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Gold rewards after finishing Diamond?


Solori.6025

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> @"Zephyra.4709" said:

> > their is really no other incentive to keep playing after that

>

> Do you not enjoy the old age _incentive_ of crushing foes beneath your boot?

>

Of course, it's why I finish diamond usually by the time the weekend is over :dizzy:

 

 

>Besieging their objectives?

 

I hate siege wars

 

 

>Draining every last supply from their keeps as they pitifully attempt to ward you off?

 

No because that involves sitting in a siege war.....which i hate....

 

>The thrill of large battles and laying waste to your enemy's domain is rewarding enough

 

Apparently it's not, which is why WvW has changed so much... .. ..

 

 

>, impo. _Maybe I'm just oldschool..._ I think WvW is in the best position in terms of rewards/asc gear acquisition etc than it's ever been in. Compare now to 2013 or prior... >I think you're better off making income in PvE/PvP if you think _"there is really no other incentive to keep playing after that"_.

 

 

Lets compare every part of the game to 2013.

 

Lets see...

more rewards everywhere..

 

More powers added...

 

New zones...

 

expansion..

 

Yea things have changed since 2013.

What are you getting at?

 

I'm not saying WvW is terrible, but if we are going off of incentives to actively play WvW for hours, it isn't there.

It's 2017. Why don't you want more things in WvW that benefit the people that actively spend 4-5 hours in this aspect of the game?

Killing people is fun, following a tag is subjectively fun, sitting in siege is subjectively fun.

 

I wont apologize for asking the devs to give the people that actively stay in WvW a little more love like the Spvp and Pve'rs

 

Also, with the WvW population like it is, do you really want to encourage people to go seek other game modes?

 

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I can barely finish platinum let alone diamond. So i don't really care about the repeatable one, i don't habe the time to even get to it.

 

They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7 and then make a repeatable one that gives you some more rewards, maybe based on the rank, i don't know.But something worthwile so that everyone doesn't abandon WvW the moment they finish their weekly skirmish tickets.

 

I just don't know why they insist on such a long grind to finish weekly tickets. Raiders can do it in 2 hours. Why punish WvW players? Wouldn't it make more sense so that people can finish tickets on like about 10 hours over a week and then the most hardcore invested people will get repeatable rewards, something appealing so that they would want to repeat it and stay in WvW.

 

Skirmish tickets timegate should remain though. The amount per week is ok.

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> @"Solori.6025" said:

> So, after completing and repeating diamond for the umpteenth time ( and noticing their is really no other incentive to keep playing after that)

>

> I thought, Why not add a repeatable gold reward like Spvp has, but lower.

> For example.

> After completing Diamond you get 10g for repeating and reaching the 6th tier reward.

>

> So their is more of a reason to continue playing.

>

> Disagree or agree?

> Lets know why?

>

> P.S.

> I am also bored because no one is on :I

 

No reason to keep playing? I guess you must be a PVE or casual player? What abut helping your server or your guild out? If they took away the rewards I bet you would quit playing right? So sad to see a post like this. No wonder WvW is in trouble when we have people that just want rewards.

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> @"Malerian.8435" said:

> > @"Solori.6025" said:

> > So, after completing and repeating diamond for the umpteenth time ( and noticing their is really no other incentive to keep playing after that)

> >

> > I thought, Why not add a repeatable gold reward like Spvp has, but lower.

> > For example.

> > After completing Diamond you get 10g for repeating and reaching the 6th tier reward.

> >

> > So their is more of a reason to continue playing.

> >

> > Disagree or agree?

> > Lets know why?

> >

> > P.S.

> > I am also bored because no one is on :I

>

> No reason to keep playing? I guess you must be a PVE or casual player?

 

Oh this will be fun..

 

> What abut helping your server or your guild out?

Already do that, but most guilds don't do things 24/7 and

My server is notorious for not acknowledging or helping scouts.

I guess you have the ability to make that statement because you bandwagoned somewhere that does?

 

Regardless,

I roam, I escort, I make call-outs ( if it's a comm I know will actually help)

Any thing else?

 

>If they took away the rewards I bet you would quit playing right?

Honestly I would go back into Spvp, still get the competitiveness, still get to kill people

AND I would get rewarded for doing so.

It's almost like they had an issue with this before and the WvW community asked for it to be changed?

You would know that though if you would have been here from the start

 

>So sad to see a post like this. No wonder WvW is in trouble when we have people that just want rewards.

 

I could name a lot of reasons why WvW is in trouble, asking to keep people inside of the game mode after completing diamond isn't one of them.

Honestly though I feel like you skimmed through and took offense without actually understanding anything in the OP and thats fine. Just try not to be snarky about it and instead say" i half read it and am triggered you want nice things"

 

To reiterate though

What I would like to see is an increase in the FINAL diamond chest for those that have completed it for the week. I don't see how that would hurt the people that dedicate several hours ( OR DAYS) in WvW.

 

Maybe you could shed some light on that for me though.

 

How is adding more rewards to the end of diamond a bad thing @Malerian.8435

 

 

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> @"Vavume.8065" said:

> > @"Veprovina.4876" said:

> > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

>

> Not everyone is supposed to finish diamond... working as intended.

 

I also agree with this.

The only reason I am able to complete diamond is because I choose to play and get 6-7 hours of sleep during the weekend. If you want to complete diamond then #justdoit

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> @"Solori.6025" said:

> > @"Malerian.8435" said:

> > > @"Solori.6025" said:

> > > So, after completing and repeating diamond for the umpteenth time ( and noticing their is really no other incentive to keep playing after that)

> > >

> > > I thought, Why not add a repeatable gold reward like Spvp has, but lower.

> > > For example.

> > > After completing Diamond you get 10g for repeating and reaching the 6th tier reward.

> > >

> > > So their is more of a reason to continue playing.

> > >

> > > Disagree or agree?

> > > Lets know why?

> > >

> > > P.S.

> > > I am also bored because no one is on :I

> >

> > No reason to keep playing? I guess you must be a PVE or casual player?

>

> Oh this will be fun..

>

> > What abut helping your server or your guild out?

> Already do that, but most guilds don't do things 24/7 and

> My server is notorious for not acknowledging or helping scouts.

> I guess you have the ability to make that statement because you bandwagoned somewhere that does?

>

> Regardless,

> I roam, I escort, I make call-outs ( if it's a comm I know will actually help)

> Any thing else?

>

> >If they took away the rewards I bet you would quit playing right?

> Honestly I would go back into Spvp, still get the competitiveness, still get to kill people

> AND I would get rewarded for doing so.

> It's almost like they had an issue with this before and the WvW community asked for it to be changed?

> You would know that though if you would have been here from the start

>

> >So sad to see a post like this. No wonder WvW is in trouble when we have people that just want rewards.

>

> I could name a lot of reasons why WvW is in trouble, asking to keep people inside of the game mode after completing diamond isn't one of them.

> Honestly though I feel like you skimmed through and took offense without actually understanding anything in the OP and thats fine. Just try not to be snarky about it and instead say" i half read it and am triggered you want nice things"

>

> To reiterate though

> What I would like to see is an increase in the FINAL diamond chest for those that have completed it for the week. I don't see how that would hurt the people that dedicate several hours ( OR DAYS) in WvW.

>

> Maybe you could shed some light on that for me though.

>

> How is adding more rewards to the end of diamond a bad thing @Malerian.8435

>

>

 

I read your whole post. And yes adding more rewards would be worse. You would mess up the whole market, and more people would be running around with back pieces and legendary armor. This is meant to take time and not meant to be something you get quickly. You want increased rewards so you can have more stuff even quicker go to PVE. But wait you do not want to work for it, you want a super easy participation trophy. Next you will ask for double the rewards because you want the new shiny, and you want it now!

 

It's this kinda mentality that destroys games. Why do you need easy mode turned on? For once maybe work for something. I know that is not a popular opinion these days, that someone needs to work to get what they want. But that is reality. If you do not like it I suggest you move on.

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> @"Justine.6351" said:

> > @"Strider Pj.2193" said:

> > > @"Justine.6351" said:

> > > Instead of gold, increased memories of battles.

> >

> > I like mystic coins.... like what is already in the last T6 diamond chest.

> >

> > They are worth just under a gold each..

> >

>

> Was thinking memory of battles because there is a shortage in ratio compared to skirmish tickets.

 

now once you have finished your armor or whatever you want from the tickets, you will get memories of battle but without a shortage you wont be able to sell them for the current price so this wouldnt help wvw players that will stick to the mode, but people that just come to wvw to get a legendary armor without much effort.

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> @"Malerian.8435" said:

> > @"Solori.6025" said:

> > > @"Malerian.8435" said:

> > > > @"Solori.6025" said:

> > > > So, after completing and repeating diamond for the umpteenth time ( and noticing their is really no other incentive to keep playing after that)

> > > >

> > > > I thought, Why not add a repeatable gold reward like Spvp has, but lower.

> > > > For example.

> > > > After completing Diamond you get 10g for repeating and reaching the 6th tier reward.

> > > >

> > > > So their is more of a reason to continue playing.

> > > >

> > > > Disagree or agree?

> > > > Lets know why?

> > > >

> > > > P.S.

> > > > I am also bored because no one is on :I

> > >

> > > No reason to keep playing? I guess you must be a PVE or casual player?

> >

> > Oh this will be fun..

> >

> > > What abut helping your server or your guild out?

> > Already do that, but most guilds don't do things 24/7 and

> > My server is notorious for not acknowledging or helping scouts.

> > I guess you have the ability to make that statement because you bandwagoned somewhere that does?

> >

> > Regardless,

> > I roam, I escort, I make call-outs ( if it's a comm I know will actually help)

> > Any thing else?

> >

> > >If they took away the rewards I bet you would quit playing right?

> > Honestly I would go back into Spvp, still get the competitiveness, still get to kill people

> > AND I would get rewarded for doing so.

> > It's almost like they had an issue with this before and the WvW community asked for it to be changed?

> > You would know that though if you would have been here from the start

> >

> > >So sad to see a post like this. No wonder WvW is in trouble when we have people that just want rewards.

> >

> > I could name a lot of reasons why WvW is in trouble, asking to keep people inside of the game mode after completing diamond isn't one of them.

> > Honestly though I feel like you skimmed through and took offense without actually understanding anything in the OP and thats fine. Just try not to be snarky about it and instead say" i half read it and am triggered you want nice things"

> >

> > To reiterate though

> > What I would like to see is an increase in the FINAL diamond chest for those that have completed it for the week. I don't see how that would hurt the people that dedicate several hours ( OR DAYS) in WvW.

> >

> > Maybe you could shed some light on that for me though.

> >

> > How is adding more rewards to the end of diamond a bad thing @Malerian.8435

> >

> >

>

> You would mess up the whole market, and more people would be running around with back pieces and legendary armor.

 

This is actually impossible, because I didn't ask for a ticket increase

So no, you didnt read the original post OR you have a major comprehension issue

 

I'm going to go with the latter

 

It will take, no matter what because of the ticket cap and the need to buy or make grandmaster marks 22-24 weeks of WvW ,getting to diamond every week

So I'm not seeing how any suggestion in this thread magically makes the ticket cap disappear, or makes the week go by quicker? Especially when I specifically didn't even mention an increase in tickets? (and I think it's something that every WvW player can agree should stay the way it is)

 

Secondly and this is the funny part, you said we have to work.

Getting to diamond AND THEN repeating diamond is not something you are able to achieve by logging in to WvW for an hour every week and rambling about it as if I don't already have 4/6 legendary pieces?

 

But I don't work though :dizzy:

K

Maybe try calming down and reading things instead of jumping to conclusions?

Too hard?

 

> @"MUDse.7623" said:

> > @"Justine.6351" said:

> > > @"Strider Pj.2193" said:

> > > > @"Justine.6351" said:

> > > > Instead of gold, increased memories of battles.

> > >

> > > I like mystic coins.... like what is already in the last T6 diamond chest.

> > >

> > > They are worth just under a gold each..

> > >

> >

> > Was thinking memory of battles because there is a shortage in ratio compared to skirmish tickets.

>

> now once you have finished your armor or whatever you want from the tickets, you will get memories of battle but without a shortage you wont be able to sell them for the current price so this wouldnt help wvw players that will stick to the mode, but people that just come to wvw to get a legendary armor without much effort.

 

But that again would require 22 weeks of straight WvW and unless people have super high diamond ranks, it would also mean 8+ hours a day in WvW to reach diamond.

I can't think of any PvE'rs that would subject themselves to WvW for that long, especially when the first announcement of WvW legendaries came about they were up in arms.

But I see what you're saying.

And I also do agree with that, it would end up like the shards of glory market ( which is something I honestly didn't consider until you mentioned the market so thanks for that :+1: )

 

The other thing they could do could be to add the random magic boxes with T6 mats in it at the end when you repeat diamond, this would be something everyone could use, and would help those out that are less fortunate and don't get precursor drops every other week.

It would mean a smaller steady income for people that stick with WvW for the week, and even after they complete legendaries

 

 

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> @"Vavume.8065" said:

> > @"Veprovina.4876" said:

> > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

>

> Not everyone is supposed to finish diamond... working as intended.

 

That's kind of a snobby way to look at it but whatever. It's not like Anet will ever do anything about WvW so any conversation about it is pointless.

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> @"Veprovina.4876" said:

> > @"Vavume.8065" said:

> > > @"Veprovina.4876" said:

> > > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

> >

> > Not everyone is supposed to finish diamond... working as intended.

>

> That's kind of a snobby way to look at it but whatever. It's not like Anet will ever do anythung about WvW so any conversation about it is pointless.

 

I mean...they did just make new weapons so....

 

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> @"Solori.6025" said:

> > @"Veprovina.4876" said:

> > > @"Vavume.8065" said:

> > > > @"Veprovina.4876" said:

> > > > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

> > >

> > > Not everyone is supposed to finish diamond... working as intended.

> >

> > That's kind of a snobby way to look at it but whatever. It's not like Anet will ever do anythung about WvW so any conversation about it is pointless.

>

> I mean...they did just make new weapons so....

>

 

Which will still require ticket grind and are not any meaningful core mechanic change that WvW could use.

 

I mean, when you compare raider legendaries with what WvW got, it's kinda ridiculous the huge difference in time and materials.

 

But as i said, things likely won't change at all so we play with what we got. It's fun either way.

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> @"Veprovina.4876" said:

> > @"Solori.6025" said:

> > > @"Veprovina.4876" said:

> > > > @"Vavume.8065" said:

> > > > > @"Veprovina.4876" said:

> > > > > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

> > > >

> > > > Not everyone is supposed to finish diamond... working as intended.

> > >

> > > That's kind of a snobby way to look at it but whatever. It's not like Anet will ever do anythung about WvW so any conversation about it is pointless.

> >

> > I mean...they did just make new weapons so....

> >

>

> Which will still require ticket grind and are not any meaningful core mechanic change that WvW could use.

>

 

Well..I mean I don't mind the ticket grind. I see that as if you want it, you'll reach the ticket cap ..

And if you play WvW as your main game mode you can hit that consistently and easily, you just have to spend time there

But that's a ticket issue that is totally off topic ( my fault for carrying that on) I would be happy to discuss that with you if you wanted to make another thread.

But the ticket cap and LI cap actually line up pretty well with maybe a 2 or 3 week difference. I can live with that.

 

> I mean, when you compare raider legendaries with what WvW got, it's kinda ridiculous the huge difference in time and materials.

>

 

Materials needed to craft the gear are a kinda the same (acquisition however. . .), I think the only real advantage is the matrix items from fractals, but that is also subjective because what I see as roughly the same others may not.

 

 

 

 

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> @"Solori.6025" said:

> > @"Veprovina.4876" said:

> > > @"Solori.6025" said:

> > > > @"Veprovina.4876" said:

> > > > > @"Vavume.8065" said:

> > > > > > @"Veprovina.4876" said:

> > > > > > They should probably adjust the hour requirements for finishing diamond, not everyone can play 24/7

> > > > >

> > > > > Not everyone is supposed to finish diamond... working as intended.

> > > >

> > > > That's kind of a snobby way to look at it but whatever. It's not like Anet will ever do anythung about WvW so any conversation about it is pointless.

> > >

> > > I mean...they did just make new weapons so....

> > >

> >

> > Which will still require ticket grind and are not any meaningful core mechanic change that WvW could use.

> >

>

> Well..I mean I don't mind the ticket grind. I see that as if you want it, you'll reach the ticket cap ..

> And if you play WvW as your main game mode you can hit that consistently and easily, you just have to spend time there

> But that's a ticket issue that is totally off topic ( my fault for carrying that on) I would be happy to discuss that with you if you wanted to make another thread.

> But the ticket cap and LI cap actually line up pretty well with maybe a 2 or 3 week difference. I can live with that.

>

> > I mean, when you compare raider legendaries with what WvW got, it's kinda ridiculous the huge difference in time and materials.

> >

>

> Materials needed to craft the gear are a kinda the same (acquisition however. . .), I think the only real advantage is the matrix items from fractals, but that is also subjective because what I see as roughly the same others may not.

>

>

>

>

 

Well the biggest difference is that, it takes 2-4 hours a week to max out LI out of raids and it takes 24 hours to max out tickets out of WvW. This is not balanced. At all. This means i and every other person who wants to obtain tickets needs to play 4 hours of WvW a day minimum, and if you miss a day, you can't get diamond. PvE content takes people's RL time into account when WvW doesn't. I have other responsibilities and i can't play WvW a minimum of 4 hours a day. And i stay away from raids because of the incredibly toxic envionment that thankfully WvW doesn't have. Plus, WvW is more fun.

 

Maybe i'm in the minority here and i can accept that but you can't pretend that skirmish ticket system is *fine*. It isn't, especially not when compared to PvE. What's fine is the amount of skirmish tickets. I wouldn't change that. What i would like Anet to change (but as i said, i doubt anyone at anet cares about WvW players enough to implement this), is lower the amount of time necessary to max out weekly tickets and have the last repeatable chest give some increased rewards for those who are dedicated.

 

So, it's not about *want*. I *want* to max out tickets every week, but i *can't* play that much. And the worst thing is, you can't lower the time required. You can learn raiding and be good at it and then lower the required time to max out weekly LI, but you can't lower the time required to max out skirmish tickets. The system is not *fine* at all. If people like it this way, it's ok, it'll take me 2 years to get the legendary and by that time the game hopefully survives.

 

And you're right, the material cost is roughly the same for both versions, i looked it up. Somehow i thought WvW costs more. Weird.

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