Vavume.8065 Posted June 7, 2020 Share Posted June 7, 2020 I have an issue with the soulbeast aura in that I cannot design my character the way I want to, for example anyone who wants to have a frost or fire themed soulbeast is just going to look stupid with a green aura around them, who ever designed this aura clearly did not have fashion wars in mind, and since fashion wars is actually a pillar of this game I find it kind of ridiculous to have been overlooked. Sure you can design a soulbeast around the green aura theme but it limits your choices greatly, I would like to see an option to hide the aura or just straight up remove it. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted June 7, 2020 Share Posted June 7, 2020 Removing/hiding the aura was requested when soulbeast was released. If they haven't done it by now, I don't think that they will. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 7, 2020 Author Share Posted June 7, 2020 > @"kharmin.7683" said: > Removing/hiding the aura was requested when soulbeast was released. If they haven't done it by now, I don't think that they will. Yeah I know I was one of the people requesting it be changed when we first saw it, I just still live in hope that at some point they may do something, Arenanet have a habit of taking a long time to get around to things, I have seen it happen many times before, look at rime rimmed breather for example, we asked for that change for years, finally they did it. Link to comment Share on other sites More sharing options...
Ralimisu.2946 Posted June 7, 2020 Share Posted June 7, 2020 I can't see them hiding or removing it as it's likely meant to be a tell to show whether or not the player is merged - even if there is an icon on the buffs bar showing which archetype is merged. I think making it possible to change the colour, or for it to tie to a colour for part of what you're wearing, would be more likely but that'd just open a whole new can of worms and people would be asking for all sorts of abilities to get dye channels. Which, again, would likely mess w/ tells for abilities. I'd assume it's a lot more work than it may seem like and they probably want to have at least something visible to show the person is merged. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 7, 2020 Author Share Posted June 7, 2020 > @"Ralimisu.2946" said: > > I think making it possible to change the colour, I would be happy if they tied changing the color to the grandmaster traits, 3 diff colors (Red, Green, Blue) depending on which you choose, kinda like how thief can change the dodge. Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted June 7, 2020 Share Posted June 7, 2020 > @"Vavume.8065" said: > > @"Ralimisu.2946" said: > > > > I think making it possible to change the colour, > > I would be happy if they tied changing the color to the grandmaster traits, 3 diff colors (Red, Green, Blue) depending on which you choose, kinda like how thief can change the dodge. So you would choose your Grandmaster trait on your Elite depending on the color of the Aura? Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 7, 2020 Author Share Posted June 7, 2020 > @"mindcircus.1506" said: > > @"Vavume.8065" said: > > > @"Ralimisu.2946" said: > > > > > > I think making it possible to change the colour, > > > > I would be happy if they tied changing the color to the grandmaster traits, 3 diff colors (Red, Green, Blue) depending on which you choose, kinda like how thief can change the dodge. > So you would choose your Grandmaster trait on your Elite depending on the color of the Aura? Since I cannot even play soulbeast due to the aura then yes I would, soulbeast traits are garbage anyway, I want to play soulbeast for the pet skills. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted June 7, 2020 Share Posted June 7, 2020 I still want it to be removed, too. Link to comment Share on other sites More sharing options...
necromaniac.7629 Posted June 8, 2020 Share Posted June 8, 2020 Quite unfortunate for you but thats just kinda closed-box kinda thinking imo and if you notice almost every elite spec has some sort of unique profession aura, if anything i would try to take great advantage of them. I think aura is minimal anyways, just don't merge while out of combat and when merged in combat it doesn't even matter cause alot of visual effects/ skill animations/ just everything basically will just look out-shadow it and will look like a visual mess. I sort of have the same problem with mesmer and the mirage dodge animation but i love it so much i try to make a look based off it. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 9, 2020 Author Share Posted June 9, 2020 > @"necromaniac.7629" said: > Quite unfortunate for you but thats just kinda closed-box kinda thinking imo and if you notice almost every elite spec has some sort of unique profession aura, if anything i would try to take great advantage of them. I think aura is minimal anyways, just don't merge while out of combat and when merged in combat it doesn't even matter cause alot of visual effects/ skill animations/ just everything basically will just look out-shadow it and will look like a visual mess. I sort of have the same problem with mesmer and the mirage dodge animation but i love it so much i try to make a look based off it. We live on different planets... your logic is alien to me. Link to comment Share on other sites More sharing options...
necromaniac.7629 Posted June 9, 2020 Share Posted June 9, 2020 > @"Vavume.8065" said: > > @"necromaniac.7629" said: > > Quite unfortunate for you but thats just kinda closed-box kinda thinking imo and if you notice almost every elite spec has some sort of unique profession aura, if anything i would try to take great advantage of them. I think aura is minimal anyways, just don't merge while out of combat and when merged in combat it doesn't even matter cause alot of visual effects/ skill animations/ just everything basically will just look out-shadow it and will look like a visual mess. I sort of have the same problem with mesmer and the mirage dodge animation but i love it so much i try to make a look based off it. > > We live on different planets... your logic is alien to me. Well you sound close-minded for someone who cares about fashion wars. I have thought about stuff like this all the while, i'm not gonna make some green aura hinder my creative fashion sense, ice-themed slb with aura looks dumb? fine. make a ice-themed reaper or something, aura is the least of the problem considering how expensive fashion wars can be. Link to comment Share on other sites More sharing options...
KidRoleplay.3615 Posted June 9, 2020 Share Posted June 9, 2020 I've made two Rangers so far that have been able to fit around the color scheme of the green cloud. My issue is that said cloud seems a bit too... large. If only it were a bit more subtle. I mean, I'm not too fond of the color myself, but every class has its unique ability colors. This one just happens to be so very dominating. Link to comment Share on other sites More sharing options...
Revolution.5409 Posted June 9, 2020 Share Posted June 9, 2020 Each Mesmer spell is purple, the hands of the Revenants are colored by the legend that is also being used, Ele has a similar concept to Rev, etc ... they are manifestations of their magic and you should design your equipment not considering this or create a profession that does not use magic. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted June 9, 2020 Share Posted June 9, 2020 > @"KidRoleplay.3615" said: > I've made two Rangers so far that have been able to fit around the color scheme of the green cloud. My issue is that said cloud seems a bit too... large. If only it were a bit more subtle. > > I mean, I'm not too fond of the color myself, but every class has its unique ability colors. This one just happens to be so very dominating. I think this is intended. It is a visual indicator for your enemy in PvP "this guy is merged with his pet now". You can actually be glad, that is way more subtle than the indicator for holosmith's photonforge. Link to comment Share on other sites More sharing options...
KidRoleplay.3615 Posted June 9, 2020 Share Posted June 9, 2020 > @"Kodama.6453" said: > > @"KidRoleplay.3615" said: > > I've made two Rangers so far that have been able to fit around the color scheme of the green cloud. My issue is that said cloud seems a bit too... large. If only it were a bit more subtle. > > > > I mean, I'm not too fond of the color myself, but every class has its unique ability colors. This one just happens to be so very dominating. > > I think this is intended. It is a visual indicator for your enemy in PvP "this guy is merged with his pet now". > You can actually be glad, that is way more subtle than the indicator for holosmith's photonforge. Yeah, I'm aware. Granted, holosmith's effect seems like a bigger deal for the opponent to know than Soulbeast. It's akin to Reaper Shroud in that you know a sudden shift into dangerous skills has now happened. Soulbeast gets a few skills and stat boosts, and you can otherwise tell that their pet is missing. Maybe it's more of a benefit for really hectic fights. Link to comment Share on other sites More sharing options...
Edge.8724 Posted June 12, 2020 Share Posted June 12, 2020 My suggestion would be to leave your character unmerged. Merge only when necessary. Link to comment Share on other sites More sharing options...
Draygorn.7012 Posted June 12, 2020 Share Posted June 12, 2020 It's ridiculous there's no tick box for hiding the effect. Wish they could do the same for Herald auras too. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 12, 2020 Author Share Posted June 12, 2020 > @"Edge.8724" said: > My suggestion would be to leave your character unmerged. Merge only when necessary. I really just want to use the pet skills. Link to comment Share on other sites More sharing options...
wolfyrik.2017 Posted July 1, 2020 Share Posted July 1, 2020 It could certainly be toned down. I don't think PvPers will be suddenly annihilated by a soul beast because it has a less dramatic aura Link to comment Share on other sites More sharing options...
Fueki.4753 Posted July 1, 2020 Share Posted July 1, 2020 I don't think it even works as a visual indicator among all the visual clutter of particle spam. Link to comment Share on other sites More sharing options...
anduriell.6280 Posted July 8, 2020 Share Posted July 8, 2020 > @"Fueki.4753" said: > I don't think it even works as a visual indicator among all the visual clutter of particle spam. The branches surrounding the soulbeast are better indicator than the aura anyway. That aura has to go it serves no purpose. Link to comment Share on other sites More sharing options...
anninke.7469 Posted July 9, 2020 Share Posted July 9, 2020 I believe it's a visual representation of beastly smell. That's what we get for being so close with our pets. We smell. Link to comment Share on other sites More sharing options...
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