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Bast.7253

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  1. > @"The Greyhawk.9107" said: > I think one or two people have also brought that up on this sub-forum. Its an interesting idea but I'm not sure it'd work with how the All is supposed to function, we still need a minimum of four ED's to keep Tyria from being destroyed and I'm not currently inclined to think that a composite ED will allow us to circumvent that requirement. To be fair, there's still so much we don't know about The All and it feels like something they could easily modify by expanding on what we know. I mean, all we know right now is just a primitive understanding of a machine built by a moral Asura. And research done by another. - Well, and technically Glint and her prophecy. But the exalted lore person in Eye of The North seemed to be pretty vague on the prophecy stating that Glint didn't have much information on what happened after Aurene's ascension. I think that's kind of hinting at the possibility that there could be more involved. Maybe not. But - with the introduction of Jormag and Primordus being each other's opposites, and Zhaitan and Mordremoth seemingly being opposing, could it be that the balance in the All is more like a magnetic pole? I.e. 3 positive dragons and 3 negative dragons. When we eliminated Zhaitan the scales were uneven, the power went to Mordremoth. We killed Mordremoth and the power was divided amongst the remaining dragons. Kralk was immediately replaced by Aurene. So at this moment, if either Jormag or Primordus dies we'll have an imbalance in that polarity again. But what happens if they BOTH die. Sure we'll have a crap ton of magic released and Aurene and DSD will wind up getting supercharged, but with them being on opposing ends of the scale is that enough to keep the All from collapsing and Tyria from unraveling? I just feel like we have so little information on The All that they could really devise the story however they wanted to make it fit. I could honestly see Aurene becoming the one elder dragon that contains all (TEMPORARILY) with a living season following End of Dragons that deals with her gifting magic and domains to other forces, i.e. Spirits of the Wild, the Pale Tree, etc. But I'm hoping we'll have a bit more clarification on some of this after Braham's debut next week with the Vision of the Past. The lore in general in these DRM's hasn't really left much room for discussion or really felt like they advanced the plot much if we're actually dealing with ANY elder dragon this saga.
  2. Well the prophecy is either Braham dies or Jormag dies, right? But that's assuming that Jormag kills Braham or Braham kills Jormag. It could be intentionally misleading and insisting that the two are adversaries. That the resolution is Jormag dies by Braham's hand. But the twist could be that the resolution is that whatever actions Braham takes, that leads to his death, is the better version of the prophecy. So my thoughts are, Braham works with the spirits somehow not to kill Primordus but to subdue it or siphon it somehow. Perhaps the spirits even share somekind of unknown history with Primordus that we'll learn about in the episode. I've always really liked the idea that Primordus could somehow be linked to the Spirit of Fire that the kodan use and the magic that Braham's bow uses. It doesn't fit NOW, but it doesn't seem implausible that they could tie it in if they really wanted to. Then you have Jormag left to deal with, and with Primordus out of the picture would it be possible that Jormag would go back to just being something we learn to deal with. With the final chapter being called "Judgment" perhaps we deal with Primordus completely in this episode and the final episode is us and Aurene judging Jormag and what steps we should take towards it. I really don't see Braham just willingly becoming a champion of Primordus, or wanting to even borrow power with the sole mission of killing Jormag. He states that 1000's of people have died because of the Elder Dragon and seeks to end it. To me that implies that he's seeking more than some edge over Jormag, because (hopefully) he realizes that the death of Jormag is just as cataclysmic at this moment. So whatever plans he has with Primordus and the spirits I think is in a much wider scope than just looking for a power boost. With Primordus resolves that leaves the final chapter to finish off Jormag and then whatever happens that leads us to Cantha to potentially deal with the last remaining dragon, or to start looking for more replacements for the current ones. (Potentially some information provided to us by the spirits.)
  3. I think making more meaningful masteries could be a start. Adding vendor unlocks and skills that can only be used on certain maps, and only after accumulating orbs from mobs for a special action key isn't exactly beneficial to the whole game. We did have the charzooka or whatever that mastery is though, right? That can be used in all maps. But I think there's probably more they could add combat-wise. As far as playable content - I think no matter what they add unless it's just highly enjoyable, will fall victim to the same thing that all the rest do. - People not bothering with it because the rewards are lackluster. But it would probably help to understand their reasoning for abandoning things so quickly. Like Fractals. Not entirely abandoned, but we've seen one new one in what.. 2 years? Is this because they didn't want to invest the resources? Do they think players aren't interested? What wouldn't players be interested, if that's the case? Is it because the rewards are stale and after a first time running through if you have the legendary backpack there's really nothing keeping veterans interested outside of wanting to just play the content out of fun? Is it because the agony resistance system isn't new-player friendly? I don't know. DRM's were obviously implemented because they're a low-resource way of providing content that doesn't involve map-artists or any elaborate encounter designs. But Visions of the Past - seemed cool and got one iteration. Strike missions are literally ONE room with a boss that may have some encounter design involved but likely didn't get too much interest from the playerbase because aside from the runic armor set and boneskinner weapons (that are a bit too grindy on the worst strike mission boss for me), we didn't really see any overly interesting rewards. My only suggestion is adding a better reward system to whatever endgame content they add. Have mobs or event completion give a currency and a guaranteed way to purchase something that can also drop rng from a boss or lootbox. As it is right now it feels like lottery-winning odds to get anything other than a bunch of junk you'll inevitably convert to crafting materials. The main issue is, it's free content and whatever rewards they add are things that they can't monetize in the gemstore. So armor, weapons, mount skins, etc are going to be scarcely added. I'd personally love it if they converted some of their existing assets into guild decorations, created tokens for them that can be dropped by mobs/bosses/champs/or rewarded with event completion.. that can be sold on the trading post. That way if the individual that gets them doesn't want them they can turn them for profit. Maybe we'll see some cool stuff as they finish up on the expansion.
  4. I'm interested in seeing how they might incorporate Jormag into this - as Jormag is likely named after Jormungandr. The legend of Jormaungandr is about a snake biting its own tail, wrapped around the world, perpetually stuck in a cycle. Difficult to see how this relates to the current living story, but the fact that breaking that cycle results in Ragnarok, which seems to result in the world being submerged in water is interesting. With Fenrir setting the other half of the world ablaze. I don't know, just reading the wiki. lmao. But we have Primordus (potentially Fenrir) and Jormag (Jormungandr) - As this living story could relate to the on a symbolic level, I'm too tired to think about. But I'm assuming Braham is Thor in this analogy. Personally, I've always found it weird that we had a water AND an ice dragon, and that Ice would be a counter to Fire over water in terms of the dragons.
  5. I've gotten two crashes tonight from doing things in the Equipment panel. First crash I changed outfits, went to hit the checkmark to display it, and boom - Send error report. Second - Hit the back button on the equipment panel to go back to the main hero panel and boom - Send error report.
  6. Really doubt we'll ever see "performance optimization" outside of a brand new game. As to alliances - I'm assuming they're still being considered. Armory - I wish. I'm hoping we'll at least get it with the expansion. Probably the soonest as it's DRM's until it drops.
  7. When does the Exalted thing end? I've been waiting for the seals vendor to update to try to convert the exalted marks I have into seals so I can buy the Deldrimor Infusion. Is there a way we can just convert marks of existing factions into seals, while they're active, if we're not interested in making the weapon sets or spending the marks on lootboxes? I think I unlocked some discounted seals vendor so I can check them if I ever get around to leveling the mastery to use the vendor.
  8. > @"Tyson.5160" said: > > @"Bast.7253" said: > > > @"Tyson.5160" said: > > > I’ll take a look some of those old story missions because it seems the frozen ice models appear different then the ones that appear before more of navy blue then light blue. > > > > > > This feedback loop is also making the destroyers more rabid. So if the feedback loop isn’t a new ability, possibly demonstrating the destruction/ conflagration, the rabid part may be new. Taimi did say that this ability has been amplified by Kralkatorrik’s magic, so clearly Primordus has obtained something from Kralkatorrik. > > > > > > Taimi makes a bunch of comments as well as Jhavi and Marjory. > > > > > > Taimi: Almost had it! > > > : So did we. > > > Braham Eirsson: The arena. It's headed over there. > > > Taimi: How do you—that doesn't even make any sense: the portal's over here. > > > Taimi: Destroyers definitely do not have reason... New algorithm's almost locked on. Hold just a sec > > > > > > Jhavi Jorasdottir: I assumed it was to draw us away from the gates of Lion's Arch. But that doesn't make any sense. > > > Jhavi Jorasdottir: They tried hitting those first, to draw us away from the settlement. Jory was the only one who saw it. > > > Jhavi Jorasdottir: Maybe Primordus just thrives on chaos. A settlement of defenseless villagers would be a prime target. > > > > > > Marjory Delaqua: You don't have to be a killer Krytan sleuth to see this settlement is a more attractive target than Lion's Arch. > > > Marjory Delaqua: Primordus causes destruction. It's his MO. No better way to do that than set fire to the most vulnerable. > > > > > > Taimi: That link we discovered between the destroyers and Primordus? A feedback loop, amplified by Kralk's death. > > > Gorrik: Destroyers burn more, Primordus gets stronger, destroyers get more rabid. The effect is exponential. > > > > > > Maybe Primordus obtained a bit of the fury magic from Kralkatorrik, which is causing the rabid side of the destroyers. > > > > I think the destroyers burn more is just Primordus' domain of "conflagaration." But the "more rabid" could definitely be Fury. Perhaps they were more "organized" in a sense and stuck closer to Primordus in designated areas, and because of it the dwarves were able to hold them back. But the Fury aspect from Kralk is causing them to go ape-****. > > > > Though, to be honest, I've never really liked these domains. It's difficult understanding the difference between "Fury" and "Conflagaration" or why those would even be domains in the first place. Like, who decided.. hey.. I'm going to give you Plant and Mind, and you Crystal and Fury. > > > > Thinking about them as a major and minor: > > Plant, Fire, Ice, Water, Death, Crystal. > > Mind, Conflagration, Persuasion, ??, Shadow, Fury. > > > > It's just difficult trying to make any connection between them in terms of the general "balance" and sustaining of life.. as elder dragons are more or less a natural part of the eco-system. > > > > I think that's one thing that's always frustrated me about the Elder Dragons. Not knowing their origin, the reason they have these specific domains, and fearing we may never get any kind of resolution or further dive into it. But maybe that's just reading too much into it and the Elder Dragons just are. And the domains are just devices they've created to allow them to survive/thrive, like unique evolutionary traits they've developed. Just weird when you think about them being absorbed or used by the other dragons, unless they more or less absorb their essence and consciousness. Then I suppose it's less about absorbing some intangible magical ability and more just obtaining their knowledge of how to use those devices. > > > > If that makes any sense. > > > > > Yeah, I considered that as well, what’s interesting too is how if you read the story journal it gives a slightly more different play on the same words that Taimi used. I’m sure the destruction aspect could be a cause of the loop and like you said the rabid part could be a small aspect of Fury. > > Anyhow the journal says this: > > “ The "feedback loop" of magic between the Elder Dragon and its destroyers is creating a vicious cycle, all started with Kralkatorrik's death and the subsequent absorption of its magic. In Gorrik's words, "Destroyers burn more, Primordus gets stronger, destroyers get more rabid. The effect is exponential."” > > This seems to me that this loop is a new thing according to the journal. Why advise that’s it from Kralkatorrik’s death in the first place. You could easily cut that information away and Taimi could advise hey we discovered a new ability that Primordus had, that we never knew existed. This doesn’t seem to be the case. Whatever this feedback loop is, it seems to derive from Kralkatorrik and his magic, much like how they advised that Kralkatorrik gained advanced hive mind abilities from Mordremoth, without really saying that Kralkatorrik gained Mordremoth’s mind sphere. > Possibly. But I think the interpretation of that is pretty open. It could be implying a new ability gained by Kralk, or it could just simply be the release of magic (no matter how much Aurene seems to have absorbed) that caused them to stir. Especially given the lines last year about Drakkar absorbing magic from Kralk's death.
  9. > @"Tyson.5160" said: > I’ll take a look some of those old story missions because it seems the frozen ice models appear different then the ones that appear before more of navy blue then light blue. > > This feedback loop is also making the destroyers more rabid. So if the feedback loop isn’t a new ability, possibly demonstrating the destruction/ conflagration, the rabid part may be new. Taimi did say that this ability has been amplified by Kralkatorrik’s magic, so clearly Primordus has obtained something from Kralkatorrik. > > Taimi makes a bunch of comments as well as Jhavi and Marjory. > > Taimi: Almost had it! > : So did we. > Braham Eirsson: The arena. It's headed over there. > Taimi: How do you—that doesn't even make any sense: the portal's over here. > Taimi: Destroyers definitely do not have reason... New algorithm's almost locked on. Hold just a sec > > Jhavi Jorasdottir: I assumed it was to draw us away from the gates of Lion's Arch. But that doesn't make any sense. > Jhavi Jorasdottir: They tried hitting those first, to draw us away from the settlement. Jory was the only one who saw it. > Jhavi Jorasdottir: Maybe Primordus just thrives on chaos. A settlement of defenseless villagers would be a prime target. > > Marjory Delaqua: You don't have to be a killer Krytan sleuth to see this settlement is a more attractive target than Lion's Arch. > Marjory Delaqua: Primordus causes destruction. It's his MO. No better way to do that than set fire to the most vulnerable. > > Taimi: That link we discovered between the destroyers and Primordus? A feedback loop, amplified by Kralk's death. > Gorrik: Destroyers burn more, Primordus gets stronger, destroyers get more rabid. The effect is exponential. > > Maybe Primordus obtained a bit of the fury magic from Kralkatorrik, which is causing the rabid side of the destroyers. I think the destroyers burn more is just Primordus' domain of "conflagaration." But the "more rabid" could definitely be Fury. Perhaps they were more "organized" in a sense and stuck closer to Primordus in designated areas, and because of it the dwarves were able to hold them back. But the Fury aspect from Kralk is causing them to go ape-****. Though, to be honest, I've never really liked these domains. It's difficult understanding the difference between "Fury" and "Conflagaration" or why those would even be domains in the first place. Like, who decided.. hey.. I'm going to give you Plant and Mind, and you Crystal and Fury. Thinking about them as a major and minor: Plant, Fire, Ice, Water, Death, Crystal. Mind, Conflagration, Persuasion, ??, Shadow, Fury. It's just difficult trying to make any connection between them in terms of the general "balance" and sustaining of life.. as elder dragons are more or less a natural part of the eco-system. I think that's one thing that's always frustrated me about the Elder Dragons. Not knowing their origin, the reason they have these specific domains, and fearing we may never get any kind of resolution or further dive into it. But maybe that's just reading too much into it and the Elder Dragons just are. And the domains are just devices they've created to allow them to survive/thrive, like unique evolutionary traits they've developed. Just weird when you think about them being absorbed or used by the other dragons, unless they more or less absorb their essence and consciousness. Then I suppose it's less about absorbing some intangible magical ability and more just obtaining their knowledge of how to use those devices. If that makes any sense.
  10. > @"radda.8920" said: > > @"Svennis.3852" said: > > > @"radda.8920" said: > > > i hate this abomination, the story has no interest since she got here and she killed the only villain who had potential in the game, the GOD joko > > > I hope she will die in pain. > > > > Dude... take a chill pill. >_> > > see joko be so close to becoming the main antagonist of the game .. and that this uninteresting abomination come to destroy everything > I was really so pissed off as a guild wars1 fan > I felt like I saw all the original lore being humiliated. The first time with lazarus used in the worst possible way. The second with the character of balthazar totally caricatural and joko, my poor joko....you deserved so much better. > > So I confirm, I only expect one thing : Aurene's death The sooner the better. I hate mary sue characters, it destroys all the interest of a story. Aurene literally hasn't done anything this entire season outside of kill one branded and talk. So, not like she's winning any battles for us atm.
  11. > @"Linken.6345" said: > You do remember that killing more dragons might end the world right? Unless that's exactly the plan and Aurene has some power over time. Perhaps they both kill each other and at the last minute Aurene teleports us through time and to Cantha. Then we find a replacement elder dragon. Who knows.
  12. > @"Ashantara.8731" said: > > @"Bast.7253" said: > > Wait, what? > > The vendor disappears? > > It's been like this with the last factions as well. One would assume that people will eventually learn about that vital part of these community event weeks. ;) > > > @"Randulf.7614" said: > > It makes you grey for sure, not completely black if that helps > > Correct, why would it be any other way? It's supposed to mimic stone after all. :) _Unless_ you combine it with certain other infusions, then you can achieve a black visual. Someone created a "moth man" and posted their pic a couple of days ago on another thread. Not really something you can learn when you only log in once a month because you weren't interested to begin with. But if it's something that can come back and be obtained later it's all good. Kinda sucks that it's more expensive but from my understanding the Defense Seals can be converted from all of the other tokens so you're not limited to just doing those missions over and over again for specific ones which may make it easier to obtain.
  13. Probably none as they're all focused on the expansion. The cat thing last year was interesting but it seems like a lot of work for a one day event. I would kind of like to see the endless joko tonic added at some point though. Then we can all just walk around as Joko.
  14. > @"SnowPumpkin.1809" said: > I would like to see a Mimic class that mirrors the ultimate of the last player you kill, and if you haven't killed there would be a default skill. Unless you mean crafting skill. "new trade skill" Yeah, crafting skill.
  15. Pretty sure the entirety of Season 4 and the repercussions of Kralk absorbing Balthazar's magic.. giving him the ability to traverse the mists.. is a good indication of "no." Presumably all human gods would give that same ability to the Elder Dragons and I don't think they would have made it a huge plot point that they're now able to enter the mists over the past few seasons if it weren't a new ability. In terms of the text, I think that's just portraying that Lyssa probably got pretty peeved that they didn't just openly share their food without wanting something in return. So she gave them something in return that ultimately led to their death. A bit twisted and cunning like Jormag but entirely different motivations. As far as the twins thing, I don't think that's really relevant. We're assuming they were born twins and .. what.. did each of them just be like.. "hey, bro... let's each eat one of those human goddesses." I'm really not sure what the emphasis is on twins with Prim and Jormag, the logo of End of Dragons, or what kind of significance this will all have in the end. I'm sure there's a reason it's just difficult guessing why or where it's leading to. My original thought with Prim and Jormag were that it was simply to show the relation between opposing forces in terms of the All. Say, Primordus and Jormag being opposites, Mordremoth and Zhaitan being opposites, and presumably Kralk and DSD being opposites. But we've never heard about any of the other elder dragons having a "twin." So that's suspicious and seems like it might be relevant later.
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