NecronWraith.4278
-
Posts
12 -
Joined
-
Last visited
Content Type
Forums
Events
Articles
Gallery
Posts posted by NecronWraith.4278
-
-
Thank you for your video it's great ;) the 3rd variant is the most interesting for me I think eventhough it needs another source of fury. I will check that for sure ;)
About fire field you are right, but in fact with only overload fire + fire shout + fire auras/Chrono, the 25 stacks should be kept easily without combo. It's just faster stacking/safer ;)
-
Hi Auburner ;)
Soulbeast fury is interesting...
However I tested again dagger/warhorn but I don't see the point contrary to staff, the rotation seems less natural and far less heal/support. And I feel I cover already all the boons with staff so it's ok. I'm just lacking of CC a bit. Matter of preferences I think ;)
Someone asked me, so I added a quick video to the reddit post for the basic rotation with staff I'm using. Here's the link too :
Have a nice day !
-
Thank you for your answer ;)
What kind of fury source from group could usually be used in fractals ?
I'm not seeing a lot of warrior with the shout, I'm not sure Chrono could reliably give fury now, ...
-
Hi Auburner ;) thank you for the reply. My thoughts :
> @"Auburner.6945" said:
> First, thank you for taking the time to post on here!
>
> Now, I would go for the weapon choice first. I would pick Sc/Wh or D/Wh, so to make use of Imbued Melodies and Sand Squall which is great for extending boons and it synergies well with Chrono. Also Heat Sync and the soft/hard CC on Warhorn makes it a must-pick weapon for utility over staff.>
I agree with you sc/wh or d/wh have a lot more hard CC.
I love sand squall too but I really prefer the trait heal on aura. With this amount of aura, it heals a lot and it's group passive healing while you're doing your rotation for buffs...
So the sand squall skill without the grand Master trait :staff [3] detonate offers far more group protection, and with all boon already capped with Chrono I'm not sure sand squall could really shine.
> Regarding the utilities, I would pick Wash the Pain Away and another shout instead of Conjured Shield, but if you want to pick a conjure, I prefer a DPS conjure, but yeah, the extra Magnetic Aura would be lost, however, Sand Squal, Imbued Melodies and Rebound + potential Earth Overload should be more than enough, like 16s of Magnetic Aura, and it would be 20s with Aftershock, so it's a lot. That would only leave us to the Fire Aura on conjure pick, but I don't see a significance for that, especially every 40-ish-60s. I go for Flash Freeze or Lightning Hammer over the shield, maybe Glyph of Storms for mobs.>
Wash the pain away was indeed in the build ^^ there was a mistake in the gw2skills link ;)
Conjure magnetic shield gives also good CC but I agree, I use also a lot flash freeze shout.
> Finally, the trait lines. I see Fire a good DPS pick, Might and Fury generation too, and the cleansing on Aura if needed, but that would come at the cost of Protection as Earth line won't be picked or Air line for Air Overload abuse and Static Charge squad damage buff, however, a Chrono and a Tempest should be enough for boons and the 500 extra DPS is not that big of a deal. Water line is fine. Tempest line would be 3-2-1 so you have a higher boon duration and Vigor generation, also, you would be capped on boon duration so you can drop some pieces for more healing/damage or HP."
Fire offers perma fury, insane cleanse, and also 2 fire aura which allow more heal/cleanse.
If I switch fire, I need to give fury. Air gives easily fury but that's all, dps increase is so small :(
I would love put earth line instead of fire, or even arcane, but how give fury ? It needs maybe dagger/warhorn with fury generated on air then shared on fire but I'm not sure it will help a lot.
-
Some ages ago... I used a trailblazer condi build with scepter.
Was tanky enough and deal enough damage.
But can't give you a template now.
-
If you are interested in support roles and hate druid or just want to change, check the link below ;)
I'm interested in discussions before posting it on metabattle.
Have a nice day !
-
Hi, it is very inconsistent but these achievement precursor armor (envoy armor and refined envoy armor) which normally allow to select one stat for once (contrary to the legendary armor) from all the stats in the game, don't allow to pick the giver stat (toughness/healing/concentration).
-
Hi :)
You can follow the discussion on Reddit too (with an explicit image) :
The problem is, among stats which can be acquire for ascended trinkets (plaguedoctor or bringer stats can't), the giver stat (toughness / healing / concentration) is not selectable for the Mist Trinkets which could normally select ALL stats.
It is clearly a bug / an oversight.
Have a nice day.
PS: my chaos Chrono feels so sad now :(
-
Hi,
whatever the situation,
the skill "Personal Battering Ram" doen't inflict more defiance bar damage with Grandmaster trait Gadgeteer despite the "launch" is upgraded.
Have a nice day
-
Hello guild wars players, hello devs,
I hope you're enjoying PoF as I do :)
I'm a gw fan and player from the beginning (gw 1). Mainly pve, no wvw and some PvP with a fun Mesmer build ;)
My concern here : I was so hyped before the launch of PoF (and yeah it's a great extension!) But I theory crafted some builds that I sadely can't do "properly".
Especially I'm looking for attribute combination power/ferocity/concentration (nevermind in a 3 or 4 stats set) for a power firebrand build that I would enjoy so much to play...
In fact there's 3 set like this but ONLY in PVP :( it's so frustrating....
Why ? I would love to see this attribute combo soon...
PS: I'm having a lot of fun with my Condi contagion scourge dagger/torch trailblazer :))
-
Hello guild wars players, hello devs,
I hope you're enjoying PoF as I do :)
I'm a gw fan and player from the beginning (gw 1). Mainly pve, no wvw and some PvP with a fun Mesmer build ;)
My concern here : I was so hyped before the launch of PoF (and yeah it's a great extension!) But I theory crafted some builds that I sadely can't do "properly".
Especially I'm looking for attribute combination power/ferocity/concentration (nevermind in a 3 or 4 stats set) for a power firebrand build that I would enjoy so much to play...
In fact there's 3 set like this but ONLY in PVP :( it's so frustrating....
Why ? I would love to see this attribute combo soon...
PS: I'm having a lot of fun with my Condi contagion scourge dagger/torch trailblazer :))
[Fractal build] Auramancer support - Fun inside !
in Elementalist
Posted
> @"Zhaid Zhem.6508" said:
> I didn't really try support since a while, but I think d/wh gives more "blast" combo in the water #4 or #5 and more auras than staff, but you lose the heal on the water AA.
Hi Zhaid Zhem,
In fact it's not that important to blast fire or water field, especially because might could be maintain at 25 without blast finisher, and because the healing blast are just a very little ahead than elemental bastion (healing aura) in terms of healing but the range is far less and it's more unreliable...
So I don't recommend to blast water field but instead create Frost aura thanks to freeze field in staff.
Moreover, what you've said is... inaccurate sry ;)
In staff you have access to :
Earth 2 blast at 1200 range and 6s cooldown = 2 blast per rotation
Water 2 blast at 1200 range 4,75s cooldown = 2 blast per rotation
Water 4 at 1200 range is a freeze field (very rare) = at least 2 Frost aura per rotation
Earth 3 = magnetic aura
In d/wh you have :
Water 3 blast on your position 9,5s cooldown = 1 blast
Earth 4 blast on your position 30s !! Cooldown = 1 blast
The aura on skill is on storm attunement which is bad for support and there's no field to combo and create auras...
Well... staff for the win !! :)