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Guild Wars 2 Game Client has stopped working


Boad.5246

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Within the last several days I started getting the "Guild Wars 2 Game Client has stopped working" error every time I try to play on my Dell XPS 15 laptop. Previously there was no problem playing on the laptop. The crash occurs immediately after the character selection screen. I double click on a character, the splash screen for their zone comes up and after about 5-10 seconds I get the error message.

 

I have done the following in an attempt to solve the issue:

- ran "-repair" but no errors found

- confirmed my Windows 10 drivers were up to date

- confirmed my Dell drivers were up to date

- updated to the latest GeForce driver

- completely uninstalled and reinstalled GW2

- lowered the graphics setting down to best performance in GW2 options

- tried running Gw2-64.exe as Administrator

 

I'm running Windows 10 Home, i7, 16 gigs of RAM. Video card is a Nvidia GeForce 960M

 

Any ideas on how to fix this?

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> @"TechAssist.4635" said:

> Is this happening only on one character, have you tried logging into other characters?

>

> You can always try and have the client force a logs:

> Just change the work repair to log

> https://help.guildwars2.com/hc/en-us/articles/201863008-Repairing-the-Game-Client

> _ie C:\Games\Guild Wars 2\gw2.exe” -log_

 

Are you sure the Command Line Argument, -log does what you think it does?

You can find all the CLAs here: https://wiki.guildwars2.com/wiki/Command_line_arguments

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Its intent to to create a log if possible in it next play session's crash. I will admit the way I provided it is a bit crude.

 

Locate your Gw2.exe file.

Right-click on the file and select Create shortcut.

Rename this new shortcut to Guild Wars 2 Log.

Right-click on Guild Wars 2 Log and select Properties.

Locate the Target line and add –log to the end. (Example: “C:\Games\Guild Wars 2\gw2.exe” -log)

Click OK.

 

Double-clicking Guild Wars 2 Log will begin playing your game client. The game will attempt to create a log upon a crash.

 

To find that log please do the following:

 

Hold down the Windows button on the keyboard and hit the R key.

Paste in the following line: C:\Users\%username%\AppData\Roaming\Guild Wars 2

Click “Ok.”

Locate the "Arenanet.log" (If present)

 

 

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**TechAssist.4635**: To answer your earlier question, yes the crash occurs on all my characters.

 

I performed the logging procedure you described and although no "Arenanet.log" was created, I did find "Gw2.log" which provided the following:

 

00000526: Perf: Build 84934

00000526: Perf: 2017-12-18T08:29:14Z

00000526: Perf: Platform 1

00000543: Perf: Archive has version 1 header

00000986: Perf: Archive has version 1 header

00001816: Perf: Deleted 0 old files.

00001881: Debug: WebBrowser: Skipping file CoherentUI_Host.exe

00001882: Debug: WebBrowser: Skipping file CoherentUI64.dll

00002205: Debug: Coherent Warning: PID: 12356 | 6424 08:29:15.816306 [12356:6424:ERROR:resource_bundle.cc(528)] Failed to load C:\Program Files\Guild Wars 2\bin64\ui_resources_100_percent.pak

Some features may not be available.

00002205: Debug: Coherent Warning: PID: 12356 | 6424 08:29:15.817312 [12356:6424:WARNING:resource_bundle.cc(252)] locale_file_path.empty()

00002714: Debug: Coherent Warning: PID: 12356 | 7760 08:29:16.367772 [15828:12648:ERROR:resource_bundle.cc(528)] Failed to load C:\Program Files\Guild Wars 2\bin64\ui_resources_100_percent.pak

Some features may not be available.

00002714: Debug: Coherent Warning: PID: 12356 | 7760 08:29:16.367772 [15828:12648:WARNING:resource_bundle.cc(252)] locale_file_path.empty()

00002881: Debug: Web Message (launcher.js:2): onShowLauncher

00002881: Debug: Coherent Warning: PID: 12356 | 6424 08:29:16.523142 [12356:6424:ERROR:render_widget_host_view_win_coherent.cc(416)] Unable to get backing store!

00002943: Debug: Web Message (launcher.js:2): onSetPreferences

00002943: Debug: Web Message (launcher.js:2): onSetLanguage

00002943: Debug: Web Message (launcher.js:2): onDownloadComplete

00002968: Debug: Web Message (launcher.js:2): onPasswordHash

00011998: Debug: Connecting to auth server 34.237.20.65:6112...

00012072: Debug: Gc::GcAuthCmdNotifyProc: code 1

00012072: Debug: Connected to auth server 34.237.20.65:6112

00012197: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012272: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012348: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012398: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012398: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012423: Debug: Gc::GcAuthCmdNotifyProc: code 4

00012423: Debug: Auth server returned response 0

00012423: Debug: Account login transaction result 0

00012548: Debug: Web Message (launcher.js:2): onLoginSuccess

00042511: Perf: Reported video memory exceeds the maximum supported bytes: 4294967295

00043633: Debug: Loaded 7563 precached vertex shaders in 575 ms.

00043924: Debug: Loaded 11463 precached vertex shaders in 288 ms.

00045162: Debug: CContext::SetFlag (0)

00045193: Debug: WebBrowser: Skipping file CoherentUI_Host.exe

00045194: Debug: WebBrowser: Skipping file CoherentUI64.dll

00047801: Debug: Coherent Warning: PID: 2392 | 9292 08:29:59.044979 [2392:9292:ERROR:resource_bundle.cc(528)] Failed to load C:\Program Files\Guild Wars 2\bin64\ui_resources_100_percent.pak

Some features may not be available.

00047801: Debug: Coherent Warning: PID: 2392 | 9292 08:29:59.045480 [2392:9292:WARNING:resource_bundle.cc(252)] locale_file_path.empty()

00047847: Debug: Preallocated 31296KB of index and vertex buffers.

00048065: Debug: Coherent Warning: PID: 2392 | 9200 08:30:01.716156 [13288:12300:ERROR:resource_bundle.cc(528)] Failed to load C:\Program Files\Guild Wars 2\bin64\ui_resources_100_percent.pak

Some features may not be available.

00048065: Debug: Coherent Warning: PID: 2392 | 9200 08:30:01.716156 [13288:12300:WARNING:resource_bundle.cc(252)] locale_file_path.empty()

00063798: Debug: Gc::GcAuthCmdNotifyProc: code 4

00063798: Debug: Auth server returned response 0

00063968: Debug: Gc::GcAuthCmdNotifyProc: code 4

00063968: Debug: Auth server returned response 0

00064292: Debug: Gc::GcAuthCmdNotifyProc: code 4

00064665: Debug: MapLoader: Completed STATE_LOAD_CONTENT

00064688: Debug: Coherent Warning: PID: 2392 | 9200 08:30:18.322804 [3028:15664:ERROR:resource_bundle.cc(528)] Failed to load C:\Program Files\Guild Wars 2\bin64\ui_resources_100_percent.pak

Some features may not be available.

00064688: Debug: Coherent Warning: PID: 2392 | 9200 08:30:18.322804 [3028:15664:WARNING:resource_bundle.cc(252)] locale_file_path.empty()

00064710: Debug: MapLoader: Completed STATE_LOAD_MANIFEST

00064822: Debug:

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This is sadly the wrong log. A crash log would look something like this.

 

*--> Crash <--*

Assertion: Particular crash type

File: Target Location

App: Client

Pid: xxxx

Cmdline: Any command lines used.

Module: Possible conflicting file

BaseAddr: xxxxxxx

ProgramId: xxx

Build: xxxxx

When: 2017-12-18T00:00:00Z 2017-12-18T00:00:00+00:00

Uptime: 0 days 0:00:00

Flags: 0

 

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> @"TechAssist.4635" said:

> This is sadly the wrong log. A crash log would look something like this.

>

> *--> Crash <--*

> Assertion: Particular crash type

> File: Target Location

> App: Client

> Pid: xxxx

> Cmdline: Any command lines used.

> Module: Possible conflicting file

> BaseAddr: xxxxxxx

> ProgramId: xxx

> Build: xxxxx

> When: 2017-12-18T00:00:00Z 2017-12-18T00:00:00+00:00

> Uptime: 0 days 0:00:00

> Flags: 0

>

 

I just repeated the process and again failed to find an ArenaNet.log file anywhere on the hard drive.

 

I have submitted a ticket and in addition to running Support's GameAdvisor.exe and sending them the results, they have now also requested the GW2.log and ArenaNet.log "if present."

 

If anyone has any other ideas I am all ears.

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  • 4 weeks later...

> @"Boad.5246" said:

> > @"TechAssist.4635" said:

> > This is sadly the wrong log. A crash log would look something like this.

> >

> > *--> Crash <--*

> > Assertion: Particular crash type

> > File: Target Location

> > App: Client

> > Pid: xxxx

> > Cmdline: Any command lines used.

> > Module: Possible conflicting file

> > BaseAddr: xxxxxxx

> > ProgramId: xxx

> > Build: xxxxx

> > When: 2017-12-18T00:00:00Z 2017-12-18T00:00:00+00:00

> > Uptime: 0 days 0:00:00

> > Flags: 0

> >

>

> I just repeated the process and again failed to find an ArenaNet.log file anywhere on the hard drive.

>

> I have submitted a ticket and in addition to running Support's GameAdvisor.exe and sending them the results, they have now also requested the GW2.log and ArenaNet.log "if present."

>

> If anyone has any other ideas I am all ears.

 

Did you end up figuring out a solution? I have the same issue now.

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Hello there, had the same issue as you guys since the last patch ( 9 january i guess ? ).

I had arcdps installed on the computer into Guild wars 2 -> Bin64 . Simply delete all concerned files ( dl39 something / dl39 arcdps ) and it should work fine. arcdps doesnt seem to work with the new patch yet.

 

EDIT : assuming you're running arcdps or another dpsmeter. Other people had exactly the same issue, all had arcdps installed, and all stopped having the error when they deleted the files.

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