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Captain Prinny.6492

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Posts posted by Captain Prinny.6492

  1. > @"ieva.5497" said:

    > ![](https://i.imgur.com/YI4gtvJl.jpg "")

    > ![](https://i.imgur.com/WIvYHDYl.jpg "")

    > ![](https://i.imgur.com/ZIM57Dkl.jpg "")

    >

    Lots of nice screenshots here.....but I have to say this:

    The Warhorn Skin ["Voice of Metal"

    ](https://wiki.guildwars2.com/wiki/Voice_of_Metal_(skin)) would greatly improve that Style you were going for here :-)

    ![](https://wiki.guildwars2.com/images/2/27/Voice_of_Metal.jpg)

     

    FFS! You cannot even link Pictures directly from the GW2 Wiki? Shame on you Anet!

  2. Also an option but not possible right now are the Lunatic Armor sets from Helloween. They are stat-selectable exotic armors with the bonus of being ACCOUNT bound, not soul bound, so can be switched around your characters.

     

    The recipes cannot be purchased at the moment since they are tied to the Helloween Event, but they are cheap (relatively) to craft since they use the Helloween drops as ressources, which you are showered in constantly if you do the Helloween activities.

     

    Maybe worth stocking up/saving up on them for next year.

  3. > @"Ashantara.8731" said:

    > I don't think you can make "Celestial gear great"[...}

     

    "Great" is as always a "relative", not an "absolute" thing. I never said I want to solo Raids with Full-Celestial Gear because "its better than Berzerker and stuff", but having fun despite the fact that Celestial <=/=> Berzerkers, Vipers, Grieving, etc. Also fun is relative as well because for me fun <=/=> efficient or fast ;-P

     

    Finished collecting mats for a Celestial Middle Armor set and currently using the Celestial Thief mentioned by "HnRkLnXqZ.1870".

    I struggle quite a bit, but thats part of the celestial fun.

  4. Choose Female Norn, because I main female Norns and she really grew on me. But if I hadn't such a Norn fetish it would vote for female Sylvari. Jennifer Hale is such a great Voice Actress (cannot get enough of her in the Mass Effect Trilogy as FemShep)

     

    Special Mention is Human Male. Nolan North is also a good VA but he is famous in its own right, so Kudos first for Female Norn (makes me happy she gets her due in the newest 2 Trailers......makes sense to pick a Norn as Commander going on from now. All the Season 4 and Pof Trailers hat Human Male, too bad the trailers for HoT hadn't focussed on Commander Sheppard *ahem* THE commander ;-P

  5. Incidentally, Shout build with Necro made the class bearable for me at least. I know many players like their Necro but until I seriously tried shoutcasting (heh) it was at the bottom of my class list. it still is......but it isn't at negative value anymore at least ;-P

    I dabbled in a bit of minion-mancing since then but didn't try to celestify the build yet. I will try your suggestions out.

     

    In the meantime do not think I have forgotten this thread, I am trying several things mentioned above but I am a sloooooow player and need time to let things settle in. So keep em suggestions coming guys! :-)

  6. > @"Wrong Device.3014" said:

    > Well, I read somewhere that celestial thief is the worst so I made my thief all celestial [...]

     

    I like that philosophy of yours! Same goes for me, Shouts are crap you say? Hmpf! Ok, lets play Shout skills all the way!

     

    The core tenet of the "Full Berserker Gear Philosophy" is that the AI of Trashmobs and their stats practically beg you to murder them, as they are simple HP sponges 90% of the time, at least in Core Area GW2 Open world areas (not so much in current content, Expansion and LW areas, Fractals and some dungeons (and ofc raids). So I understand the mindset of "why bother with anything else than pure power DPS output?". So stacking as much Power and Ferocity as possible is the way to go. This backfired spectacularly and resulted in many long faces when HoT released and everyone had nightmares of being humped by a Pocket Raptor Swarm or three and/or Smokescale ambushes.

     

    However, GW2 has more to offer than that, especially in the trait system. I like to disregard Power and Ferocity altogether (pretty much) and go for 100% Critical Hit chance and try to get as much as possible from the benefits of traits which play into "critical hits do X, Y or Z"

     

    Here lies the challenge in the Celestial Set. The set has an abysmal measly 41,29% Crit chance as a baseline. Even with going for a fully charged Sigil of Stars (+50 to all stats) and adding a Sigil of Accuracy (unfortunately Sigil of Perception is out of the game because you can only have one "on kill" stacking bonus on you at a time) and fully decking out with Precision Infusions will net you with 54,95% Critical Hit Chance.

    [Example](http://gw2skills.net/editor/?PKjAgiB7A+AA-zxIY1oh/MiQCUzCQDXkAZD8V2K-e "Example")

     

    **For me, the main challenge is to get as close as possible to 80% CHC (+ 20% CHC per Fury buff) via Traits and Skills as well as having these skills have as much interaction with our buffed celestial stats as possible to get to a build that is fun to play.** Fun meaning not necessarily being Top Dog DPS but maybe Top Dog at evading, ramping buffs and debuffs, doing tons of CC, Heal, crippling/immob, never ever going down, etc.

     

    > One thing to ponder:

    > The Runes, The Sigil and the Food give Bonus Expertise and Concentration as well, however, Armor/Weapons and Jewellery do not. Which is truly very sad. If the gear would follow the runes/food/sigil ruleset we would have about 885 Expertise and Concentration as well, which would result in ~ 59% improved boon and condi duration which would boost the set quite significantly in my opinion :-)

    >

     

  7. > @"Danikat.8537" said:

    > My approach was pretty much the opposite of yours - I started by choosing skills and traits I think are fun, then set out to find a stat combination to suit it[...]

     

    That is usually my approach as well. This results in most of the time focussing on making Shoutskill-builds since my favorite class in GW1 was the Paragon (shouting supporter). Since my warrior hit LVL 80 about 3 months after launch I fiddle with my Shoutwarrior build. I wasn't too happy when Berserker came out, but with Spellbreaker I am more than happy. Still....not viable in Celestial gear.....yet(?)

    My current Tempest utilizes Shout skills as well (yay) but not with Celestial (boo) so i definetly have to try that out. Appreciate the input

     

    > @"HnRkLnXqZ.1870" said:

    > This is the heal-mechanic of my old turtle-builds. Due to the healing-power gained from the celestial stats, Med Kit's toolbelt Bandage is actually quite powerful. As it is still a toolbelt, it can be improved with Mechanized Deployment, resulting in really low cooldown of 14.5 seconds (for almost 5.7k HP). You do not need to equip the kit, you can camp the FT right after login.

    >

    > - Next you can put a Lightning Field by using either Function Gyro, Bulwark Gyro or Spare Capacitor and shooting your Flame Blast into it. This will inflict more burning, cause both Swiftness & Superspeed which trigger Object in Motion and unlock its full potential (+ 15 % damage increase) as you have permanent Stability anyway.

    > - Use another toolbelt skill, maybe Incendiary Ammo or your heal-skill to gain access to vigor. Then use the Shredder Gyro which will have access to almost all possible damage-multipliers at once.

    > - If you want to milk out even more damage, put Napalm below yourself before you trigger the Shredder Gyro. The Gyro is a Whirl Finisher, which causes Burning Bolts in the fire-field which stack up burning. The effect is horribly low, but will still increase your damage output slightly. I ran a lot of tests with this, best strategy is to run into the enemy, but the field, activate the Gyro. If you made no mistakes, every bolt will hit the target.

    > - As mentioned above, you have access to three Lightning Fields. So you can always trigger the full capacity of Object in Motion before you use the Shredder Gyro.[...]

     

    My Flamethrower-only Build focuses on Power, not Condition Damage, but man, there is some gold in your post here, I seriously need to up my build game since there are interactions I never thought of. I really appreciate it.

    And even with celestial gear, thats like having your cake and eat it too. I like the way you think! (^.^)=b

     

    Unfortunately, while I drown in Ascended Heavy (and Light) Armor I currently have no Celestial Medium armor (my ascended armor producing craze was at a time where leather was even more stupidly expensive as of recent times, so a bit weak on supply there).

    I have to get down to business and get another one ready to try that out.

     

     

     

     

     

    ***In the meantime keep the ideas coming! ***

     

  8. **TL,DR:**

    Help me find a cool semi-viable build focussing on "All Stats" gear

    I know perfectly well that 99,8% of the time other builds (mostly Berserker gear) are more efficient. I don't care about efficiency. I STILL want this to be about "Celestial" only.

    Please do NOT suggest something along the line of "ROFL Berserker or gtfo", this is not the point of the thread here.

     

     

    Hi everyone, I am sorry for the long wall of text, but for the life of me I cannot keep things concise. Apologies in advance.

     

    **Background Info:**

    I am a long term GW2 player and would insert me into the semi-casual crowd. I do not raid, WvW, PvE. I DO Open World and Fractals up to T3 and sometimes T4.

    Also, you cannot count me to the most efficient and skilled players around there. I am too stubborn, lazy and laid back to care for Min-Maxxing.

     

    I died a lot (A LOT) at the beginning of the game (mostly because A: Elementalist as the first character and B: I suck at Ele, especially at rotations). That is the main reason after reaching 80 with a couple of characters back then I tried briefly the Berserker meta (Power/Precision/Ferocity) and found it too stressful hectic and not fun for me. I loathed every second of it.

     

    The obligatory "get gud!" I ignored stubbornly and trudged on. I tried support/heal builds for Elementalist and Guardian and had semi-decent success in dungeons and low-end fractals.

    I prioritized Sustaining Power / Healing and Toughness and for better or worse rolled with it. My damage was laughably poor, it took ages to take enemies down and still I had fun.

    Also, since I took the lazy route I was totally unprepared for the "Truck to Face" that initial HoT and some parts of PoF were at launch (still are at some places).

     

    Finally, I had to "get (somewhat) good" and use the game mechanics as intended. Weakness, Blind, Evade and dodging are a "Necessary Evil"; Fury, Quickness and Might are not added flavor on top but the main course instead. The transition was eased a little since the Devs gave us some nice upgraded Berserkers Gear 2.0 and 3.0:

    * Berserkers 2.0 is Marauders gear (Svaard) which is like Berserkers gear but with higher Precision and Vitality on Top

    * Berserkers 3.0 is Diviners gear (Steelstar) which is like Berserkers gear but with higher Precision and Concentration on Top (increased boon duration)

     

    Despite my loathing of Berserkers Gear, I love both Marauders and Diviners gear. I am currently in the progress of outfitting my whole cadre of characters with those stats.

    Back in the "roll with it" phase, I accumulated a LOT of Celestial (All Stats) ascended armors and weapons since very often I couldn't choose where to go with my characters builds so I took the safe (but stupid) route of "Jack of all trades, master of none whatsoever". The "analysis paralysis" resulted in 14 Ascended Celestial armor sets. Also, I may be the only person left alive who has crafted a full Nomad Ascended set (Toughness, Vitality, Healing Power) and hasn't stat-swapped it yet.

     

    **Request:**

    Still, I accomplished my long term goal of a decent(?) "Shout" Support/Heal Warrior and a decent(??) Flamethrower-Only Engineer. My one unfulfilled goal is to have a decent Build which focuses on Celestial stats. Please help me find some **fun** builds which focus on the Celestial Stat Combos.

    _Please do not derail the thread with "But Berserkers is more DPS, what's the point?" Also please no Meta Berserker Builds where you just slapped Celestial on, I tried that route, believe me, it won't work._

     

    Requirements:

    It should be playable in Open World PVE (which means difficult areas in HoT and PoF), Dungeons and low-to-mid Fractals. Flexibility and Utility above pure DPS but if you find a decent Damage Build with it I will gladly take it.

    _Since the purpose is to take the celestial stats all the way, the gear is pretty much set in._

     

    Class: _Variable_

    Elite Spec: _Variable_

    Race: _Variable_ ( I main Norn, but if I simply must use Asura racial skills to make the build work I will go for it) ;-P

    Weapon-type: _Variable_

    Skills: _Variable_ (I particularly enjoy shout skills and lazy Sigils (on passive) but knock yourself out)

    Weapons: Celestial

    Armor: Celestial

    Jewelry: Celestial

    Infusions: _Variable_

    Food Buff: Dragon's Revelry Starcake (+45 to all stats +20%mf)

    Enhancement Buff: _Variable_

    Sigil 1: Superior Sigil of the Stars (Gain a charge of +2 to all stats each time you kill a foe, 5 charges if you kill an enemy player. (Max 25 stacks; ends on down.))

    Sigil 2: _Variable_

    Runes: Superior Rune of Divinity

    The one and only exception to all this is the rune set. I will allow for the hybrid runes (seen under https://wiki.guildwars2.com/wiki/Rune#Miscellaneous) as in:

    Traveler, Leadership, Tempest, Weaver, Revenant, Zephyrite and Stars

    These runes have "all stats" boni as well as some special effects, which may supplement the builds.

     

    For convenience sake, I already prepared some templates on Build Editor:

    [Warrior](http://gw2skills.net/editor/?PKjAgi+AA-zxIY1oh/IqZBohVZrA-e "Warrior")

    [Guardian](http://gw2skills.net/editor/?PWjAw6A-zxIY1oh/IqZBohVZrA-e "Guardian")

    [Revenant](http://gw2skills.net/editor/?PmjAwyA-zxIY1oh/IqZBohVZrA-e "Revenant")

    [Ranger](http://gw2skills.net/editor/?POjAceA-zxIY1oh/IqZBohVZrA-e "Ranger")

    [Engineer](http://gw2skills.net/editor/?PejAoqA-zxIY1oh/IqZBohVZrA-e "Engineer")

    [Thief](http://gw2skills.net/editor/?PajAgiA-zxIY1oh/IqZBohVZrA-e "Thief")

    [Elementalist](http://gw2skills.net/editor/?PGjAgiA-zxIY1oh/IqZBohVZrA-e "Elementalist")

    [Mesmer](http://gw2skills.net/editor/?PijAwyA-zxIY1oh/IqZBohVZrA-e "Mesmer")

    [Necromancer](http://gw2skills.net/editor/?PSjAgiA-zxIY1oh/IqZBohVZrA-e "Necromancer")

     

    Thank you for sticking with me through this long wall of text, I appreciate it, now lets have some celestial fun!

    (^.^)=b

     

  9. > @"Shiyo.3578" said:

    > > @"zealex.9410" said:

    > > > @"Shiyo.3578" said:

    > > >

    > > > > @"Hashberry.4510" said:

    > > > > Need some items that will not rapidly deflate. You may know you can at least get one per day from the ley line anomaly. Good luck.

    > > >

    > > > Only 500 days for a single gen2 or gen 2.5.

    > >

    > > You also get 2 or so g from dailies so thats 250 days.

    >

    > Unfarmable item.

     

    Incorrect statement. "Farm" the legendary Ley-Line Anomaly for 1 MC (dunno if per account/day, per event/character since I didn't bother doing it more than a couple of times).

     

    Took the long approach. Have 2,5k MC on the bank - never used them, if they don't add interesting sinks (interesting for me at least) I probably won't use them ever. I may be part of the perceived problem (Y U NO SELL THEM??? QQ (Honestly why should I? I don't need the gold that urgently)) I think the reality is the other way round. People are either too lazy to farm (for) them, stingy to buy them or too impatient to wait for them for free.

     

    TL,DR:

    The market is balancing the surplus/demand, there are sinks and sources. The problem is not on Arenanets side but on the side of a part of the community. Nothing to see here. No fix needed, Arenanet please fix REAL not imaginary issues.

  10. > @"gashen.3874" said:

    > this has always been a problem in guild wars 1and 2 anet drop thigs on you with no information what so ever and leave you to it.

     

     

    You get one of these treats unlocked at the start of the Skyscale Lost collection for free, as well as the recipe for crafting others....it is even written in the description of the item that it lets you skip stuff, so.......

  11. > @"Dall.9752" said:

    > If they could they wouldn't need us for at least half the Hearts in Queensdale.

     

    Lol or any Heart/dynamic events at all in the game....

     

    Oh, there seems to be a human farmer in distress over there, maybe I should head over there and see if he needs a hand dealing with "*UNLEASH THE HOUNDS!*"...... Oh nevermind then, whats with this Asura getting attacked by an Ogre...*ASURA uses Technobabble - IT IS SUPER EFFECTIVE!* .... Well that escalated quickly.....but surely that Sylvari Wanderer over there needs help dealing with the Harpy... Oh I never knew that can be done with grasping vines....doesn't that hurt, like a lot? OK but enough of that, this Charr WILL be helped by me, mark my words even if it is the LAST thing I do in my liv...*dies to friendly fire caused by artillery barrage*...

     

    Fin

     

     

  12. > @"Illconceived Was Na.9781" said:

     

    > >! * Shattered Ice Ruins: JP; can be skipped using Springer and walking; no shame in taking a mesmer (personally, took me 45 minutes the first time, and that was with

     

    Also, let it be said that this JP is made absolutely trivial with the use of a Griffon, go to the Shattered Ice Floe Waypoint - mount up on Springer, do 2 jumps up to the Fire Brazier a bit west of the WP on the Kodan-Sanctuary. Mound Griffon, fly into the JP, walk to the chest, loot the chest, drop down to the Skyscale.

     

    15 seconds to the brazier, 20 seconds to JP Chest, less than 5 seconds to Skyscale.

    Of course, that cannot be a benchmark for every content of the game....also sad since it is one of the better JPs in the game (not too complicated, long, aggravating)

    And the knowledge is not readily available...yet...

     

    I for myself was more aggravated by the required kill of the branded Ley Line Anomaly in the middle of absolutely the Boondocks of no-where, what were they thinking?

    Why not an encounter balanced around 2-3 people like the traitor down in Tarir after Tarir Meta is breached?

    No, have it in the middle of a brandstorm with an unreliable Djin safe-bubble about a million miles away from a WP with an enemy - half the players never had interacted before - dropping AOEs like they are in vogue.....

     

  13. The main point is, they designed 2 systems which cannot be interchanged on every occasion.

     

    You basically want to have a 5 man SQUAD in the Dungeon so you can command the squad and have the veto on everything. As explained earlier the system was way to easy to abuse and hat other problems as well.

     

    The new system is a majority-rule and you have to accept that in its entirety. The tool is called "LFG" as in "Looking for GROUP" not "Looking for GOONS" in the 5 man version.

    The moment you put your group up there you are looking for 4 more individuals with the same status and options as yourself. it is not YOUR group, it wasn't yours, to begin with ; -P

     

    * Has the systems its flaws? **Absolutely!**

    * Should they Implement a better solution? **Maybe** as "better" may be disputable.

    * Should they revert to the old status of "Party leader+4 Goons"? **Never**, see above-mentioned problems.

    * Should they give the **additional** option to join instanced content with Squads? **Disputable**, I say nay - because it splits the player base and reopens the playing field to the old abusive options and will reflect in even more toxic behavior OVERALL, in relation of instanced content, imho.

     

    "Ping your legendary gear, your Ascalonian Tears (Dungeon tokens) and AP"......"what? No 20k Tokens?/No Legendary Ring?/ No 30k AP?" *Boots you from party*

     

  14. > @"Smoosh.2718" said:

    > Dreadnaught Armoured Skyscale skin please, nothing cooler than an armoured dragon

     

    Yes, as it hasn't enough problems flapping those tiny wings and keeping altitude under control.....lets give the poor thing another 400 kg of plated steel to worry about....

     

    Primeval Skin please.... goes with my other ones, no other skins needed :-)

  15. Thanks all for the quick responses.

    I REALLY want one Exotic Breed skin and KINDA want another one. But not enough to gamble on it. So I will probably go with the Select an Exotic Breed and Select an older Mount route.

     

    > @"Danikat.8537" said:

    > If you're only interested in the new mounts then this is not a good way to get them (because you'd actually be paying more than a select licence and a random licence would normally cost). But if you want enough of the other stuff to justify the price then it's worth it.

     

    I am interested in the other stuff the supply drop provides. And I won't go for the full 15 exotic breed mounts either. If I remember correctly a "PICK a specific Mount" license was priced 1200 Gems (without discounts) so the price of a Supply drop alone covers the Licences and the rest is stuff on top. That is if the Supply drop is purchased this week.

    Yes, I know this only holds up when going for the not discounted price of pick mount licenses but how long until they discount the brand new Exotic Breed Licence?

    Anyway thanks for helping me out. My native language version of the supply drop content description was equally confusing so I couldn't resist asking about it :-)

  16. I cannot log into the game for 2-3 days but my curiosity is killing me.

     

    Did I understand correctly I get:

     

    * an Exotic breeds Licence with a "Pick your Mount"

    * and either a "Pick your Mount" of some past Mount sets or an Exotic breeds **"Random" / "Pick your Mount"** license

     

    Emphasis on the part I want to have clarified...so can I have 2 Exotic Breed Picks or only one Pick and one Random Mount of the Excotic Breeds?

     

    Thanks for the help in advance.

  17. > @"darksome.1697" said:

    > > @"Tyson.5160" said:

    > > I’m watching the sigil price drop as we speak.

    >

    > Yep, seems to be crashing now, which is a bit odd considering "no one" knows what it'll take to craft these once the new system is in, or if the recipe is one of the rare rng drops which you won't see unless you get it off of the TP. Could even be worse than the current asking price tbh, but I guess the barons figure it's time to get out now, which is a good thing for those who held out.

     

    Damn.....couldn't they have waited a month or two with that announcement? How to get my daily dose of salt from this thread? I even haven't spent all my XP tomes and birthday-level up scrolls yet so wasn't even at risk of caving in.

     

    To all who DID raise to the baron-baits and panic feed-back loops (OMG supply won't last for even 800 people - No new supply EVER after that! DO PANIC! DO PANIC! DOOOOOOOO PAAANIC!) and all the speculants trying to get rid of their overpriced stacks right now.....

     

    ![](https://2.bp.blogspot.com/-qEOh2EWNsK4/WO_cgyxWEvI/AAAAAAAAMgg/pLe8FTHWDyIS85mr7-1YXOhKAEYvaseKQCLcB/s1600/schadenfreude.jpg "")

     

    I tip my hat to the few voices of patience and reason in this thread trying to stem the panic tidal wave but I am evil person...I am now in urgent need of another source for my daily dose of Schadenfreude ;-P

  18. Many thanks for the help (^.^)=b

    It did indeed help me make a decission (to go for it)

     

    1: nice extra @ 01:10

    2: is the wave/woosh sound from to Musical instrument? So its an extra sound effect unique to the Legendary I guess? (The Ministrel seems to have an added Echo effect to distínguish it from the gem-shop harp)

    In my not so humble opinion they could have done so just without it but I will live with it....somehow

     

    3: small bonus, found [this little gem](

    "this little gem") on my search for Verarach Sound Effect. Which on itself is a knock on [this meme](
    "this meme"). The GW2 reddit comments there are pure comedic gold and one of many reasons why the game has such a great community.

     

    Anyways thanks again for the swift response...now to the hard part...getting it crafted ;-P

  19. > @"Dami.5046" said:

    > > @"Ziooo.8932" said:

    > > According to gw2efficiency, #1 has 43.667.606 items salvaged... community's mean is 44.407 and median is 20.289

    >

    > I bet thats the necro that AFK's by pala. All that fuss and all they do is savage.

     

    Holy hell, that figure can't be right, can it?

    Let's just assume he salvages 2 items per second then he spent over 6064 hours on salvaging alone or 252,7 days full-time salvaging. Not taking into consideration the acquisition time and other needed activities.

     

    ..What the Skritt?

  20. > @"MUDse.7623" said:

    > > @"Captain Prinny.6492" said:

    > > A bit late to the party but also interested how Verdarach sounds like. The Video provided by starlinvf is the only one I found myself but it isn't all that good (because other instruments interfering)

    > > My google-FU and youtube-FU seem to be lacking is there a more pronounced / louder /clearer video anywhere? Or someone willing to do a short video just about how it sounds like?

    > >

    > > Or is there no difference to the ingame [Marriner Horn](https://wiki.guildwars2.com/wiki/Marriner%27s_Horn "https://wiki.guildwars2.com/wiki/Marriner%27s_Horn") and because of that no one posts a video about it?

    >

    > i dont have that marriner horn, but i can make a video. and it is 100% different as i doubt the marriner horn has those whispers to each sound.

    > anything specific you want to hear?

     

    That was fast (o.O);

     

    Well, I want to hear how it sounds like if you play it. I don't need a particular music piece but going through the ladder once on all octaves maybe?

    (remember you can adjust the sound level of musical instruments in the ingame options)

     

    I am playing GW2 since Day1 and only have one legendary weapon. I am not a fan of them (because most of them are incredibly ugly) and it is a serious investment for me to craft one (esp. the HOT ones) so I need every bit and scrap of motivation I can find to do so, so it would help a lot to make my mind up on this matter-

     

  21. A bit late to the party but also interested how Verdarach sounds like. The Video provided by starlinvf is the only one I found myself but it isn't all that good (because other instruments interfering)

    My google-FU and youtube-FU seem to be lacking is there a more pronounced / louder /clearer video anywhere? Or someone willing to do a short video just about how it sounds like?

     

    Or is there no difference to the ingame [Marriner Horn](https://wiki.guildwars2.com/wiki/Marriner%27s_Horn "https://wiki.guildwars2.com/wiki/Marriner%27s_Horn") and because of that no one posts a video about it?

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