paddystar.2879 Posted December 7, 2017 Share Posted December 7, 2017 People have already claimed it for deimos, but with the recent dhuum preevent it took to another level: preevents are just beyond annoying. Sure, on deimos challange mote the performance at the prevent took an effect on the fight, but on normal mode it often just annoys people. These prevents are there to teach people mechanics and i think vale guardian does it perfect. You learn each mechanic through 1 miniboss and after you killed them, you can just retry the boss if your group wipes. On Deimos normal mode it teaches the mechanic of ghosts, but after the first kill it does not really server any purpose. Sure, if a new group would kill deimos for the 1st time they may have problems with killing statues at the same time, but after even a new group did it 1 time succesfully the preevent has no use. On Dhuum the prevent teaches the mechanics pretty well, but there is no reason to repeat if every time your group wipes. Dhuum has an excellent fight but the prevent tends to kill the concentration on groups even more after doing multiple tries. And once a player accidentally dies at the start of the fight it just pisses off 9 people since they have to redo this prevent. I really think the Deimos normal mode, and both Dhuum normal and challange mote should change to one time just like vale guardian! Link to comment Share on other sites More sharing options...
Chris McSwag.4683 Posted December 8, 2017 Share Posted December 8, 2017 Agreed, or at least halved in time. 2+ min for each pre event is garbage, especially given how difficult the cm is on dhuum Link to comment Share on other sites More sharing options...
crosknight.3041 Posted December 8, 2017 Share Posted December 8, 2017 Yeah pre-events in daimos and dhuum are annoying: xeras is also annoying Link to comment Share on other sites More sharing options...
paddystar.2879 Posted December 8, 2017 Author Share Posted December 8, 2017 > @"crosknight.3041" said: > Yeah pre-events in daimos and dhuum are annoying: xeras is also annoying to be honest i never felt like the xera islands were a preevent because i did have an effect on the fight (like deimos CM). Depending on your speed you would have less time to fight xera (or less time until enrage began). Even though you are technically correct (2 islands serve to teach mechanic) i do not believe that the preevent should be removed. But i guess same applies to deimos fight after all, so myabe both events are fine. Dhuum pre-event on the other hand has a fixed timer until it starts and it feels much more like purely teaching about the fight's mechanic (just as vale guardian). I can understand that designwise it would make more sense that dhuum would just send his minions to slay the reapers until realizing that he has to do it himself, but gameplaywise it is just killing nerves when you have to deal with the preevent every time you wipe at trying challange mote. I hope the team decides to hotfix the dhuum preevent to be like vale guardian, even if they have to think about a smart way of starting the fight then. Link to comment Share on other sites More sharing options...
Faaris.8013 Posted December 8, 2017 Share Posted December 8, 2017 @OP can you change the title to read "pre-events" or something like it? I only figured out what you are talking about when I read the first reply to your post. I thought raids are preventing people from doing something but that didn't make any sense ^^ Link to comment Share on other sites More sharing options...
paddystar.2879 Posted December 28, 2017 Author Share Posted December 28, 2017 > @"Faaris.8013" said: > @OP can you change the title to read "pre-events" or something like it? I only figured out what you are talking about when I read the first reply to your post. I thought raids are preventing people from doing something but that didn't make any sense ^^ Thanks for that, should have seen it myself Link to comment Share on other sites More sharing options...
narcx.3570 Posted December 29, 2017 Share Posted December 29, 2017 > @"crosknight.3041" said: > Yeah pre-events in daimos and dhuum are annoying: xeras is also annoying I like Xera's pre-event, it really lets you figure out if you're gonna need to replace some of your PUGS right away before they wipe you with the Bubble or at the Split later on. Also, I don't get the hate for Deimos'... It takes like 20 seconds tops. But yeah, Dhuum's takes an eternity. They should just get rid of it entirely for CM, cuz nobody trying CM needs to "see" the mechanics. Link to comment Share on other sites More sharing options...
marelooke.9708 Posted January 2, 2018 Share Posted January 2, 2018 > @"narcx.3570" said: > > @"crosknight.3041" said: > > Yeah pre-events in daimos and dhuum are annoying: xeras is also annoying > > I like Xera's pre-event, it really lets you figure out if you're gonna need to replace some of your PUGS right away before they wipe you with the Bubble or at the Split later on. > > Also, I don't get the hate for Deimos'... It takes like 20 seconds tops. > > But yeah, Dhuum's takes an eternity. They should just get rid of it entirely for CM, cuz nobody trying CM needs to "see" the mechanics. But it massively sucks if you're trying to learn how to tank Xera, makes getting back to her every time a nuisance. Especially with how buggy all the ley-lines appear to be. Link to comment Share on other sites More sharing options...
LordOtto.2650 Posted January 2, 2018 Share Posted January 2, 2018 I just really think, that this is just a scam to sell CM for people, because you will have more time with 9 ppl before enrage! I see trough you! Just say it this way, maybe Anet will respond faster, and help you... Link to comment Share on other sites More sharing options...
Snipoukos.4912 Posted January 3, 2018 Share Posted January 3, 2018 Although Dhuum normal mode pre event is tedious like the deimos normal mode, it makes an impact on the Challenge mode , like the deimos one, since the repears , practically , cannot be healed you need to be fast with the enforcers and keep an eye for deathlings and messangers Link to comment Share on other sites More sharing options...
Rising Dusk.2408 Posted January 3, 2018 Share Posted January 3, 2018 Honestly I like the pre-events because they provide a lead into the fight, make it feel like a more complete encounter, and encourage making sure you have strategies in-place to deal with those mechanics. If they got rid of the Dhuum pre-event and then increased his HP by like 20% to make up for the extra time, it wouldn't suddenly make the encounter any better IMO. There was something very satisfying for me ending the first night of Dhuum with my group at "well, we got the boss to spawn, that's progress". Link to comment Share on other sites More sharing options...
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