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Caiden.9074

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Posts posted by Caiden.9074

  1. I play a support druid.

    I join zergs when they need boons/heals on big pushes, or if they are against another blob.

     

    Once they are stable and doing janitor work on towers, I find a roamer and become their pocket healer.

    I'll stick to one that seems to be getting camps and picking off stragglers from respawning blobs.

     

    I watch map/team chat to make sure I know where to be and how to help.

  2. I am enjoying Path of Fire more than Heart of Thorns as a first playthrough.

    HOWEVER, after going back and beating HoT on a different character, without the excess hype, without the expectations...

    I really enjoyed it. My score went from 5/10 to 8/10.

    I love Taimi and Canach, I love the dialogue, I enjoy the massive events and the coordination required.

    It just feels epic.

  3. > @extremexhero.9178 said:

    >

    > Or make a trait that allows spirits to attack on command, that would be so cool! How would the scepter work out as a weapon though? Summon roots? Always could use more roots lol.

     

    Oh man, I don't know. I can't decide if animals or spirits would be cooler as summons.

    I'm at work so I'll spitball...

    Scepter:

    1 - Sends a wisp that does damage over time, much like the druid staff 2. Stacks up to five times. Grants the druid and summons 1% damage per stack.

    2 - Sends a spirit stag/creature to charge forward from the druid, causing knockdown in a line. Similar to Flesh Golem charge.

    3 - Blink to nearby ally, healing and giving them might. Blink to nearby enemy, dealing damage and applying vulnerability.

    4 - Conjure two spirits/animals that defend the caster for 6 seconds, dealing damage and crippling enemies that get close.

    5 - Conjure a large spirit that transfers conditions from nearby allies to it, and then slams the ground dealing damage based on the number of conditions absorbed.

  4. So hear me out... I chose scepter.

    You know how every specialization is introducing new skill types from other classes?

    Mesmer got Wells from Necro.

    Guardian got Mantras from Mesmer, etc etc.

     

    Scepter Ranger... gets Minions.

    Not sure if spirits, or animals would be cooler...

    Temporary pets that are invulnerable and do their function for 5-10 seconds before fading.

    Or maybe long lasting ones like the necromancer currently has.

    Birds, a tank CC pet, a ranged pet...

     

    Oh man. This would be a blast!

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