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Posts posted by YtseJam.9784
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nevermind... i guess someone didnt read the patch notes
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Not sure if this is the only item with this issue, but today after getting the update, the Corsair Sharpening Stones that I'm getting from my Black Lion Expedition board no longer stack with the ones I already have in my bank. I even mouse over and the tooltip says "106 in Bank" they no longer stack :(
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It's pretty ridiculous. I just tried to join the JP today and it put me on an instance with 35s left... like seriously, why even bother putting you in an instance that you obviously can't even complete 1 run of the JP, or even participate on a song in the Bell Choir cause it's the last round and it's already happening so you won't be able to participate. Coding that logic shouldn't take that long and having that in place saves system resources because people don't need to join and leave and rejoin until they get into a good instance, and also saves us from some frustrations...
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OMG I rejoin Bell Choir... it put me in an instance that was already completed!!!
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So I thought this issue was fixed before, regression?
I tried to join the JP, put me in an instance that has less than 2 mins left.... I exit. I rejoin and put's me in an instance that's just a little over 2 mins... so I give up and join the Bell Choir... I end up in an instance that is in the middle of the 5th song and I can't join...
So what's the deal? I remember reading patch notes in 2019 saying that these issues had been addressed... I think it was around Halloween, and yet this past Halloween I had the exact same behavior with the JP...
It's so annoying
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yeah I ran them with my guild. as other CM content we do, you would expect better rewards than doing the normal mode, like fractals for instance. these don't have any additional rewards besides the achievement points for completing 5 of each, which really doesn't make them repeatable content after getting the achievs.
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constant disconnects in Malchor's Leap and Siren's Landing... cant do my Daily Orr Miner :( and yeah when I log back, we get put underneath the map in Malchor's Leap
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They can be summarized in the following points:
1. I know 2020 sucks, but did we travel back to 2012-2013 where instanced content had an owner and if they D/C or leave, everyone get's kicked out? And on a similar note, if someone accidentally leaves the instance or dc's they cannot get back in. Also requiring everyone to be in the same instance of EotN to start it is cumbersome, side effect of the way these old type of instanced content works.
2. The timer at the beginning of each mission, it should not make you wait the remaining time once the 3 tasks are completed.
3. NPCs get sneezed on them and they instantly die.
4. Rewards are little to none, especially with CMs. They are not worth the time it takes to complete them, and 0 replayability once you complete all 5 CMs for the achievement.
5. Escort missions are the worse in every game, and 2020 NPCs still have pathing issues and they backtrack constantly.
My 2 cents.
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seems like it got fixed with the update they just pushed
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I know there's a handful of recipes that are only unlocked on the toon you consumed it when you bought it. maybe this is one of those?
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Oh doesn't matter if I start the instance or my friend, we both get disconnected at the exact spot.
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So I'm trying to help someone with Skyscale and we are doing the stories needed to unlock it, and getting constant disconnects at exactly the same spot during Descent. 4 times in a row. Recorded a video here:
Always when we are about to land on the platform.
This is blocking us from completing the story and beginning the Skyscale collection.
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Lag on PoF maps is excruciating, everything freezes for a few secs and then comes back. This happens especially in Vabbi, Desolation and Desert Highlands. Seems like those servers can't handle the load or something? Might want to add more resources to those EC2 Instances :P
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This is something I've always wanted for crafting. Can we have something like the ones on the TP for crafting? Thx
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allow /gg everywhere, problem solved.
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This has been bothering me for a while, so it's not a new bug. We know that Epi selects targets close by, but there are instances where it just selects junk. One example is the Aetherblade fractal and the Aquatic. The Aetherblade most of the time wastes a target on one of the aetherblades in the platforms that are invulnerable. No idea why those have higher priority than the mobs on the floor that you are currently fighting. But the cherry on the top is Aquatic. The last boss, it targets... THE CAGES.... I see it over and over, and it's a waste. No idea why cause the cages are not even targetable.
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The choya piñata counts as the map chests (https://api.guildwars2.com/v2/mapchests, it would be crystal_oasis_heros_choice_chest), https://api.guildwars2.com/v2/account/mapchests (authenticated) so you can get what you've completed "today". Don't think there's one for Ley-Line Anomaly
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So having Hamstrung and Frailty on a fractal that has a mechanic that you need to spread out constantly or else getting 1 shot is pretty harsh, especially for CM 100. My static, who got DwD on first day and pretty much does it every night in 1-2 tries, struggled on CM100 last night because of these two instabilities, especially the hamstrung. Might want to revisit these combinations.
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it still happens. it seems to be related to someone swapping toons after wiping/gging after this part is completed at least once.
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they had something like this happen in the past when they introduced a new fractal, they just need to fix their algorithm again...
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Got this today twice in CM, and twice more in T3 rec. At least CM you can restart the instance and just fight the boss but having to redo the whole T3. And btw why are we getting repeats Daily Rec and Daily Sunqua. A few days ago we had same thing with Mai Trin
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Today we got for recs 72 Mai Trin, 42 Mai Trin and 16 Twilight Oasis, if you want to check your rotation after adding the new fractal.
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Yeah I support having in-game mechanisms for these things, using external API/websites sounds cumbersome for some people and a lot don't want to use them, even tho I'm a developer and I love the GW2 API, it's not the best user experience to rely on things outside the game. There could be other cool ways of doing this, like you could have a /kp command and it would ping your proofs and make it visible to your party/squad, problem solved, no fake chatcodes, no external websites, etc. But that would just be me if I was implementing an in-game solution :)
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There's a lot of issues with "kill proofs", like having to save all the raid tokens, and the now defunct ESS on fractals (although I deposit all my KP on my guild hall and I kept 100 ESS). A quick fix for this would be to let us ping from the wallet and then let us deposit the raid kps in the wallet as well.
Titles are not 100% trustworthy, people can buy those. You need some kind of proof that you can beat them frequently :)
People can join squad even if you have it set to not allow people to join without invite
in Bugs: Game, Forum, Website
Posted
I had an issue the other night with some raid troll spamming join my squad after I blocked and kicked him from squad... I had set the "Allow uninvited players to join" to "No" and they still would be able to join. Here is a video with a repro (not the actual troll)
Thanks