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Critique about AT viewership structure


ramorambo.6701

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The question is simple, why can't anyone but partners watch the monthly AT matches?

While this may seem like a non-important issue, it IS important, gw2's pvp is always shifting and full of innovations, there are semi-competitive tourneys every day, but right now the only way to see competitive gameplay is through AT streams, wich people may or may not know about, or might just entirely miss since they're on another platform outside the game.

To furthermore prove my point i want to point out that most new build are shown only there, and most of the time, i, and many others watch AT not only for the gameplay, but also to learn and try new builds, wich is very impractical to do if the streamer forgets to show the build [or if he simply refuses to do that](https://clips.twitch.tv/FancyUgliestArmadilloShadyLulu-ltLh5cl0bWSE8q0K) .

What i'm trying to say is that gw2 pvp is a really competive enviroment, the difference of skill between a silver and plat player is abysmal, and so it is between a plat1 and a plat 2/3, and right now people just do not have a simple way to access to actual competitive material. Wich is a terrible thing in such a competitive enviroment, because making hard to even have acces to the knowledge you need to improve, results in big gaps between the playerbase skill, and with a playerbase as little as right now the matchmaking is affected heavly.

To make a comparison, in WoW Arena world championship they literally made an interactive site that shows in real time builds and equip of those who are playing.

I am of course using WoW just to make an example but AT should at least be free to watch indipendently in some way, shape, or form, or if that's REALLY impossible to reprogram AT LEAST make it public with reserved slot for streamers.

 

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> @"ramorambo.6701" said:

> The question is simple, why can't anyone but partners watch the monthly AT matches?

 

1. Too many people would use the function to cheat while in voice coms with their friended teams. IE: "Guys, the Thief is stealth and he is going to far for a decap right now." or "The Support just burnt all his CDs to save the Herald. Burst the Support right now." This would happen while they watch the screens of other teams in real time. I'm sure some people have already done this.

2. Allowing everyone to watch from in-game would kill stream views, and streamers are free commercialism for the game. When streamers stream, people who do not yet own the game can watch the stream and potentially become interested in playing the game.

 

 

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> @"Trevor Boyer.6524" said:

> > @"ramorambo.6701" said:

> > The question is simple, why can't anyone but partners watch the monthly AT matches?

>

> 1. Too many people would use the function to cheat while in voice coms with their friended teams. IE: "Guys, the Thief is stealth and he is going to far for a decap right now." or "The Support just burnt all his CDs to save the Herald. Burst the Support right now." This would happen while they watch the screens of other teams in real time. I'm sure some people have already done this.

> 2. Allowing everyone to watch from in-game would kill stream views, and streamers are free commercialism for the game. When streamers stream, people who do not yet own the game can watch the stream and potentially become interested in playing the game.

>

>

 

It wouldn't kill twitch viewership at all, those who will watch ingame will always be a minority in regards to those who watch in on twitch.

There would be a benefit however in the playerbase overall knowledge and quality of life, resulting in more people playing thus more viewership and population in the long term

> @"bluri.2653" said:

> Because theres no possibility of having a delay so in other words it can be exploited.

 

Yeah i remember when i first readed this explanation, wich was probably more than 6 years ago, what i was implicitly suggesting was finding another solution around that or just redesigning how the spectating works, pvp has been declining since day1 and it's main structure has never really had a rework.

Most of the work on keeping the pvp scene alive is coming from the community, the point of my thread is to solicit anet of doing his part of it.

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Actually i still think Anet loses opportunity here, to make tournaments popular.

Yes it could create situations where people will cheat, watching another team and reporting to opponents, and i do not have any suggestions how to work around that.

But it probably could be done somehow, and people interest would be raised that way, you watch few tournaments and then you want to participate yourself,more popular they become more people would join.

 

BTW, AFAIK last tournament was yesterday 27.FEB, and after quick google search i could not find any recording of that, i still cant understand if they even try to popularize tournaments, as it looks fail from marketing perspectives.

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> @"Trevor Boyer.6524" said:

> > @"Raiden The Beast.3016" said:

> > Gw1 always had this future

>

> And I'm sure learned that teams use it to cheat, to read what the other team is doing via some remote guy in their voice chat who's job is to watch the other team.

 

Dota 2 and many others game work around this issue showing a delayed recording of the game, still from what i understand it's not possible to replicate this 1:1 but there is surely some work around to make it happen, like, idk a downloadable replay? Or maybe make it like wow, that you can have access to the users information and have someone casting them on the ufficial gw2 channel in a proper manner, showing builds and making a more new-user friendly enviroment?

what is realy needed is some work or feedback from anet side with the purpose of making pvp more accessible and informative than now

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In Guild Wars 1, The observe mode was essentially a recording, that went live after the match was already played. GW1's Obs system was just superior in every way to the current obs system...I don't understand why they couldn't just do that for Gw2, but whatever at this point it's just too late...they had a decade to implement the system and they gave us this one instead.

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> @"Trevor Boyer.6524" said:

> > @"Raiden The Beast.3016" said:

> > Gw1 always had this future

>

> And I'm sure learned that teams use it to cheat, to read what the other team is doing via some remote guy in their voice chat who's job is to watch the other team.

 

Gw1 has a delay function, everybody has a possibility to watch any competitive game in ADH/GVG when the match was done

 

What ever ... dead game anyway , who cares

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Would it actually be better to watch a recording, by yourself, several hours/days after the event? There's alot to be said for the hype and communal feel of watching a match with a large group of other people 'live', with commentary, banter etc. Pretty much every sport is best watched live. As long as there are streamers actually streaming, this setup is fine.

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> @"Ragnar.4257" said:

> Would it actually be better to watch a recording, by yourself, several hours/days after the event? There's alot to be said for the hype and communal feel of watching a match with a large group of other people 'live', with commentary, banter etc. Pretty much every sport is best watched live. As long as there are streamers actually streaming, this setup is fine.

 

The live streaming excitement part is true, yet again the easy solution is just make the streamer cast the delayed version of the game if that's the case.

Also i already said the reasons about why the streamer- only version is not good and why a replay system or delay would actually help:

> @"ramorambo.6701" said:

 

> To furthermore prove my point i want to point out that most new build are shown only there, and most of the time, i, and many others watch AT not only for the gameplay, but also to learn and try new builds, wich is very impractical to do if the streamer forgets to show the build [or if he simply refuses to do that](https://clips.twitch.tv/FancyUgliestArmadilloShadyLulu-ltLh5cl0bWSE8q0K) .

> What i'm trying to say is that gw2 pvp is a really competive enviroment, the difference of skill between a silver and plat player is abysmal, and so it is between a plat1 and a plat 2/3, and right now people just do not have a simple way to access to actual competitive material. Wich is a terrible thing in such a competitive enviroment, because making hard to even have acces to the knowledge you need to improve, results in big gaps between the playerbase skill, and with a playerbase as little as right now the matchmaking is affected heavly.

 

 

 

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> @"JusticeRetroHunter.7684" said:

> In Guild Wars 1, The observe mode was essentially a recording, that went live after the match was already played. GW1's Obs system was just superior in every way to the current obs system...I don't understand why they couldn't just do that for Gw2, but whatever at this point it's just too late...they had a decade to implement the system and they gave us this one instead.

 

Thats one of my biggest problem with GW2 aswell, there were so many things that GW1 got right that could have been just copy-pasted into GW2... yet basicly nothing made it into the sequel. Sometimes I feel like this game should not even be called Guild Wars 2....the game is not about guilds, certainly not the guild wars, and it barely borrows anything from GW1. "Adventures in Tyria" - sounds lame and fits perfectly. Sign my petition and togheter we'll achive... NOTHING!

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iirc the spectator function for tournaments works like the spectator function in custom arenas, in that there is actually a limit to how many people can join and spectate. so If this function was open to the public, often streamers would be unable to cast games due to the lobby's being full.

 

so this plus cheating are the main reasons.

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> @"Ragnar.4257" said:

> Would it actually be better to watch a recording, by yourself, several hours/days after the event? There's alot to be said for the hype and communal feel of watching a match with a large group of other people 'live', with commentary, banter etc. Pretty much every sport is best watched live. As long as there are streamers actually streaming, this setup is fine.

 

Sorry but not everyone likes a bumbling streamer to yell and scream their coverage of a match, only watching X guys for 3 seconds then switch to other x guy for 3 seconds and then talking about stuff that you don't really care about or need to hear.

 

The key difference between gw1 and gw2 obs systems is essentially choice. I can choose to watch player A or player B the entire match...I can choose to watch this match, that match or that match, and i can choose to watch said match at any time. Gw2 choice hierarchy is the opposite really...You have no choice and you are at the mercy of what someone else decides they want to show you, if they decide to do it at all.

 

 

 

 

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