Killer Rhino.6794
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Posts posted by Killer Rhino.6794
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Sincerest thanks for the native client, ANet! It's truly wonderful that resources have been dedicated to this.
macOS: High Sierra GM (10.13, 17A362a)
hw: MacBook Pro, 15-inch (2017)
proc: 3.1 GHz Intel Core i7
mem: 16 GB
gfx: Intel HD 630 1536MB
Performance-wise, the 64-bit client is worse than the 32-bit client. I have both clients installed, and I achieve barely 15FPS with the 64-bit client. In contrast, I get avg. 42FPS on the 32-bit client (in busier areas, it's almost always near 30FPS).
I usually need to play on the 32-bit client, even if loading maps (et. al.) takes longer.
Feedback: Guild Wars 2 Mac 64-Bit Client
in Account & Technical Support
Posted
Game runs noticeably better. I reported earlier that the game's FPS was a detrimental 15fps (avg), but it now seems 2x to 3x better.
MacBook 2017 Kaby Lake
3.1GHz; 16GB
Radeon 560
PS.: I know this is super-premature: I have a eGPU breakout box that I hope to be able to utilize next year when Apple official supports external GPUs. I _really_ hope to be able to play GW2 with support for gfx acceleration from that external card. You guys hiring OSX programmers? :3