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Namless.4028

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Posts posted by Namless.4028

  1. > @"DanAlcedo.3281" said:

    > I wonder how much more counterplay DJ needs to be considered balance.

    >

    > Lets count them!

    > 1. Laser

    > 2. Sound effect

    > 3. Thief get revealed

    > 4. Slow travel time of the bullet

    > 5. Blockable

    > 6. Giant effect around you from Marked

    >

     

    add a chance that the thief explodes and it will be balanced

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