Jump to content
  • Sign Up

Improved alacrity.


Veprovina.4876

Recommended Posts

> @"Veprovina.4876" said:

> What's the math on this? How much better is it than just having alacrity?

> 50% stronger but 33% less duration. How much "gain" is that?

>

 

https://wiki.guildwars2.com/wiki/Alacrity

 

TLDR

normal alacrity, lasts full 100% duration. and makes each 1s recharge 1,25s worth of skills

uber alacrity lasts 66,67% duration and makes each 1s recharge 1,5s worth of skills.

 

normal 1s of alacrity gives you 0,25s worth of time for recharge over its duration

improved 1s gets turned in 0,667s and gives you 0,33s worth of time making it ~30% better.

if you have perma alacrity, its even better, since - duration doesnt matter if its always up so its always 50% better.

 

very tldr.

its 30%-50% better

 

Link to comment
Share on other sites

This one’s easy.

 

- Normal alac is +25% recharge rate so it shaves off 0.25s per second.

- Improved alac makes sets alac recharge rate to +50% (not 50% stronger) so it shaves off 0.5s per second

- ~~The penalty only applies to alac that *you* apply to *yourself*~~

 

Let’s grab 6s of alac (assuming you apply it to yourself and w/ no boon dura).

 

- Normal alac gives 0.25 * 6 = 1.5s shaved

- Improved alac gives 0.5* 4 = 2s shaved

- The penalty does not scale and so Improved Alac gets better the more boon dura you have

- ~~If alac is from external source then penalty does not apply~~

 

Edit: actually I’m not sure but w/e lol

Link to comment
Share on other sites

> @"necromaniac.7629" said:

> you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

 

it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity

30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

Link to comment
Share on other sites

> @"Leonidrex.5649" said:

> > @"necromaniac.7629" said:

> > you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

>

> it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity

> 30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

 

dw i got u, 100s CD skill:

 

no alac: recharging 1 CDs/s, 100 / 1 = 100%

normal alac: recharging 1.25 CDs/s, 100 / 1.25 = 80%

uber alac: recharging 1.5 CDs/s, 100 / 1.5 = 66(.67)%

 

assuming u have enough alac to last the whole dura.

Link to comment
Share on other sites

> @"Noodle Ant.1605" said:

> > @"Leonidrex.5649" said:

> > > @"necromaniac.7629" said:

> > > you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

> >

> > it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity

> > 30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

>

> dw i got u, 100s CD skill:

>

> no alac: recharging 1 CDs/s, 100 / 1 = 100%

> normal alac: recharging 1.25 CDs/s, 100 / 1.25 = 80%

> uber alac: recharging 1.5 CDs/s, 100 / 1.5 = 66(.67)%

>

> assuming u have enough alac to last the whole dura.

 

its 66,(6) since its 66,66666666666....

66,(67) implies that the number is 66,676767676767676767

Link to comment
Share on other sites

> @"ASP.8093" said:

> I think the important follow-up is: outside of PvE groups with heavy Firebrand support, how viable is it to keep up 100% coverage on Improved Alacrity?

 

Well Improved Alacrity only affects your character, everyone else gets standard alacrity. Though, with your skills having shorter cooldowns, it benefits everyone as you can give them alacrity more. I think, based on the numbers provided here, that if you have high boon duration, it definitely makes a difference. It's no only about keeping 100% uptime on alacrity - that only ever happens in raids and fractals anyway if your group is stacked. But for something like WvW it also helps a ton seeing as how any alacrity you give yourself with high boon duration will inevitabely overlap with different alacrity sources (like shatters), and might indeed give you skills to work with more often, even if you can't keep it up 100%.

Link to comment
Share on other sites

> @"Leonidrex.5649" said:

> > @"necromaniac.7629" said:

> > you can also overcap boon duration to 133% so you counter the -33% idk how often people do that tho, basically all your skills cool down is halved compared to a quarter when you don't take the trait and have alacrity

>

> it doesnt work like that, 25s cooldown skill recharges is 20s under effect off alacrity

> 30s cd skill recharges in 20s under the effect off uber alacrity, its 50% faster but not half the time, I dont know how to explain it lol, its been like 5-6 years since I delt with math

 

oh wow, the way they named it in-game confuses me

Link to comment
Share on other sites

> @"Veprovina.4876" said:

> What's the math on this? How much better is it than just having alacrity?

> 50% stronger but 33% less duration. How much "gain" is that?

 

**EDIT: EVERYTHING I'VE SAID HERE IS WRONG**

 

Quick math under a 10 second timespan

**NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

**WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

**IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

 

So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

Link to comment
Share on other sites

> @"Terrorhuz.4695" said:

> > @"Veprovina.4876" said:

> > What's the math on this? How much better is it than just having alacrity?

> > 50% stronger but 33% less duration. How much "gain" is that?

>

> Quick math under a 10 second timespan

> **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

>

> So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

 

Interesting!

 

How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

Link to comment
Share on other sites

> @"Veprovina.4876" said:

> > @"Terrorhuz.4695" said:

> > > @"Veprovina.4876" said:

> > > What's the math on this? How much better is it than just having alacrity?

> > > 50% stronger but 33% less duration. How much "gain" is that?

> >

> > Quick math under a 10 second timespan

> > **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> > **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> > **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

> >

> > So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> > However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

>

> Interesting!

>

> How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

 

**EDIT: EVERYTHING I'VE SAID HERE IS WRONG**

 

Unless you overcap boon duration, improved alacrity is always mathematically equivalent to normal alacrity; the choice is just whether or not you get the same boost right now or a bit later -and "right now" is always a good choice: you need the healing now, you need the phantasm now, you need the block now. So improved alacrity is always a good choice.

Link to comment
Share on other sites

> @"Terrorhuz.4695" said:

> > @"Veprovina.4876" said:

> > > @"Terrorhuz.4695" said:

> > > > @"Veprovina.4876" said:

> > > > What's the math on this? How much better is it than just having alacrity?

> > > > 50% stronger but 33% less duration. How much "gain" is that?

> > >

> > > Quick math under a 10 second timespan

> > > **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> > > **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> > > **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

> > >

> > > So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> > > However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

> >

> > Interesting!

> >

> > How does that translate to something like WvW where you don't have 100% upkeep on Alacrity? Does this mean Improved alacrity has no impact there?

>

> Unless you overcap boon duration, improved alacrity is always mathematically equivalent to normal alacrity; the choice is just whether or not you get the same boost right now or a bit later -and "right now" is always a good choice: you need the healing now, you need the phantasm now, you need the block now. So improved alacrity is always a good choice.

 

I see! Yeah, in WvW *"right now"* is very important. Thank you!

Link to comment
Share on other sites

> @"Terrorhuz.4695" said:

> > @"Veprovina.4876" said:

> > What's the math on this? How much better is it than just having alacrity?

> > 50% stronger but 33% less duration. How much "gain" is that?

>

> Quick math under a 10 second timespan

> **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

>

> So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

 

its all wrong. alacrity gives you 25% recharge speed and not 33%

and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER good

Source : https://wiki.guildwars2.com/wiki/Alacrity

 

Link to comment
Share on other sites

> @"Leonidrex.5649" said:

> > @"Terrorhuz.4695" said:

> > > @"Veprovina.4876" said:

> > > What's the math on this? How much better is it than just having alacrity?

> > > 50% stronger but 33% less duration. How much "gain" is that?

> >

> > Quick math under a 10 second timespan

> > **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> > **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> > **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

> >

> > So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> > However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

>

> its all wrong. alacrity gives you 25% recharge speed and not 33%

> and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER good

> Source : https://wiki.guildwars2.com/wiki/Alacrity

>

 

Oh that's even better then! :smiley:

Then it's always good to have it, especially in WvW!

Link to comment
Share on other sites

> @"Leonidrex.5649" said:

> > @"Terrorhuz.4695" said:

> > > @"Veprovina.4876" said:

> > > What's the math on this? How much better is it than just having alacrity?

> > > 50% stronger but 33% less duration. How much "gain" is that?

> >

> > Quick math under a 10 second timespan

> > **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> > **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> > **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

> >

> > So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> > However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

>

> its all wrong. alacrity gives you 25% recharge speed and not 33%

> and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER good

> Source : https://wiki.guildwars2.com/wiki/Alacrity

>

I'll fuck off to the speed of light that's a real pepega moment from me

 

Link to comment
Share on other sites

> @"Terrorhuz.4695" said:

> > @"Leonidrex.5649" said:

> > > @"Terrorhuz.4695" said:

> > > > @"Veprovina.4876" said:

> > > > What's the math on this? How much better is it than just having alacrity?

> > > > 50% stronger but 33% less duration. How much "gain" is that?

> > >

> > > Quick math under a 10 second timespan

> > > **NORMAL CONDITIONS**: 10s of waiting will give you 10s of recharge

> > > **WITH ALACRITY**: Apply 10s of alacrity. 10s of waiting will give you 10s of recharge. Add 30% because alacrity. At the end of the day, you waited 10 seconds to get 13.3s of recharge.

> > > **IMPROVED ALACRITY**: Applying 10s of alacrity will grant you 6.66667s of alacrity. You get 10s of recharge + 6.6s of alacrity * 0,5 => 13.3s of recharge when the 10s end

> > >

> > > So, improved alacrity won't really have any mathematical improvement. Unless you overcap it, 10s of alacrity will always grant you 3.3s of bonus recharge on top of everything you already have.

> > > However, the recharge is more "explosive"; on tight rotations, you will be able to use your skills faster (imagine you're almost dead; activating the healing skill 2s earlier will make the difference), which on its own is already a net gain.

> >

> > its all wrong. alacrity gives you 25% recharge speed and not 33%

> > and improved alacrity doesnt increase its bonus from 25% to 37,5% ( 50% increase ) but TO 50%, so its increased from 25% to 50%. Making it ALWAYS MUCH better then normal alacrity and sometimes UBER good

> > Source : https://wiki.guildwars2.com/wiki/Alacrity

> >

> I'll kitten off to the speed of light that's a real pepega moment from me

>

 

Hey at least you learned something new! No shame in being wrong. :smile:

Link to comment
Share on other sites

current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.

People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

Link to comment
Share on other sites

> @"lare.5129" said:

> current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.

> People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

 

This doesn’t make much sense. The penalty is only applied to the chrono(s) who take uber alac, who over-compensate for it anyway by shattering normally (via flow of time).

 

Even if uber alac expires, it will *always* recharge more than sad alac would have anyway.

 

SoI extends boons on other people so whether or not you have alac is irrelevant... if you *really* need to extend alac on yourself, you can shatter just before it activates and get 3s of uber alac instead of 3s sad alac?

Link to comment
Share on other sites

> @"Noodle Ant.1605" said:

> > @"lare.5129" said:

> > current inpr. alacrity you always should set disabled. It cut alacrity uptime if you select it. Most people don't worry about it, or don't check it .. Wiht disabled trai you can keep bettter uptime, and don't push SoI onfly for quickenss if alacrity gone.

> > People see green numbers, boon, and happy. And only after some time if you overskilled you can try that imps alacrity ..but it uselees I am sure.

>

> This doesn’t make much sense. The penalty is only applied to the chrono(s) who take uber alac, who over-compensate for it anyway by shattering normally (via flow of time).

>

> Even if uber alac expires, it will *always* recharge more than sad alac would have anyway.

>

> SoI extends boons on other people so whether or not you have alac is irrelevant... if you *really* need to extend alac on yourself, you can shatter just before it activates and get 3s of uber alac instead of 3s sad alac?

 

and to top it off its flat 33% reduction, if you have 150% boon duration it will turn into 117% so its not even that damaging to the uptimes unless you have NO boon duration, and then you are not even buff chrono so you dont run signet

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...