Taygus.4571 Posted October 30, 2017 Share Posted October 30, 2017 Exactly. .It's simple to repair in every other part of the game bar story instances. I already don't want to die. Most people don't play wanting to die....dieing isn't exactly fun, broken armor or no. It's not like I run at a boss and just sit there. ..breaking armor doesn't help....it actually makes it harder..to you know. .not die. Which makes for a very odd "discouragement". But back on your comment on how simple it os to repair. If it's so simple and free (though gem repair canisters aren't free).. .how is it much of a discouragement? And also I said it was pointless in regards to a specific instance and there are many like it. Link to comment Share on other sites More sharing options...
TexZero.7910 Posted October 30, 2017 Share Posted October 30, 2017 It's a punishment to prevent rez rushing to victory. It's also supposed to make the user stop and re-evaluate things, but clearly that's not happening. Link to comment Share on other sites More sharing options...
IndigoSundown.5419 Posted October 30, 2017 Share Posted October 30, 2017 > @Taygus.4571 said: > > It's more likely an attempt to sell repair canisters for gems I find this unlikely. There are far too many ways to repair for free for this to be the case, which makes repair canisters a frivolous convenience item, not anything close to an imperative. It's far more likely that it was much easier to just eliminate the cost rather than modify the process by which armor becomes damaged. Link to comment Share on other sites More sharing options...
Alanar.9854 Posted October 31, 2017 Share Posted October 31, 2017 They make you cry in Hearts and Minds when doing the migraine achievement. Link to comment Share on other sites More sharing options...
Tiny Doom.4380 Posted October 31, 2017 Share Posted October 31, 2017 > @Ayrilana.1396 said: > Maybe that irritation of not having repair anvils in story instances is the entire point to incentivize you to... you know... not die. Kind of like having to respawn at an unlocked WP rather than automatically being revived 30 seconds later where you died. It’s simply a penalty to incentivize better play. No-one but you either knows or cares whether you play well or badly in a solo instance. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted October 31, 2017 Share Posted October 31, 2017 > @Ayrilana.1396 said: > Maybe that irritation of not having repair anvils in story instances is the entire point to incentivize you to... you know... not die. Kind of like having to respawn at an unlocked WP rather than automatically being revived 30 seconds later where you died. It’s simply a penalty to incentivize better play. You have plenty of time dude. Good for you. Link to comment Share on other sites More sharing options...
Fallesafe.5932 Posted October 31, 2017 Share Posted October 31, 2017 > @wrathmagik.3518 said: > You don't even have to pay for it, and armor breaking and tracking down a repair guy when it does happen is just a pain. > > Why not just remove it? Seems like something a progressive MMO like gw2 would do away with. > @wrathmagik.3518 said: > You don't even have to pay for it, and armor breaking and tracking down a repair guy when it does happen is just a pain. > > Why not just remove it? Seems like something a progressive MMO like gw2 would do away with. It's just another annoyance to incentivive gem-buying and gold-dumping for single use and endless repair canisters/contracts. The only people who pay it any mind are the ones who can't afford them (which seems to be working as intended). The idea that it's to prevent players from throwing bodies at a mob sounds good in theory. But, 99% of the time, a mob's health-bar would regenerate to full before a solo player could repair and come back. And zergs are hurr durr guaranteed to win by force of sheer numbers (whether their gear works or not). Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted October 31, 2017 Share Posted October 31, 2017 If armor repairs are annoying and a time waste, then don't waste time by dying? If you don't die, then armor repairs can't be annoying. Link to comment Share on other sites More sharing options...
Phil.7369 Posted October 31, 2017 Share Posted October 31, 2017 It used to cost a couple of Silver years ago to repair, but Anet listened to feedback and removed the cost, just like they decreased Waypoint costs. Now I'm not sure what the point is... to sell Repair Canisters? If any one actually buys these things. I guess they just left it there cause people haven't complained enough yet. Maybe if we do they might remove Repairing all together :) Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted October 31, 2017 Share Posted October 31, 2017 If repair costs are becoming so annoying, there's really just two options: Play more carefully/better or complain about it It really just is psychological incentive of the lower bar to become a better player in general. They removed the cost because it was too punishing for alot of players. A annoyance and timewaste is exactly what it's supposed to be. It's not so much that it's punishing but it's not too little that dying doesn't mean anything. People saying now it doesn't mean anything already, means that removing it or not shouldn't make a difference then. :P Link to comment Share on other sites More sharing options...
Taygus.4571 Posted October 31, 2017 Share Posted October 31, 2017 > @FrizzFreston.5290 said: > If repair costs are becoming so annoying, there's really just two options: > > Play more carefully/better > or > complain about it > > It really just is psychological incentive of the lower bar to become a better player in general. > > They removed the cost because it was too punishing for alot of players. A annoyance and timewaste is exactly what it's supposed to be. It's not so much that it's punishing but it's not too little that dying doesn't mean anything. > > People saying now it doesn't mean anything already, means that removing it or not shouldn't make a difference then. :P It doesn't make much difference to me. I was just adding my voice in that In some instances I finish in undies. .. I don't care if I don't care if I continue doing that. I find it amusing. But none of it changes that the only way repair in story instances is canisters. .and really something should be done about that in particular Link to comment Share on other sites More sharing options...
Deihnyx.6318 Posted October 31, 2017 Share Posted October 31, 2017 I miss the good old 60% hp penalty, it was a great incentive to actually play properly. Link to comment Share on other sites More sharing options...
Omar Aschi Popp.7496 Posted October 31, 2017 Share Posted October 31, 2017 I actually want the repair cost brought back. Link to comment Share on other sites More sharing options...
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