> @"Astralporing.1957" said:
> While an underground map might sound interesting in theory, i do remember how painful navigating through Tangled Depths was. If we couple it with the recent tendency to heavily underuse waypoints, it would almost certainly turn into a nightmare. So, probably not a good idea.
> Same with the Canthan "Kaineng City" style environment .
>
> Basically, unless Anet starts utilizing waypoints as freely as in Core again, introducing anything that is _not_ a relatively flat surface you can use mounts to swiftly traverse through would end up very painful.
Since launch waypoints are, for me, are one of the biggest problems of this game. It just break the feeling of an open world and are not immersive at all. I'm really happy there are less and less of them. They find other ways to TP players aoround map that are way better imo. And what thrill me is actually getting lost and learning to find my way trought to finnaly guide others when they struggle. Kaineng would be a perfect place for that !