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Mellow.7409

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Posts posted by Mellow.7409

  1. > @"Master Ketsu.4569" said:

    > They fixed an exploit that was allowing DH to teleport their traps that was being HEAVILY abused by a certain number of DHs in higher rated games and ATs. My guess is they want to see if it still performs at high levels with the abuse removed.

     

    It's not Sword 2 + Maw that is the problem, it's their 1s 20 000 dmg burning from Sword of Justice that is the problem, also Trapper rune.

  2. > @"otto.5684" said:

    > > @"Mellow.7409" said:

    > > > @"Widmo.3186" said:

    > > > > @"Mellow.7409" said:

    > > > > > @"Widmo.3186" said:

    > > > > > The ele profession should become more of an ele and less of a support

    > > > > >

    > > > > > Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.

    > > > >

    > > > > Guess you haven't played Tempest nor Weaver.

    > > >

    > > > Guess you haven't played Berserker nor Spellbreaker.

    > >

    > > That's not a valid argument since both Tempest & Weaver are viable even in 1500+.

    >

    > So is warrior. Heck anyone with experience can take any synergistic build on any class to 1,500. If you cannot what you are lacking is skill not class balance.

    >

    > And yes, **warrior needs a buffs in some areas, but is also needs nerfs in others.**

     

    That is the whole point of this thread buddy.

  3. > @"Widmo.3186" said:

    > > @"Mellow.7409" said:

    > > > @"Widmo.3186" said:

    > > > The ele profession should become more of an ele and less of a support

    > > >

    > > > Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.

    > >

    > > Guess you haven't played Tempest nor Weaver.

    >

    > Guess you haven't played Berserker nor Spellbreaker.

     

    That's not a valid argument since both Tempest & Weaver are viable even in 1500+.

  4. > @"Widmo.3186" said:

    > The ele profession should become more of an ele and less of a support

    >

    > Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.

     

    Guess you haven't played Tempest nor Weaver.

  5. Warrior is so disgustingly underpowered and even more so since you removed our beloved crowd control damage, Signet of Rage isn't even close to being "Elite", Rampage _(which should be equivalent to Lich Form)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is an anti-fun support build which isn't very warrior-like if you ask me.

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