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Krzysztof.5973

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Posts posted by Krzysztof.5973

  1. You have like 2 seconds to move out of it. Even after nerf I see people who die to this simple mechanic and not just once... My only problem would be that condi field this aoe inflicts lasts too long, which throws burning at you even after it disappears. Not mentioning the fact that with decent group you just skip it with dps.

    Community of this game is not prepared for 1 shot mechanics outside raids.

  2. > @"zealex.9410" said:

    > > @"sammokdadd.3602" said:

    > > Imagine Making a full topic about something that is not out yet.. Just imagine how a tryhard are you. Jeez

    >

    > Laughs in legendary runes/sigils

     

    I'm sure we will have enough time to bash ANet for next xpack features being underwhelming after they announce them :)

  3. > @"Linken.6345" said:

    > > @"Veprovina.4876" said:

    > > How much does raid selling go for theese days anyway? And what do you get for that gold, just one boss or the weekly cap?

    >

    > Well usualy its 1 boss or 1 wing price go up ofcourse.

    > Never heard of anyone doing all wings for a set price.

     

    People are willing to sell anything. There are set prices for Fullclear, single wing, collection and good enough guilds have bundles for entirety of 150 Li. Since there is a weekly cap, you get set amount of kills at a time.

     

    > @"Tseison.4659" :)

     

  4. > @"SidewayS.3789" said:

    > Overall i say it's pretty sad, that the "5 players end content" it's going this way.

     

    That's what happens when we barely get any worthwhile group content. Playerbase instead of getting better gets worse. If you return after a break and hope to find a good static it's a race. Either you are lucky enough to find 3-4 capable people or you burn out and (insert kitten here) off from playing the content, game altogether.

  5. > @"Ayrilana.1396" said:

    > > @"Krzysztof.5973" said:

    > > This boring piece of content already takes almost 1 hr for 3x CMs.

    >

    > I assume that you’re doing CMs for the increased chance (or was it the only chance) of getting the volcanic weapons? I’ve just been doing the public mission of Metrica three times as I’ve been averaging 14 minute runs.

    >

    Well this thread is about CMs so yes.

     

  6. > @"Ashantara.8731" said:

    > > @"Cyninja.2954" said:

    > > The LFG posting is about finding a specific type of player.

    >

    > Yes, I know.

    >

    > Why not put up LI requirements for _all_ content then? How about world bosses? Yes, they are _so_ hard that everyone on the map should have at least 150 LI or be gone. ;)

     

    If there was an option to do certain metas by starting your own map with ability to kick people? Oh, you would be surprised how many people would take part in it. Because average player skill in this game is very low, some choose to set their own requirements to separate wheat from the chaff. No, you don't need LI to complete the content. No, it is not required for you to ask for any KP. This boring piece of content already takes almost 1 hr for 3x CMs. If there is a way to shave off even couple of minutes by asking for proper comp and/or KP some players will do it.

  7. > @"Silvia.9130" said:

    > Almost nobody does raids.

    > Raid community complains how it takes forever to fill a team, find statics, never get new raids.

    > Devs can't waste much resources on a content barely anyone plays through.

    > Devs create strike missions as an attempt to bring new players into raids.

    > Raiders kick new players out of strike missions.

    > Start all over.

    >

    > I wonder why ANet even keeps trying.

    >

     

    ![](https://i.imgur.com/GH0lZ8i.jpg "")

     

  8. > @"Blumpf.2518" said:

    > You can close or delete this thread. I just realized that 1/4 of my postings in this thread got censored/deleted. And under such circumstances a discussion is pointless.

    > And im quite sure someone will come up with "youre violating our rules" or "you were rude" or "youre not friendly enough" but there is a diffrence between an insult and criticising something. But i got it, youre not interested in what i have to say, so i wont trouble your forums any longer. Bye.

     

    Make a reddit thread with exact same name. I wonder how that's gonna end :)

  9. Judging the playerbase we need something easier than strikes before even talking about 'stepping stone' into raids to begin with. As long as there is no proper tutorial about core mechanics in the game like CC and damage types, there is no talk about increasing raid population. God forbid making strikes lobby in Aerodrome as people might do something unthinkable like joining raid LFG. The two are being disconnected from one another. Naturally, people will keep asking about li as long as it necessary in their mind to do so.

  10. > @"Cyninja.2954" said:

    > For the 3rd time in this reply: the LFG is not the place you would or should be looking IF raiding is actually your goal.

     

    Just wanted to leave it here for perspective:

    2015 Nov 17th - Release of Raid Wing 1 - Spirit Vale

    2016 Apr 19th - Squads can now be advertised in LFG.

     

    Far too many people claim what what have today for granted.

  11. > @"Clyan.1593" said:

    > > @"Krzysztof.5973" said:

    > > Which is all the endgame is about.

    >

    > It isn't tho. All other cms make the encounters harder. Especially in fractals. 98 and 99 cm have increased difficulty by adding additional mechanics.

    > New fractal 100 is the other way around. It removes a lot of mechs and therefor is easier.

     

    You mean CMs from 3 years ago? The game has changed with release of PoF. There was a shift in difficulty because of how HoT was received.

  12. > @"Clyan.1593" said:

    > > @"Krzysztof.5973" said:

    > > Sunqua CM is ANet's definition of "hardcore endgame". If you think it's too easy you are just not the target audience for this game. GW2 endgame difficulty compared to other MMOs is just laughable. But again, it's this way by design not unbalance.

    >

    > You miss the point: sunqua cm is easier than normal.

    >

    >

     

    Which is all the endgame is about. Nobody who runs T4+CMs daily will run it on normal. It's the CM that will be played the most in couple of weeks. Therefore it's the default difficulty for this fractal. Aside from that, I'm sure we will find couple of people in the upcoming days that would disagree with you that's it's easier.

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