Tobias.8632 Posted September 22, 2017 Share Posted September 22, 2017 Thanks anet Link to comment Share on other sites More sharing options...
nekretaal.6485 Posted September 22, 2017 Share Posted September 22, 2017 Could easily have been 20% and nobody anywhere in any game mode would have complained about the trait (chill doesn't stick on targets in pvp). Link to comment Share on other sites More sharing options...
Vlad Morbius.1759 Posted September 22, 2017 Share Posted September 22, 2017 Well they could have taken away and made us completely useless. I still want a dev to come here and explain their fear of the power creep. I really want to know what build, gear, playstyle the refer to because i have never found it lol. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted September 22, 2017 Share Posted September 22, 2017 A pitiful 10% on the condition with the least uptime in the game. No changes to greatsword or reaper shroud power coefficients either. Link to comment Share on other sites More sharing options...
vicious.5683 Posted September 22, 2017 Share Posted September 22, 2017 Reapers deserves major rework but only got minor buffs. Shame on you Anet. I expect nothing and I'm still let down. Link to comment Share on other sites More sharing options...
Oldirtbeard.9834 Posted September 22, 2017 Share Posted September 22, 2017 mmmmm tasty crumbs from the table of buffs for favored classes. Link to comment Share on other sites More sharing options...
Zefiris.8297 Posted September 22, 2017 Share Posted September 22, 2017 Hilariously, this might actually be a small buff to condi reaper. Remember, condi reaper has high power too, and much higher chill uptime. Link to comment Share on other sites More sharing options...
mygamingid.5816 Posted September 22, 2017 Share Posted September 22, 2017 "Reaper's Onslaught: Increased bonus ferocity while in Reaper's Shroud from 225 to 300 at level 80. This trait no longer reduces the recharge of shroud skills on kill but instead reduces the recharge of shroud skills by 1 second if Life Reap hits. This recharge reduction can only occur once per use of Life Reap." Another 5% damage from Reaper's Onslaught, on top of its current 15% attack speed buff. Total trait gives 15% attack speed and 20% crit damage. That's a very solid trait. That's 1 second off Reaper cooldowns every ~1.3 seconds (at the slowest). "Cold Shoulder: This trait no longer reduces incoming damage from chilled foes. It now increases outgoing strike damage by 10% to chilled foes." And that's 10% more damage. Overall, another pretty significant buff. Reapers should crit constantly and for big damage both in and out of Shroud without having to sully themselves with Condis. Asking for Condi Ele damage is a bit much. Condi ramps up, while Power is pure burst. Necro also has a lot more sustain - whether you want it or not it's part of the class. Fore pure DPS builds, Condi Ele should top the single-target damage charts and Thief should be very close, given the options available to both. Link to comment Share on other sites More sharing options...
leasm.1279 Posted September 22, 2017 Share Posted September 22, 2017 This remembers me those Risitas dev interview parodies that became viral some years ago, such as [https://youtube.com/watch?v=ezVy-zLUq6g](https://www.youtube.com/watch?v=ezVy-zLUq6g "https://youtube.com/watch?v=ezVy-zLUq6g"). DEV: "They were all asking for power buffs on Reaper... so we gave them 10%." INTERVIEWER: "Well, but a 10% global buff is too little for what Reaper needs..." DEV: "Global? No ! I mean 10% only on chilled targets !" Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 22, 2017 Share Posted September 22, 2017 > @mygamingid.5816 said: > "Reaper's Onslaught: Increased bonus ferocity while in Reaper's Shroud from 225 to 300 at level 80. This trait no longer reduces the recharge of shroud skills on kill but instead reduces the recharge of shroud skills by 1 second if Life Reap hits. This recharge reduction can only occur once per use of Life Reap." > > Another 5% damage from Reaper's Onslaught, on top of its current 15% attack speed buff. Total trait gives 15% attack speed and 20% crit damage. That's a very solid trait. That's 1 second off Reaper cooldowns every ~1.3 seconds (at the slowest). > > "Cold Shoulder: This trait no longer reduces incoming damage from chilled foes. It now increases outgoing strike damage by 10% to chilled foes." > > And that's 10% more damage. Overall, another pretty significant buff. Reapers should crit constantly and for big damage both in and out of Shroud without having to sully themselves with Condis. > > Asking for Condi Ele damage is a bit much. Condi ramps up, while Power is pure burst. Necro also has a lot more sustain - whether you want it or not it's part of the class. Fore pure DPS builds, Condi Ele should top the single-target damage charts and Thief should be very close, given the options available to both. Well... the concern about damage is mainly in high end PvE. You migt not be aware of it but the shroud uptime have been cut off a lot in the latest patch which make these the change on _reaper onslaught_ a bit dull, especially since in this game mode you do not see the 15% attack speed (quickness overwrite this buff). You're right that asking for condi ele damage is to much, asking for power ele damage should be the norm and we are still far from them. Overall, the changes aren't great, and won't change anything for the power reaper. Having 300 extra ferocity in shroud is appealing but you have no way to stay in shroud so you can't really benefit from this where a dps buff would matter. I can't help but look at kalla fervor that give your everyday renegade 300 ferocity and 20% condi damage without having to be in a decaying unmaintainable and underperforming form. These changes will just help in WvW, again... Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted September 22, 2017 Share Posted September 22, 2017 Well, I wouldn't mind having 40k dps if they ever think about buffing power-reaper's damage by 50%. Link to comment Share on other sites More sharing options...
Drekor.5217 Posted September 22, 2017 Share Posted September 22, 2017 > @Arzurag.7506 said: > Well, I wouldn't mind having 40k dps if they ever think about buffing power-reaper's damage by 50%. And that would still be lower than weaver :persevere: Link to comment Share on other sites More sharing options...
leasm.1279 Posted September 23, 2017 Share Posted September 23, 2017 What's the average chill uptime in usual fights? 20-30% maybe? So that's a 2-3% power buff? Link to comment Share on other sites More sharing options...
mygamingid.5816 Posted September 23, 2017 Share Posted September 23, 2017 > @Dadnir.5038 said: > Well... the concern about damage is mainly in high end PvE. You migt not be aware of it but the shroud uptime have been cut off a lot in the latest patch which make these the change on _reaper onslaught_ a bit dull, especially since in this game mode you do not see the 15% attack speed (quickness overwrite this buff). > You're right that asking for condi ele damage is to much, asking for power ele damage should be the norm and we are still far from them. How does Ele get such massive golem numbers and raid meta love? They fight massive-hitbox targets using a wealth of multiple-impact AOEs and boons from 3+ players dedicated to making them perform exceptionally well. That's Power Ele's whole schtick, they are 100% purpose built for exactly that: pure glass, no sustain, support-required, and tons of multiple-impact AOEs. Put that same Ele against a small hitbox and it's trash tier - their AOEs are that important. Those Ele builds are useless in WvW or PvP and can even be too fragile to handle some open world PvE without their pocket PS Warrior, Druid, and Chrono trinity. > Overall, the changes aren't great, and won't change anything for the power reaper. Having 300 extra ferocity in shroud is appealing but you have no way to stay in shroud so you can't really benefit from this where a dps buff would matter. I can't help but look at kalla fervor that give your everyday renegade 300 ferocity and 20% condi damage without having to be in a decaying unmaintainable and underperforming form. I agree with that Necros need buffed. Any improvement should be welcomed, however small. The bar needs to be set a lot lower than large-hitbox golem raid boons Ele, though. Nobody will or should match that. Condi Revenant and Condi Necro are (or at least were) reasonably close in DPS, despite Shroud being temporary. It's not just about traits in a vacuum, but if they have anything else to build around and if they bring anything to their teammates. Some great traits are nerfed by bad scaling and some weak traits are better than expected due to good scaling. Look at the results, not the text. Link to comment Share on other sites More sharing options...
Geikamir.6329 Posted September 23, 2017 Share Posted September 23, 2017 They just need to split PvP and PvE. Adding that much dmg to Reaper in sPvP would completely bonkers. Reaper already does a ton of dmg as is. Link to comment Share on other sites More sharing options...
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