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Posts posted by Mellow.7409
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I can justify the nerf on heal Spellbreaker but why would you nerf Full Counter, dead profession.
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What a sad day... Who in their right mind would say that guardians are balanced, also nerf Full Counter even further.. Sad.
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It's way more toxic than support Warrior or any Revenant build, why? Just why?
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> @"Susy.7529" said:
> Lol only 2?! Where are the others?
> I wish for Shortbow though, I'd love to be able to use Chuka on my warrior.
Scepter won't happen, Shortbow won't happen thus pistol and staff.
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> @"Lan Deathrider.5910" said:
> Pistol, land spear (not staff), or the ability to cast fist in that order.
Spears would be great but I think it is less likely to happen, unfortunately.
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Since Daredevil staff didn't turn out so great I am more positive towards wielding pistol, also Quip and HOPE are both awsome legendaries.
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![](https://i.imgur.com/BsPKm6w.png "")
People linking Ritual of Life in chat during meta-event with intention to crash our game.
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Can SOMEONE clarify if they CAN buy the otter?
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So can someone confirm whether it is actually removed or not? I was able to buy the otters prior to tuesday and now it's gone as an option.
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Yes, they stealth removed the otter.
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![](https://i.imgur.com/APKAjni.png "")
Why!? It happened just now!
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Is this a bug or is this a new feature? Timer was >1min and I wanted to swap to thief but it said _"cannot swap character during match_" so I swapped back to the character I queued with and the match still hadn't began.
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Hi, you aren't able to catch Hodir's frozen kegs when Volden throws them at you.
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> @"otto.5684" said:
> > @"Mellow.7409" said:
> > > @"Widmo.3186" said:
> > > > @"Mellow.7409" said:
> > > > > @"Widmo.3186" said:
> > > > > The ele profession should become more of an ele and less of a support
> > > > >
> > > > > Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.
> > > >
> > > > Guess you haven't played Tempest nor Weaver.
> > >
> > > Guess you haven't played Berserker nor Spellbreaker.
> >
> > That's not a valid argument since both Tempest & Weaver are viable even in 1500+.
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> So is warrior. Heck anyone with experience can take any synergistic build on any class to 1,500. If you cannot what you are lacking is skill not class balance.
>
> And yes, **warrior needs a buffs in some areas, but is also needs nerfs in others.**
That is the whole point of this thread buddy.
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> @"Widmo.3186" said:
> > @"Mellow.7409" said:
> > > @"Widmo.3186" said:
> > > The ele profession should become more of an ele and less of a support
> > >
> > > Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.
> >
> > Guess you haven't played Tempest nor Weaver.
>
> Guess you haven't played Berserker nor Spellbreaker.
That's not a valid argument since both Tempest & Weaver are viable even in 1500+.
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> @"Widmo.3186" said:
> The ele profession should become more of an ele and less of a support
>
> Ele is so disgustingly underpowered and even more so since you removed our beloved crowd control damage (besides LR, but it also got nerfed by 33% dmg), FGS isn't even close to being "Elite", Glyph of Elementals _(which should be equivalent to Flesh Golem)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is anti-fun support build which isn't very ele-like if you ask me.
Guess you haven't played Tempest nor Weaver.
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Warrior is so disgustingly underpowered and even more so since you removed our beloved crowd control damage, Signet of Rage isn't even close to being "Elite", Rampage _(which should be equivalent to Lich Form)_ is a joke and doesn't even turn the tide of a battle in a 1 versus 1 situation. All that we have left of this profession is an anti-fun support build which isn't very warrior-like if you ask me.
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Botting in spvp is one thing, however there is a particular Charr engineer in low gold that is afk-botting in spawn and getting mass-reported every single game yet no action is taken. He is online right now and have ruined 4 games of mine this morning so far.
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Hello, I've been pugging for about a year now and thought it would be about time to get into static raiding, I've recently started doing cm's with the implementation of weekly cm's and have cleared everything except Dhuum respectively Qadim CM.
I can raid all days of the week, got access to discord and can fill most of the roles, feel free to mail me in-game or post here.
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tldr, however I will say that other than Blood Magic being an anti-fun revive bot trait-line, I personally think that Necromancer is in a good state as of right now.
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> @"Dantheman.3589" said:
> Yeah druid the by far the squishiest and low west damage/impact side noder in general is very very op
Fair, however pet damage is still overtuned so it doesn't matter really.
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With the rise of _nerf necromancer_ threads, have you ever considered that shocking aura Tempests, unkillable dwarf Renegades, push Druids, burn Guardians and not to mention grenade Holosmiths (post-nerfs by the way) still are allowed to exist?
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Thank you arenanet.
Dragonhunter Didn't Get Touched, What?
in Player vs. Player
Posted
> @"Master Ketsu.4569" said:
> They fixed an exploit that was allowing DH to teleport their traps that was being HEAVILY abused by a certain number of DHs in higher rated games and ATs. My guess is they want to see if it still performs at high levels with the abuse removed.
It's not Sword 2 + Maw that is the problem, it's their 1s 20 000 dmg burning from Sword of Justice that is the problem, also Trapper rune.