Kam.4092 Posted September 21, 2017 Share Posted September 21, 2017 If we aren't, then it's just another two years I guess of being looked down on for playing Necromancer. I mean I'm hoping maybe there are Spite, Curses, Blood Magic, and Reaper changes. It's going to be a long 22ish hours now. Please have something for us :/ Link to comment Share on other sites More sharing options...
ZyniX.3589 Posted September 21, 2017 Share Posted September 21, 2017 Last I heard they are killing off deathly chill which makes my current necro build unplayable. Link to comment Share on other sites More sharing options...
Kam.4092 Posted September 21, 2017 Author Share Posted September 21, 2017 > @ZyniX.3589 said: > Last I heard they are killing off deathly chill which makes my current necro build unplayable. I used to be against Deathly Chill, because I thought Scourge would be the Condition Elite. Now I'm scared they'll touch it, and break us. Every good build we've had is always destroyed, yet other Professions have multiple Meta builds. I don't get it. They made a big scene saying how Scourge gives up Shroud to do more. Well to me, it looks like it does less now. If they touch Deathly Chill, then we'll have Power Reaper, Condition Reaper, Condition Scourge, and Support Scourge all be worthless then. They even had the nerve to say "hone your sand magics" or whatever. It's like how are we going to stay hyped after what we just read. I just expect to log on tomorrow, unlock Scourge, then go to the Golems, try to see where DPS stands, then make a sad forum post here. Link to comment Share on other sites More sharing options...
Ghostt.1293 Posted September 21, 2017 Share Posted September 21, 2017 probably nov 22 till they nerf reaper even more.... 100% chance that it will be a nerf. 5 year of nerf nerf nerf in a streak Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted September 21, 2017 Share Posted September 21, 2017 > @Ghostt.1293 said: > probably nov 22 till they nerf reaper even more.... > 100% chance that it will be a nerf. > 5 year of nerf nerf nerf in a streak It will be a nerf that they try to present as a buff. Link to comment Share on other sites More sharing options...
Ubi.4136 Posted September 21, 2017 Share Posted September 21, 2017 It has been this way since pre-launch. "Necro's get a unique condition called fear...only they have access to it." *footnote-except we also gave a better version to warriors, and thief can steal it from you, the stolen version lasts longer and is better. This is basically Anet's take on our class. "You can have X, but not Y, cause having both makes you too strong." *looks at other classes - "You guys can have X and Y, and some Z, don't tell necro". Deathly Chill. Currently, it deals a 3 stack for 8.25 secs. My guess is it will just be replaced or reduced to a single stack for 3-5 secs. Link to comment Share on other sites More sharing options...
Yuyuske.7182 Posted September 21, 2017 Share Posted September 21, 2017 "**PATCH NOTES** Removed a long-standing bug wherein Necromancer was a playable class. Necro players will be sent turds in the mail as recompense." Link to comment Share on other sites More sharing options...
Vyrulisse.1246 Posted September 21, 2017 Share Posted September 21, 2017 They'll kill Deathly Chill but it's okay because we might get a slight Axe auto attack buff. Can't give Necromancers too much, gotta avoid the power creep that seems to only be an issue when this class is involved. /s Link to comment Share on other sites More sharing options...
reiko.6081 Posted September 21, 2017 Share Posted September 21, 2017 Killing deathly Chill and forced you to play Scourge as a condi option, no hopes for me... Link to comment Share on other sites More sharing options...
pah.4931 Posted September 21, 2017 Share Posted September 21, 2017 Maybe there is a super game-breaking meta build that no one has figured out yet and only Anet knows about it! And this super secret, undiscovered build is the one Anet balances the necro around, just in case it becomes not undiscovered. Link to comment Share on other sites More sharing options...
vicious.5683 Posted September 21, 2017 Share Posted September 21, 2017 > @Ubi.4136 said: >- "You guys can have X and Y, and some Z, don't tell necro". loooool you made may day. Link to comment Share on other sites More sharing options...
Zefiris.8297 Posted September 21, 2017 Share Posted September 21, 2017 > @vicious.5683 said: > > @Ubi.4136 said: > >- "You guys can have X and Y, and some Z, don't tell necro". > > loooool you made may day. If it's warrior, X is "competitive top DPS", Y is "unique buffs that nobody else can bring", and Z is "might stacking at the same time" Sheesh. Link to comment Share on other sites More sharing options...
Lumin Arius.6952 Posted September 21, 2017 Share Posted September 21, 2017 I'm just upset that they made barrier out like this great change for not having shroud, but this recent update makes it worse than it already is. It would be one thing if we were the only ones with barrier, but that's not the case either. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted September 22, 2017 Share Posted September 22, 2017 some good changes to core necro would be really nice. Maybe some more power stuff in spite and some more minion stuff in death. Best would be some more healing and support in blood. Maybe a grandmaster that lets us sacrifice shroud for outgoing healing or something. DONT YOU DARE TOUCH DHUUMFIRE ANET!!!! DONT YOU DO IT! Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted September 22, 2017 Share Posted September 22, 2017 Core is in dire need of buffs. Every damn **core** profession can squeeze out raid viable performance (dps hovering around 30k or might stacking if you're warr). Every but core necro, he's not even on the radar... Link to comment Share on other sites More sharing options...
Maunzi.3764 Posted September 22, 2017 Share Posted September 22, 2017 Core necro is the real problem. You can't build a house on sand. A very relevant image... Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 22, 2017 Share Posted September 22, 2017 I'm still pretty sure that the changes, if change there is, will heavily favor the scourge e-spec. I only hope that they won't kill the few things that keep the necromancer barely alive at this point. When I see how they handled their recent rework of the spite traitline, I can't help but shiver... When I see how they didn't forsee the upheaval that the VP change provocked, I can't help but sigh. Link to comment Share on other sites More sharing options...
nekretaal.6485 Posted September 22, 2017 Share Posted September 22, 2017 The results are in. The answer is 'No.' But at least the rumored gutting of condition reaper didn't happen. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted September 22, 2017 Share Posted September 22, 2017 Reaper got a small power increase without affecting condi-Reaper. Not sure whether to feel relived that condi-Reaper is still available or frustrated that power-Reaper and core Necro are largely the same. Scourge has no changes? Why did we even bother writing feedback on the beta weekends? Link to comment Share on other sites More sharing options...
Lahm.7056 Posted September 22, 2017 Share Posted September 22, 2017 > @Anchoku.8142 said: > Reaper got a small power increase without affecting condi-Reaper. Not sure whether to feel relived that condi-Reaper is still available or frustrated that power-Reaper and core Necro are largely the same. > > Scourge has no changes? Why did we even bother writing feedback on the beta weekends? https://en-forum.guildwars2.com/discussion/2703/scourge-specialization-updates-for-the-path-of-fire-launch#latest Those are the changes right there. Core necro buffs were not the worse but probably lackluster, Reaper was buffed and Deathly Chill is still broken. I wonder if there's any point in dropping Viper Reaper for Scourge with these "changes". Link to comment Share on other sites More sharing options...
Zefiris.8297 Posted September 22, 2017 Share Posted September 22, 2017 Scourge is looking better (albeit more braindead) than reaper, if you only spam F5. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 22, 2017 Share Posted September 22, 2017 > @Lahm.7056 said: > > @Anchoku.8142 said: > > Reaper got a small power increase without affecting condi-Reaper. Not sure whether to feel relived that condi-Reaper is still available or frustrated that power-Reaper and core Necro are largely the same. > > > > Scourge has no changes? Why did we even bother writing feedback on the beta weekends? > > https://en-forum.guildwars2.com/discussion/2703/scourge-specialization-updates-for-the-path-of-fire-launch#latest > > Those are the changes right there. > > Core necro buffs were not the worse but probably lackluster, Reaper was buffed and Deathly Chill is still broken. I wonder if there's any point in dropping Viper Reaper for Scourge with these "changes". Well, they put plenty of "WvW unsplit balance with PvP" on the thief, they could have done that for _Deathly chill_. There are time when it's difficult to understand what they are doing with their balance patch. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now