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Official Mount Adoption Feedback Thread [merged]


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> @"Ayumi Spender.1082" said:

> > @Deihnyx.6318 said:

> > > @"Substance E.4852" said:

> > > > @Myrdreth.6829 said:

> > > > And you can get mount adoption by converting gold to gems.

> > >

> > > ~3186g to ENSURE you get what you want.

> > >

> > > Totally the same thing.

> >

> > Actually yes.

> > What would happen if they were unlockable likes dyes or mini pet?

> > Lots of people would get the junk skin kitten worth nothing, a few would get the rare skins worth the perma frost, and you would need to pay 1k+ for the rare skins you want.

> > Other people having to gamble the rare skin for you means you would likely end up having to pay a huge amount anyway. Amount that... you can also buy with gems.

> >

> > You don't get super prenium skins for cheap, especially so soon after the first mount skins got released. They are smart for capitalizing on that. It's what pays living seasons and future expansions.

>

> Honestly? If those mount skins were purchasable in the trading post for people who did not like what they got, this would have never been a problem/issue at all.

> Those that don't want RNG pay whatever they want for the skins they like.

> Like if they want the "Cooked Chicken Griffon" skin or the "I'm on a doggy Jackal" skin or "My little Griffy Sparkling" skin, then let them.

> If someone wants the "tacky and plain" skimmer recolours, even if a lot might not and the skins start to worth like 1 copper in the trading area... so be it. Everyone would be happy.

 

Not saying it wouldn't be better, but you still wouldn't get a super rare skin for the equivalent of 400 gems, by simple rule of offer/demand. If there's not enough gamblers getting the rare skins, they will get very expensive.

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> @thesilverdragoon.3078 said:

> I think my favorite part is there was a thread about the rng for black lion chests recently. It's like Anet read it and said "Hey guys, this will be a really great troll" (Which most likely isn't the case). I would be more supportive of the rng for mounts if the mount skins were actually interesting. They are all just recolors with minor model changes, AKA stuff a novice modeler can create in like 2-3 hours per skin. I'll definitely buy up that jackal skin for 2000 gems because it looks cool, but the other skins will just be bought with gold to gems every once in a while.

 

Jesus Christ. In case the rest of you haven't noticed, the 2000 gem skin is only palatable because of the perceived lack in value of the rng skins. Don't fall for that trap. 2000 gems is ridiculous.

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> @Swagger.1459 said:

> > @Kheldorn.5123 said:

> > What price? Because one person can buy 400 gems and get the one skin they want or the other may be required to buy 9600 gems to get the same skin.

> >

> > These mounts don't have single price, so you can;t tell they are worth their price.

>

> All the skins are AWESOME!!! Don’t worry about gems, just buy them and enjoy!!!

 

Did ANet pay you to make this statement? Seriously, there are people for whom 120 EUR is a lot of cash. Most people, actually. It's a total rip-off.

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> @Deihnyx.6318 said:

> > @"Red Queen.7915" said:

> > > @Deihnyx.6318 said:

> > > It's what pays living seasons and future expansions.

> >

> > No? The money we pay for the expansion is what pays for the expansion. And the Living World is their way to keep players interested so that they buy the next expansion - an investment that will pay off in the future.

> > This is one of the flimsiest excuses people could possibly make for this stuff. If this were true, we'd get the expansions for free, as well as the base game. But we don't. So no, this doesn't "pay for" anything.

>

> You can't realistically assume this is enough money to cover 2 years of server costs, employees, living seasons and all.

> This isn't wow, there isn't a monthly subscription.

> That the RNG methods are put in question is fair, but they absolutely need to cash on skins to maintain the game, there's absolutely no doubt about that.

>

> Seriously, no. Not a flimsy excuse, just reality.

 

Do you have the math for that? Because until someone can break this down for me in a way that makes sense, I will assume that when I pay for the product, I pay for the product, and not for a vehicle to pay more money for the product in the long run. Which is the point at which you introduce a subscription fee, if you really need that steady monthly income.

And if your business model really is "support the game in-between expansions with a cash shop", then make it a shop, and not a glorified casino.

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> @Deihnyx.6318 said:

> > @"Ayumi Spender.1082" said:

> > > @Deihnyx.6318 said:

> > > > @"Substance E.4852" said:

> > > > > @Myrdreth.6829 said:

> > > > > And you can get mount adoption by converting gold to gems.

> > > >

> > > > ~3186g to ENSURE you get what you want.

> > > >

> > > > Totally the same thing.

> > >

> > > Actually yes.

> > > What would happen if they were unlockable likes dyes or mini pet?

> > > Lots of people would get the junk skin kitten worth nothing, a few would get the rare skins worth the perma frost, and you would need to pay 1k+ for the rare skins you want.

> > > Other people having to gamble the rare skin for you means you would likely end up having to pay a huge amount anyway. Amount that... you can also buy with gems.

> > >

> > > You don't get super prenium skins for cheap, especially so soon after the first mount skins got released. They are smart for capitalizing on that. It's what pays living seasons and future expansions.

> >

> > Honestly? If those mount skins were purchasable in the trading post for people who did not like what they got, this would have never been a problem/issue at all.

> > Those that don't want RNG pay whatever they want for the skins they like.

> > Like if they want the "Cooked Chicken Griffon" skin or the "I'm on a doggy Jackal" skin or "My little Griffy Sparkling" skin, then let them.

> > If someone wants the "tacky and plain" skimmer recolours, even if a lot might not and the skins start to worth like 1 copper in the trading area... so be it. Everyone would be happy.

>

> Not saying it wouldn't be better, but you still wouldn't get a super rare skin for the equivalent of 400 gems, by simple rule of offer/demand. If there's not enough gamblers getting the rare skins, they will get very expensive.

 

The problem is that for people interested in the skins to keep, not everyone wants the "super rare skin".

Like my case with miniatures, I use Mini Toxic Spider Queen. That's the one that fits me perfectly. It's one of the "cheaper than dirt" minis too.

 

What I'm getting at is that if let's say someone wish they could get one of the "barely changed" Skimmer mounts and not want the super rare sparkly Griffon... they're stuck with it still and no matter how rare it is, it would be a skin they would probably never use even if it's rare.

 

I got the Fallen Balthazar outfit that people crave. I never use it as it looks horrible on me, but I'm stuck with it. Another mini I got is one of the expenive ones on the AH that I got from one of those free boxes from the Gem Store months ago. The Mini Molten Firestorm. People might want it. I don't. The problem of course I got it free so it was account bound so I had to keep it. That's fine, but if I could've sold it, I would've as I have no use for it.

 

The RNG and being stuck with a skin you might never want or use no matter how rare it is is not a good set up.

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> @"Red Queen.7915" said:

> > @Deihnyx.6318 said:

> > > @"Red Queen.7915" said:

> > > > @Deihnyx.6318 said:

> > > > It's what pays living seasons and future expansions.

> > >

> > > No? The money we pay for the expansion is what pays for the expansion. And the Living World is their way to keep players interested so that they buy the next expansion - an investment that will pay off in the future.

> > > This is one of the flimsiest excuses people could possibly make for this stuff. If this were true, we'd get the expansions for free, as well as the base game. But we don't. So no, this doesn't "pay for" anything.

> >

> > You can't realistically assume this is enough money to cover 2 years of server costs, employees, living seasons and all.

> > This isn't wow, there isn't a monthly subscription.

> > That the RNG methods are put in question is fair, but they absolutely need to cash on skins to maintain the game, there's absolutely no doubt about that.

> >

> > Seriously, no. Not a flimsy excuse, just reality.

>

> Do you have the math for that? Because until someone can break this down for me in a way that makes sense, I will assume that when I pay for the product, I pay for the product, and not for a vehicle to pay more money for the product in the long run. Which is the point at which you introduce a subscription fee, if you really need that steady monthly income.

> **And if your business model really is "support the game in-between expansions with a cash shop", then make it a shop, and not a glorified casino**.

 

YES! THIS! So much this! Oh my god, please...

 

And on that note, I also hate limited time sales. Just put every gemstore item into the gemstore and I will guarantee you, that I will buy a lot of those items as fast as possible.

 

edit: typo

 

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> @"Ayumi Spender.1082" said:

> The problem I see is that this won't get changed. No matter how much anyone complain or protest against it, it won't change.

> When I'm seeing so many people changing from normal mounts to these new atrocious things one by one in Lion's Arch and even the ones I see say "I GOT THE BEST SKIN" which is the wold Jackal, you know very well the chances of them getting that one on the 1st pull is literally 1 out of 31.

>

> They've gotten enough people to play into this thing that it doesn't matter what we think and it will continue on like this.

> I'm sure they're more thinking on, "Sheesh, we should've done this with the gliders since day 1."

 

It is true, but by the very token, I spent **a lot** on this game because I like the company and the more honest business practices they used to implement. I have to imagine losing that loyalty revenue is really going to hurt. But maybe I'm just being wishful.

 

Might be time to call JimSterlingSon

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_Moin @ANet and all you out there_

 

Really, you've made some _awesome_ mount-skins there ANet, ty. Some aren't to my liking, but so is 'linking something' anyway, isn't it?

This is cool, you've introduced mounts, you made the awesome new **PoF** and I'm one of those fans who really likes to get the lil 'extra', special edition with a collectible for my shelf.

And here it starts – or ends – well, it's up to you ANet if you wanna go down the WoW path of squeezing the fans and milk them till they look like an old mummy from Jokos Army.

 

I'd really love to buy a skin, maybe two or three, because some are really mad designs (star-shiny-sprinkly-fire somethings anyone? yeah, everybody likes such things).

Good and special designs take work countless hours, I know that, because I am a designer myself.

But stepping into the Loot-Box gamble thingy. Nope.

 

**400 Gems**, thats **5€** in EU for a RANDOM skin?

**9600 Gems**, which is **120€** for all – because I need to buy this package, because maybe it's the last one to get which I favour.

Otherwise **12.000 Gems** for a gambling with the _400-Option_, well, because since I may have drowned already _2000 Gems_, I'm not gonna buy the _9600-Option_, I'll need to gamble on like a junkie, chasing the machines in some shady Las Vegas casino.

 

GW separates itself from the others by listening to the players & not squeezing them every month for playing.

So developing needs time, money etc., so I'm ok with giving a lil extra in the Gem-Shop. Because it's extra and fun and I'm supporting you developers (to make more of the cool stuff).

Anyhow... but by upping the price & generating the **'I REALLY WANT THAT THINGY'** effect... that's really not ok.

 

**Really ANet? This is how you wanna go on?!**

 

 

sincerly,

 

_Kronos Dunstklinge_

 

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This reminds me of a dumb thing Blizzard did years ago on the WoW forums. They wanted to have your real name show on the forums when you talked there. Needless to say, it was a bad idea, and the forums exploded on them. Over 600 pages in an hour saying no, it is bad idea. I think overall it was 2000 pages of that before they closed the thread down all within a single day.

 

There is hope here if enough chime in and say no this is a bad idea.

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I have no issues whatsoever with supporting you guys by buying things for Gems in your Gemstore.

 

I do however, have massive objections towards gambling for items.

 

Make these mount skins directly available for Gems without the gambling aspect tacked onto them. It really puts you in a horrible light and I won't lie that I am both saddened and disappointed in this change in direction towards your premium content...

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There used to be a way to achieve most of the gem store items in game, or at least a version...

 

I find myself playing less and less as when i login i see new items that look cool yet im not able to spend £30 on gems to get them, this becomes really off putting, and a little depressing and sad.. so i just dont login really :(

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> @Mea.5491 said:

> I actually liked the Halloween mount skin set because I knew what I paid for and it was guaranteed! But I am NOT going to waste my money on RNG and get a random skin I don't even like.

 

Exactly this.

 

I have no objections towards _buying_ premium content, but I have massive objections towards _gambling_ for it.

 

Anet just became a lesser company/developer in my eyes.

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> @Tomahawk.7361 said:

> > @"Ayumi Spender.1082" said:

> > The problem I see is that this won't get changed. No matter how much anyone complain or protest against it, it won't change.

> > When I'm seeing so many people changing from normal mounts to these new atrocious things one by one in Lion's Arch and even the ones I see say "I GOT THE BEST SKIN" which is the wold Jackal, you know very well the chances of them getting that one on the 1st pull is literally 1 out of 31.

> >

> > They've gotten enough people to play into this thing that it doesn't matter what we think and it will continue on like this.

> > I'm sure they're more thinking on, "Sheesh, we should've done this with the gliders since day 1."

>

> It is true, but by the very token, I spent **a lot** on this game because I like the company and the more honest business practices they used to implement. I have to imagine losing that loyalty revenue is really going to hurt. But maybe I'm just being wishful.

>

> Might be time to call JimSterlingSon

 

That is the problem I'm worried on actually. Like yes, they might get a good profit out of this, but what will happen in the long run? If you get a splerg of people spending on this quickly, but you get many deciding to stop supporting... it can bite you hard in the end.

 

Not saying the business practices were good or bad in something like let's say Pokémon GO, but less than a year after it came out and people did spend a ton on it, the game is mostly dead as people was not liking the slow updates and the attitude the company treated it's customers that most of that incoming money depleted.

 

GW2 is not a mobile game by any means (not even if you use a laptop), but if it does go down because of these kind of practices... that's really really bad and sad.

I sometimes wonder though on those that kind of think up these ideas for companies... sometimes it work... sometimes it backfires... is it really worth the risk when you already had a steady flow of money coming in from your original practices?

Who are these new people with these lootbox ideas?

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