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illenos.5134

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Posts posted by illenos.5134

  1. > @Aeolus.3615 said:

    > > @illenos.5134 said:

    > > The servers are full and they should lower the player cap per map to 50 players max. Blob fights are a laggy, unbearable clusterkitten.

    > >

    > > BTW didn't your [thread ](https://en-forum.guildwars2.com/discussion/13135/eu-server-aren-t-full-but-anet-say-s-they-are-full "thread ")got enough attention the last time, so you had to open the same thread again? Oh wait! Never mind! You added a "This can't be." this time.

    >

    > That means remove most towers as well,to make player fight instead cap where theres no one then.

    >

    > Less players, means more structures to ktrain, and that is wrong.

     

    50 players are more than enough to keep blobing like everyone is used to do. I don't see why you would have to decrease the amount of objectives. Nothing would change, but we might be able to blob fight again.

  2. Teleports shouldn't be telegraphed and it is fine that some classes have these skills (mainly thief/mesmer). You actually need those teleports for those classes to work. Imagine a thief charging at you like warrior gs 5. You would just dodge and melt the face off those glassy builds.

     

    A lot of other skills should have a better telegraph as you propose. Fighting another warrior as a warrior was always the most fun for me. Those fights feel just right with a lot of chances to properly dodge attacks and also bait dodges from your enemy.

     

    Hard hitting skills need more telegraphs and a clearer animation.

  3. Please don't touch SB! This weapon has utility, awesome downstate control and pretty good cleave/kiting potential. I know it might look a little bit lackluster in PvE (damage wise), but in every other mode it is hands down the best wellrounded weapon in the whole game. You now a weapon is just too good to be true when almost every single build out there uses it.

  4. > @Mutaatti.2789 said:

    > Because Anet is busy with PvE at this moment. They wanted to do balance patch sooner, but couldn't because of everything that was going on in PvE.

    >

    > You need to realize, PvE>PvP. Their priority will always be on PvE first.

     

    Let me fix this! PvE>PvP>what the kitten is WvW. You are welcome!

     

    Anet generally doesn't care about balance patches too much. For this reason you have to wait between season for so long until they finally have some time to do some slight balance changes. PvE has the highest priority.

  5. The servers are full and they should lower the player cap per map to 50 players max. Blob fights are a laggy, unbearable clusterkitten.

     

    BTW didn't your [thread ](https://en-forum.guildwars2.com/discussion/13135/eu-server-aren-t-full-but-anet-say-s-they-are-full "thread ")got enough attention the last time, so you had to open the same thread again? Oh wait! Never mind! You added a "This can't be." this time.

  6. Here is the thing: if you have to face a server with queue on all maps, you can prepare yourself to have a week full of frustration and wipes. But the game is unplayable if everyone has a full map blob (5+ seconds delay on skills). It's a dilemma.

     

    I don't know, but maybe some people should just take a break from gw2, enjoy something else and check back from time to time to see if anything has improved.

  7. Mounts would completely break WvW. The engage would be even less of problem than the movement skills. Raptors would outrun every enemy, springers could just jump on walls instead of using the actual entrance and griffons would be even worse.

  8. > @Dawdler.8521 said:

    > Toughness isnt useless. Having 2000 toughness is effectivly half the damage on you.

    >

    > The problem is that this is upset by certain classes being able to run full berserker and still be tankier than having said 2000 toughness. And PoF just made it 10x worse on the spellbreaker.

     

    SB needs to be tanky as fuck. Somehow they have to be able to rush into the enemy zerg and cast their elite. What else should they do in a pirate ship meta? xD

  9. They will try to push out living story as fast as possible. We might see a balance patch (?!) afterwards. Maybe we will get even more rewards in WvW with the next WvW patch to keep people playing. *YAY*

     

    I for myself think we should stick with PvE for a while because every WvW player loves PvE!

  10. We are at a point where you don't even consider to play power builds anymore. All we need is more boon corrupt condi builds. Why should anyone bother to cc the enemy zerg and bomb them when you can spam all your buttons on necro and win. I'm a necro player...and I'm not proud about this fact.

  11. You get Testimonies of Heroics from skirmish chests and everything else that used to drop proof of heroics. In my opinion you shouldn't buy Notarized Scrolls of Desert Heroics if you can spare some time to do those hero challenges on your own. HoT was a pain in the ass, but those hero challenges are quite easy and soloable.

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