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AreeSoothsayer.1068

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Posts posted by AreeSoothsayer.1068

  1. > @"FrownyClown.8402" said:

    > Kind of hoping for a beast master that can have both pets out at once and the ranger loses 10% of base stats to increase pet stats by 10%. Hammer would fit nice. Or a scepter to act like a whip. Personally I want OH sword.

     

    I would also like to have both pets out. It's partially setup already with the F4 switch betweens.

  2. > @"Leonidrex.5649" said:

    > > @"AreeSoothsayer.1068" said:

    > > I would love to see a Ranger elite class line that enhances pets instead of draining them for the player's personal power. Soulbeast literally subsumes the pet to use it's powers. Druid drains their strength.

    > >

    > > I'd LOVE! to see a class that utilizes the two options for pet switching and let you use both in battle at the same time.

    > > F1->F4 would be normal, pet 2 F5->F8. So you can micromanage both seperately. The the rest of the traitline uses enhancements for the pets or pet/player both.

    >

    > they made e-specs that dont rely on pets due to pets being buggy mess, like kitten. what can they actually do ?

    > they have problems with getting to target let alone hitting them, in general you want good burst/sustained damage against bosses and good aoe for everything else, and they fail in aoe big time. Like how exactly would that work? can you actually see yourself using 2 pets to do fractals? how would that kitten even work?

    > And if somehow they manage, whats the game-plan, toss 2 pets at the enemy and let them play the game for you? terrible

     

    Gueuss I must play differently from everyone else since I haven't run into those problems. I see myself as the AoE for small fry and my pet the tank for holding agro while I wittle down from afar against big guys.

     

    Then again I don't use Kitty. I use plant Puppy with AoE Regen to keep himself and others up.

  3. I was sad when soul beast came along. Pissed enouugh to quit for a while when Druid... or was it Druid then Soul? Bah been too long. I play Ranger for the pets. The basic reskinning of pets was upsetting. Just 1 different skill. Majority of stuff the same according to type. Basically like 8 of hearts, 8 of diamonds, 8 of spades. Yada yada and toss in a joker here and there.

     

    Beast Echo

    The starting passive unlocks Dual Pets, costs -10% to overall stats. Both pets are already there, able to be switched. This brings both into play on land and in the water. F1->F4 controls the main pet. F5->F8 controls the secondary pet. F4/8 would not switch pets since both are out at this time. Instead the pet chosen would take a 10% stat debuff while the partner pet would gain a 10% buff to it's basic stats. Fighting at full stregnth with the other acting as support and backup.

     

    The Trait line passively bolsters both pets. Skills will focus on having both pets working in harmony. The Elite skill would combine the use of both at 110% of their base stats for a limited time. (Basically a 20% boost to their stats, stacking with harmonized sharing triggered through F4/8)

  4. I would love to see a Ranger elite class line that enhances pets instead of draining them for the player's personal power. Soulbeast literally subsumes the pet to use it's powers. Druid drains their strength.

     

    I'd LOVE! to see a class that utilizes the two options for pet switching and let you use both in battle at the same time.

    F1->F4 would be normal, pet 2 F5->F8. So you can micromanage both seperately. The the rest of the traitline uses enhancements for the pets or pet/player both.

  5. I have not looked at my Ranger stats in over a year, perhaps 2, and when I made a new ranger and was looking at it I saw this stat.

     

    Is there gear, at all, anywhere that increase this bonus or is it just affected by the Beastmaster trait tree?

  6. I'm a simple fellow. Remove the timer from the elementals. Say summon 2 lessers and 1 normal. They stay up until defeated. Keeping track of their cooldown to keep 3 up has a slowly increasing time of only 2 up, because of the cast time of the spell itself. Treat them like the NEcro abominations.

  7. Switched to the Ironclad Glider from the Dragonic Wings Glider. Attempting to switch the colors failed to save. Repeated attempts. Restarting the game. Changing colors twice saving each time. All failed. I switched back to the DWG and noticed. It had 4 color slots. IG only had 2. I recolored the DWG and they stuck. I switched to the IG and the colors remained in place.

     

    You can't save colors on a 2 color glider over a 4 color glider.

  8. Recently there is a random crash. It's happened twice for me. Once when opening the Market in Lionsgate. (I think that's the name)

    Just a few minutes ago in the human starter castle when I mounted. Game froze mid-animation and then crashed to desktop taking out one of my widgets with it.

  9. 3 different missions on 2 different characters over multiple days. I would get locked in place, a minute passes, lost connection to server. The one thing all had in common was being in combat when the cutscene triggered. I tested this by clearing the entire area in Tower Down before running the mission through with no problem. This cannot be done with some of the missions, The Departing, and leaves me unable to continue the storyline.

  10. Ran across this bug. I make it through up to the cutscene where he sends a smoke signal to call the cauldron in. When the cutscene ends it still shows the movie reel above my character, invunerable, and after about 15s it says I lost connection.

     

    This has happened this exact way, twice in a row.

     

    Okay, I just ran it again. I managed getting past the first cutscene by killing all the hands. The second one got me, my guess is if the cutscene triggers while you are in combat, that's it. It bugs out.

  11. I hit this bug, I tried several times before reading a couple posts. Trying what they said. What worked for me as well as not starting the actual mission, going through and killing every last mob, then starting the mission. The only fight was the risen spiders, otherwise it was a smooth mission.

     

    Annoying as heck having to gimmick the quest to finish it though.

  12. Came back to play a bit more, checking on anymore storyline. Ect. I usually main my ranger and haven't messed with Mesmer in about half a year or so. Today... I kept wondering why I was getting creamed. I liked the challenge of mesmer but today it was all screwed up. Never seen my phantasm's just die so fast.

     

    After asking in chat why I found out that the multi build mesmer with all sorts of playstyles is now a 1 trick mule (Doesn't deserve the title pony) and completely gutted the class. My desire to return and play the game again was ripped to shreds. If I knew who was to blame I would be in the news soon after.

     

    :/ :/ :/ :/

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