that it becomes near impossible to build in a flat and even way, something that is crucial for large creations involving an amount of golden walls and pillars that would make a Skritt faint sideways.

     

    * **The Access** — When I was discovering Windswept Haven for the first time, I stumbled upon many buildings that were almost entirely burried beneath sand. (**A** [Example](https://imgur.com/a/z95Zo)) The main thought passing my mind was... *''Please tell me they are accessible!?''*. But to my surprise, a very disappointing surprise, I found that they are not accessible at all. These buildings look like they could've made for a great underground area where sand is pouring down the crevices like in the Silverwastes Jumping Puzzle, and I've seen them implement this at the pyramids North of Amnoon. So why not here? Not only would it give more space to decorate, and more areas to explore, but it would also be a good competition against a hall like the Lost Precipice which is very rich with hidden areas outside the boundries of NPC vendors. Think of [this](https://i.pinimg.com/564x/69/20/8e/69208ef4dd94731744d1c5a1eb9cfb96--fantasy-landscape-fantasy-art.jpg) as a cool example!

     

    * **The Decorations** — I know that this topic doesn't have much to do with the hall itself, but it is something that has been annoying me like a splinter in my brain as I explore the new maps that came with Path of Fire. There are *so* many assets I see in this game that triggered me with the following comment... *''I wish they turned it into a decoration.''* But in the new maps I've seen some things that really made me wonder why Anet didn't turn them into a decoration as they seem very iconic to this release. (**A** How could you not give us [this](https://imgur.com/a/EoSOI) tree? **B** Or what about [this](https://imgur.com/a/5l1jL) one?) And probably loads more that I haven't seen yet.

     

     

    **TL;DR — The thematic design is gorgeous, but the player interaction is questionable.**

     

    *Another thing I would like to see in the future is a global weather machine that is able to manually set the weather for the entire hall. Think of snow, rain, fog, sun and floating fireflies. I'm sure Taimi can come up with this in Season 4, right? And don't forget about Guild capes.*

     

    **Additional Notes**

     

    * [This](https://imgur.com/a/EQ2Zv) blue fire has the same sound effects as the guild portal and it's frankly quite annoying because it blurs out the in-game music if you're standing close to it. The sound itself is quite intrusive aswell to listen to and its reach is way too far. [Distance Example](https://imgur.com/a/E5wMM) It should be replaced by the sound of crackling fire. Nothing more, nothing less.

     

    * Both the Lost Precipice and Gilded Hollow have a hidden treasure room with lots of golden coins and chests filled with gems. The Skritt within me is wondering why it hasn't been added into Windswept Haven?

     

    * [The bartender at the Tavern](https://imgur.com/a/a989E) doesn't even have his own bar, aside from the bottles in the rack behind him. Surely we can add this by putting our own bars down... But that's not the point.

     

    * While exploring the hall with my Springer I've been climbing some of the high-up cliffs, only to be met constantly by invisible walls that are placed very weirdly and abruptly block off the path. I think the invisible walls should be expanded way beyond their limits to improve the exploration experience. Let us go up [there!](https://imgur.com/a/j81Oi) And [there!](https://imgur.com/a/O3E8Y) But wait, there's [more!](https://imgur.com/a/X3ybh) Want me to keep going? [Okay!](https://imgur.com/a/goLvK) Alright the [last](https://imgur.com/a/zDOry) one.

  12. **Primal Dawn: A Guild Wars Story**

     

    Hello friends!

     

    My name is Lawrence and I'm the leader of a guild named The Kodash Bazaar. When I first created this guild over a year ago, I already knew that there was some lore attached to it, yet I never took the time to write it down until now.

     

    The story consists of 26.5k words, which makes it a short story. It is set in Elona after the second invasion of Palawa Joko as we follow the squadron of a guild who form the last resistance against the Undead King. It's the perfect quick read to get you hyped a little more for Path of Fire!

     

    I was also lucky that I could work together with Mia who created the artwork for this story, as it greatly helps to visualize the places visited by the characters.

     

    * Imgur album here! (https://imgur.com/a/gXfpq)

     

    * Story in PDF format here! (https://drive.google.com/open?id=0B5ElxDdRbm-WcG14YlAxZ1pNUG8)

     

    I hope that you will enjoy our work as much as we've enjoyed working on it, and I'd be glad to continue writing more stories.

     

    Bye friends!

     

    *Disclaimer: this story is purely fan-fiction and thus is not canon by any means, even though it is written as accurately as possible, please do take this in consideration while reading.*

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