iynk.9053 Posted November 7, 2020 Share Posted November 7, 2020 **Repro Steps:** * Login with a Necromancer. * Choose Blood Fiend, Bone Minions, Bone Fiend, Shadow Fiend, and Flesh Golem skills. * Equip 6 Superior Runes of the Undead. * Choose the Death Magic trait line, with Flesh of the Master. * Summon all 6 minions, increasing Toughness by 240. (due to 12 stacks of Death's Carapace) **Expected Behavior:** * Condition Damage should increase by 16.8. (Per the tool tip on Superior Rune of the Undead, we should get +7% of 240.) **Actual Behavior:** * Condition Damage does not increase as Toughness increases. Please fix this bug. Thank you! https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Undead https://wiki.guildwars2.com/wiki/Death%27s_Carapace Link to comment Share on other sites More sharing options...
therealgw.4078 Posted November 8, 2020 Share Posted November 8, 2020 Confirmed. This rune _should _work with all forms of +Toughness increases (food, banners, etc.) but it seems to be broken. Link to comment Share on other sites More sharing options...
onlyasura.1256 Posted November 8, 2020 Share Posted November 8, 2020 +1 I've been using the Renegade runes instead, only because of this bug. Link to comment Share on other sites More sharing options...
Dodo.7526 Posted December 11, 2020 Share Posted December 11, 2020 Did Anet fix this yet? Link to comment Share on other sites More sharing options...
iynk.9053 Posted December 13, 2020 Author Share Posted December 13, 2020 No, this is not fixed yet. I just confirmed using the repro steps in the original post. The bug might be isolated to just the Toughness gained from the Death Magic / Flesh of the Master Trait, because when I consumed a Plate of Spicy Herbed Chicken my Condition Damage increased as expected. I didn't test with Banners, WvW bonuses or other things, but as mentioned it should work with ALL forms of Toughness increases. Link to comment Share on other sites More sharing options...
DaVid Darksoul.4985 Posted December 18, 2020 Share Posted December 18, 2020 That rune only increases off the base/ armor/weapon/trinkets toughness. Was always like that I believe. Link to comment Share on other sites More sharing options...
iynk.9053 Posted December 18, 2020 Author Share Posted December 18, 2020 > @"DaVid Darksoul.4985" said: > That rune only increases off the base/ armor/weapon/trinkets toughness. Was always like that I believe. As mentioned in the prior post, it also works with other forms of temporary Toughness increases such as food buffs. This is 100% a bug that it doesn't work with Death's Carapace. Link to comment Share on other sites More sharing options...
DaVid Darksoul.4985 Posted December 19, 2020 Share Posted December 19, 2020 > @"iynk.9053" said: > > @"DaVid Darksoul.4985" said: > > That rune only increases off the base/ armor/weapon/trinkets toughness. Was always like that I believe. > > As mentioned in the prior post, it also works with other forms of temporary Toughness increases such as food buffs. > > This is 100% a bug that it doesn't work with Death's Carapace. I raised the same point years ago with it not scaling to the extra toughness added when using minions. Was told it was intentional.. Why I was neverinformed. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted December 19, 2020 Share Posted December 19, 2020 Temporary stats given by trait or boons do not count for things that increase another stat in %age. This mechanic behavior was explained 1-2 year ago justifying a fix to Weaver that could abuse such thing. Link to comment Share on other sites More sharing options...
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