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Capitol.3815

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Posts posted by Capitol.3815

  1. > @"Gaile Gray.6029" said:

    > > @"kins.3294" said:

    > > > @"Zero.3871" said:

    > > > a dev showed up in wvw subforum? :open_mouth:

    > > > is it my Birthday?

    > >

    > > Uhhh, no. They just came in to tell us to stop crying and went back to ignoring the game mode.

    >

    > No, no, that truly is not what I wanted to say. I didn't even want to hint that!

    >

    > I have some insight into the studio and the team. That's why I feel I should tell you that WvW is not being abandoned, WvW players are not being ignored -- that's my honest assessment of the situation. I know it's sometimes hard to be patient, and @"Diku.2546" I totally understand the request, even like the idea of giving timeframes, but the company believes that doing that causes more problems than it helps. In an ideal world, we could say "We'll probably do this Q1 2019" and people would know that it's likely but not promised. But a certain number of people believe any form of a "about" or "probably" or "we're hoping" timeframe is an absolute, rock-solid immutable commitment or promise.

    >

    > Think back, and I bet you can remember threads -- and believe me, *I* do ;) -- where a team member tried to provide a probable, anticipated, or hoped-for timeframe and, when for one of a dozen very good reasons -- from technical issues to the decision to do something even better than initially planned -- that timeframe slipped. Most people are understanding, but there are some who meet that sort of change in plans with comments like, "You promised this thing and it's not here" and even "You **lied** to us!"

    >

    > We like to under-promise and over-deliver. I hope that things we do in the future help convince you of that.

     

    Wow, reading through these comments and you are a saint lol. However, might I suggest providing time-frames in a format a la the Domino's Pizza Tracker? https://pixel.nymag.com/imgs/daily/grub/2017/11/29/29-dominos-pizza-tracker.w1200.h630.jpg

     

  2. > @"sinsrock.1702" said:

    > > @"Capitol.3815" said:

    > > Nicely done. How do you like sw-wh vs GS for roaming?

    >

    >

    > Honestly in the first video I was using Pack runes/ s/wh so pack runes increase your overall DPS allows for easy 1shots with LB

    >

    > however ive recently switched to LB+Gs with Dura runes, its helped me quite a lot so far allows you to be more tanky while still remaining high dps with sic em, you have less dodges but an increase on pressure dmg, ive been hitting for 10-12k LB 2's and 10k Mauls easy, Ranger is very powerful atm and probably one of the best roaming classes because of unblockable as well as stealth detect all in the same build.

    >

    > in answer to your question LB+Gs - more dmg better for out numbered and very powerful attacks

    > LB+S/wh good damage, more boons, better for duals, a lot of evades

    >

    > that's what ive found anyways: )

    >

     

    Yeah im running LB/GS w/ Dura runes right now, like it a lot. I'll prob stick with it, thanks.

  3. > @"Ansau.7326" said:

    > > @"Shagaliscious.6281" said:

    > > > @"Dawdler.8521" said:

    > > > Still more interested to see what happens when zergs discover vampirism runes and just go full power dps for everyone... and when roamers discover speed runes and have 66% swiftness permanently as opposed to the plebs running a mere 33%. Permastealth deadeyes with permasuperspeed? Its like heaven, I'm sure.

    > >

    > > Someone did the math, it's not as fast as superspeed.

    > > "In combat movespeed with Swiftness but without Rune of Speed is at ~ 279 u/s

    > > In combat movespeed with Swiftness and with Rune of Speed is at ~ 350 u/s

    > > In combat movespeed with Superspeed is at 400 u/s"

    > >

    >

    > That's because superspeed grants +100% movement speed. Rune of speed boosts Swiftness to +66%.

     

    But out of combat they both bring you to the cap.

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