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Daybreak, Hero of Ishtan (Spoiler)


narcx.3570

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> @"Chorne.8195" said:

> The thing I don't understand about this is that Sea of Sorrows says that you can't use magic without a weapon focus. In the scene where Cobiah is attacked on the docks by bandits or something or other, one of them, ( an elementalist, ) pins down Cobiah's companion, I think losing his first weapon, and remarks it's such a pity or something that you can't use magic without a magical focus, pulls out a focus, because of course Elementalists can use multiple weapons, and gives the guy serious burns.

> I can't remember specifics. I lost my copy so I can't provide a quote. But I do remember reading that.

> So why the hell can my Elementalist burn through metal bars on a whim with nothing but rags?

 

I mean, I dunno lore-wise, but game-wise you can definitely still use Conjure Flame Axe even if you don't have a weapon equipped.

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> @"Chorne.8195" said:

> The thing I don't understand about this is that Sea of Sorrows says that you can't use magic without a weapon focus. In the scene where Cobiah is attacked on the docks by bandits or something or other, one of them, ( an elementalist, ) pins down Cobiah's companion, I think losing his first weapon, and remarks it's such a pity or something that you can't use magic without a magical focus, pulls out a focus, because of course Elementalists can use multiple weapons, and gives the guy serious burns.

> I can't remember specifics. I lost my copy so I can't provide a quote. But I do remember reading that.

> So why the hell can my Elementalist burn through metal bars on a whim with nothing but rags?

 

That came up in [an interview.](http://www.guildwars2roleplayers.com/forum/page/1/m/2737230/viewthread/9902543-2rps-lore-interview-arenanet) Basically, a hundred years ago they thought you needed a focus, but you don't. It just makes things easier. (How that squares with being able to use magic without weapons all the way back in GW1 isn't clear, but...)

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  • 2 weeks later...

> @"Aaron Ansari.1604" said:

> > @"Yereton.8647" said:

> > > @"Donari.5237" said:

> > > It absolutely delighted me when I picked the lock. Then I went in again to help a friend with story and his warrior just busted the door open and I realized this was another profession-specific thing like in Head of the Snake and I was very happy! Went in a third time to help another friend and her mesmer Blinked through the bars (or portaled, could be). This was a wonderful part of the story thanks to the nod to professions.

> >

> > What was the profession-specific thing in Head of the Snake?

>

> It wasn't one thing that everyone interacted with in different ways, like this time, but there were a few things in the final instance that particular professions could get in on. Engineers could repurpose enemy turrets, rangers could charm a mini-boss dog, thieves could pick a door that other professions had to use a foot key on... I think there were probably a couple others, but I'd bet they're on the wiki page.

>

> EDIT: Just checked, and necros can claim the minions of a different mini-boss.

 

It's worth noting that non-thieves can get an NPC to pick the lock instead of using the foot key. Thieves just get to pick the lock themselves.

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> @"Yereton.8647" said:

>

> > @"Aaron Ansari.1604" said:

> > > @"Yereton.8647" said:

> > > > @"Donari.5237" said:

> > > > It absolutely delighted me when I picked the lock. Then I went in again to help a friend with story and his warrior just busted the door open and I realized this was another profession-specific thing like in Head of the Snake and I was very happy! Went in a third time to help another friend and her mesmer Blinked through the bars (or portaled, could be). This was a wonderful part of the story thanks to the nod to professions.

> > >

> > > What was the profession-specific thing in Head of the Snake?

> >

> > It wasn't one thing that everyone interacted with in different ways, like this time, but there were a few things in the final instance that particular professions could get in on. Engineers could repurpose enemy turrets, rangers could charm a mini-boss dog, thieves could pick a door that other professions had to use a foot key on... I think there were probably a couple others, but I'd bet they're on the wiki page.

> >

> > EDIT: Just checked, and necros can claim the minions of a different mini-boss.

>

> Oh yeah! I remember that! I noticed it that with my ranger I stole an enemies pets!

 

Here's hoping that in the next episode Revenants will be able to channel the power of Eir Stegalkin from the Mists to get Brahm to stop being such an emo megastar.

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