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Scrapper cant stomp bug?


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> @"Vagrant.7206" said:

> > @"Blackfish.7349" said:

> > Maybe ANET plans to leave us with this horrible BUG till the mid March balancing patch?

>

> Yeah, but you'd think they'd have said something by now.

 

If they do not correct this big BUG that totally obliterates a class in SPvP and WvW is because they really dont care or dont have the resources to do it, otherwise is out of any logical reason.

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> @"Blackfish.7349" said:

> > @"Vagrant.7206" said:

> > > @"Blackfish.7349" said:

> > > Maybe ANET plans to leave us with this horrible BUG till the mid March balancing patch?

> >

> > Yeah, but you'd think they'd have said something by now.

>

> If they do not correct this big BUG that totally obliterates a class in SPvP and WvW is because they really dont care or dont have the resources to do it, otherwise is out of any logical reason.

 

I honestly think engineer is the last concern on their minds. :P

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Right now I'm actively avoiding using a gyro on downed enemies by untargetting them to use a normal stomp. I'm only resurrecting allies with it, unless I know the gyro can finish an enemy while I'm away. It stinks that I've got to do that though. A single mistake can break a huge part of what I do.

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