Wahlao.1069 Posted January 2, 2018 Share Posted January 2, 2018 Hi experts, am a NOOB mesmer, and was trying out mantra of pain. The skill description cooldown says its 1 sec, but I noticed there are times when the cooldown is 3-4 secs, and other times when its really 1 sec. I'm puzzled what causes this? Link to comment Share on other sites More sharing options...
Pyroatheist.9031 Posted January 3, 2018 Share Posted January 3, 2018 If you get interrupted while channeling the mantra, it will be put on the standard interrupt cooldown of 5 seconds. Otherwise it has a 1s cooldown between charge usages. Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted January 3, 2018 Share Posted January 3, 2018 Besides what Pyro said, are you talking about Mantra of Pain, or its charged version Power Spike? > **Power Spike** > Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active. > Damage: 354 (1.33)? > Vulnerability (8s): 5% Incoming Damage, 5% Incoming Condition Damage > Number of Targets: 5 > **Count Recharge: 10s** > Maximum Count: 2 > Radius: 240 > Range: 1,200 > https://wiki.guildwars2.com/wiki/Power_Spike Power spikes recharge is 10 seconds IF you do not use both charges. Thus you can cast 1 Power Spike per 10 seconds after channeling the mantra once. This is also noted in the tool tip in game if I'm not mistaken. Link to comment Share on other sites More sharing options...
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