Jump to content
  • Sign Up

Ixillius.5768

Members
  • Posts

    5
  • Joined

  • Last visited

Posts posted by Ixillius.5768

  1. You are correct on assuming the glyph is bugged.

    In this post i added a fairly small sample size but enough to show how the rates are skewed.

     

    Here is the link to the sheet: https://docs.google.com/spreadsheets/d/13b_zOiaKlZ6nMGPHgSYX1IuzFNV5dc1wQn6e7IGpcQc/edit?usp=sharing

    Here you will also see that I had the same idea about orbs (nuggets in the sheet) but these seem to be pretty stable. I am planning on adding a page for leatherworker to see how often the tier's drop but im confident in saying Orb materials are not affected by scavenger glyphs.

     

    Also havent done a good test on plant nodes but at this point im done gathering proof.

  2. If you want to do marketing right you have to try to get people from the outside, not the fanbase. Which is what you have been doing from my perspective. It's incredibly hard to get people into gw2 with the material you put out. Take a page from WoW's book. the one thing they did incredibly well were their trailers And HoT managed a pretty decent one aswell (https://www.youtube.com/watch?v=B9eFopGyDDQ). We need more wow-factor (get it) in marketing. It may be expensive but the trailers we have atm are using the same clunky cutscenes as the game itself. They need to be more to get people to give it a chance. Maybe emphasis the Core game free aspect.

  3. Map design is great, Bigger areas leave a better impression than the scaled down core maps.

    Core maps suffer from haphazard edits PoF.

    The griffon sanctuary changing is great and I wish the same system would be applied to the home instance.

     

    Story still felt a bit filler in the beginning, stuff happened that wasnt fun or intrestring game play wise.

    The cutscenes are still a bit stiff.

    The voice acting still feel disjointed from the character interactions. Balthazar is the only exception iirc.

    Stop introducing characters just to die within the same instance pls.

    Kormir's stance is without logic unless she knew we would win.

    Even then we fought a god, the impact on the world should be the same.

     

    Griffon and its adventures are amazing, these felt great to unlock. This is what post game should be IMO.

    Unlocking acc wide content post first game is always great.

     

    Economy is still borked in spite of the "measures" taken. (merch value items with no real sinks)

    Spearmarshal's plea gives a mini each gift. Why?

     

     

     

×
×
  • Create New...