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Posts posted by Namless.4028
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> @"DanAlcedo.3281" said:
> I wonder how much more counterplay DJ needs to be considered balance.
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> Lets count them!
> 1. Laser
> 2. Sound effect
> 3. Thief get revealed
> 4. Slow travel time of the bullet
> 5. Blockable
> 6. Giant effect around you from Marked
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add a chance that the thief explodes and it will be balanced
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If you rez youre stuck in one specific location. Everyone with a brain will bomb that spot with all their damage. If you cant do that its your problem.
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in direct combat scourge wins, but reaper has far better mobility
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when you have condis on you youre always in combat
> @"BeLZedaR.4790" said:
> Super speed will be better even in OOC if you are chilled/crippled.
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When you get close to an enemy stealth ends
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Play tjose classes a while and youll know their weakpoints.
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> @"Gamble.4580" said:
> Na or eu ?
Both
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I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.
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There has been a tutorial in old hotm. They just need to allow players to get there.
(It was very basic but still better zhan nothing)
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I still have a video winning a tournament with 4 reapers (pre pof)
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> @"Peutrifectus.4830" said:
> > @"Delweyn.1309" said:
> > Just give a pvp mode that don't need to use brain and problem solved.
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> Add deathmatch?
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> That's sounds too much like a new PvP game mode XD
There is actually a deathmatch mode.
But you need a private arena for it
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Exactly my playstile
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and for thief when a thief is useless its most of the time the sidenodeholders fault for not setting up good ganks.
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But I think most times I loose because of a mesmer.
On my team: Thinks he is a god and doesnt even look at teamkomp or map and rushes into useless fights
On enemy team: actual god playing
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> @"Ben Phongluangtham.1065" said:
> Poll invalid. You forgot: Matchmaker, ArenaNet, Ben. ;)
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I knew it! Everytime I q you get a notification and make the match as bad as possible for me.
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> @"Gandrogh.1530" said:
> No more reward in ranked pls this will bring more noobs who tag only for gold and not skill. And fashion wars is for pve so yuo don' tneed gold in pvp
When there were a system that would reward you the better you do then this wouldnt be a problem
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It only caps faster when 5 people are standing on it
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> @"mrauls.6519" said:
> Yeah, fast revives should **not** exist in PvP. Same reason quickness stomping was removed
Quickness revive was also removed in the same patch
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oh yeah i love to play with people that got their level in farm maps without actually playing in plat 3
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No
There will be some 2v2 ats in the future
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Also every amulet that has power and sth else as mainstat is listed as power amulet. So it seems like there are even less condi amulets.
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It seems like most people dont even kniw that the spawn has 2 exits
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I agree with having a bigger mid node on all maps.
But i think that getting into downstate and dieing should still be as punishing as it is now. It will result in pvp beeing more of a spamfest than it is now .
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Kitten - everything gets replaced wit meow
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