Stand The Wall.6987 Posted September 22, 2017 Share Posted September 22, 2017 let the blood flow! Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted September 22, 2017 Share Posted September 22, 2017 Golems are mounts already ... that genra of builtable mount/siege would be acceptable.. The pve mounts would not be acepted... Link to comment Share on other sites More sharing options...
TheOneWhoSighs.7513 Posted September 22, 2017 Share Posted September 22, 2017 On one hand, mounts would be pretty fun in WvW, depending on how they're implemented. On the other hand, mounts would make responding to attacks across the map faster. Which would make sieging t3 objectives that much harder. If they were balanced well, they would be fine. But do I trust ANet for balancing WvW? Not really. Link to comment Share on other sites More sharing options...
Kaim.5483 Posted September 22, 2017 Share Posted September 22, 2017 Bunny mounts to jump into enemy's tower without using siege? Yes please! Link to comment Share on other sites More sharing options...
Taurid.1753 Posted September 22, 2017 Share Posted September 22, 2017 As long as you get kicked off the mounts after a couple seconds in enemy territories, and the mounts have no skills, same as the glider (glider skills exist, but not on most maps). Link to comment Share on other sites More sharing options...
LetoII.3782 Posted September 22, 2017 Share Posted September 22, 2017 > @TheOneWhoSighs.7513 said: > On one hand, mounts would be pretty fun in WvW, depending on how they're implemented. > > On the other hand, mounts would make responding to attacks across the map faster. Which would make sieging t3 objectives that much harder. > > If they were balanced well, they would be fine. > > But do I trust ANet for balancing WvW? Not really. Agreed The Zerg is fast enough Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 22, 2017 Share Posted September 22, 2017 > @LetoII.3782 said: > > @TheOneWhoSighs.7513 said: > > On one hand, mounts would be pretty fun in WvW, depending on how they're implemented. > > > > On the other hand, mounts would make responding to attacks across the map faster. Which would make sieging t3 objectives that much harder. > > > > If they were balanced well, they would be fine. > > > > But do I trust ANet for balancing WvW? Not really. > > Agreed > The Zerg is fast enough I've got to find you in WvW this week. I like the way you think. Link to comment Share on other sites More sharing options...
Blockhead Magee.3092 Posted September 23, 2017 Share Posted September 23, 2017 If they put it in PvP, then I'll consider for WvW, but otherwise - No. Link to comment Share on other sites More sharing options...
Cloud Windfoot Omega.7485 Posted September 23, 2017 Share Posted September 23, 2017 Like gliding they would be limited to your own claimed land... Would make for some interesting routing involving taking of camps to break up mount response. it would also possibly help cut down on some zerg tactics as mounts would allow for better counterzerging, which would lend to more strategic multiple target raids and better counter-play possibility. We do not see as mcuh supply starving atm, but we might see that again to help get into keeps easier. I cant see the hard outside of the response times that home map defenders will be granted.... and i dont think that is a bad thing either. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted September 23, 2017 Share Posted September 23, 2017 After spending about 8 hours playing around with mounts in pve land: * Yes, totally want mounts in wvw * Absolutely do not let mounts have their upgraded abilities (1200 range leap on raptor). This gives literally anyone who has them, thief levels of mobility with no investment/usage of your own skills. * Perhaps restrict mounts to not work in enemy territories. Bunnies leaping into enemy towers, or raptors leaping from outer wall to inner walls could be very problematic. * Like gliding, CCs should dismount the player. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted September 23, 2017 Share Posted September 23, 2017 It needs to happen to even out the movement speed across the classes with runspeed signets and those who don't. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 23, 2017 Share Posted September 23, 2017 > @Oglaf.1074 said: > It needs to happen to even out the movement speed across the classes with runspeed signets and those who don't. Which would take away the optional combos that give speed. If people want speed and mobility, take a class or an item, or a signet, or, and this one is really asking a lot, work together to get run speed. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 23, 2017 Share Posted September 23, 2017 > @Arcaedus.7290 said: > This gives literally anyone who has them, thief levels of mobility with no investment/usage of your own skills. So... with no investment, you eliminate one of the core advantages to a whole class. Yep. That's balance. Link to comment Share on other sites More sharing options...
Ninjablob.9321 Posted September 23, 2017 Share Posted September 23, 2017 Yes, but: - disable engage- and movement skills - only usable in your own territory, like gliding - hitting a mounted person instantly dismounts and inflicts launch and/or 10%HP worth of damage. - (optionally) you can only mount in your starting area the point is to let you get back into action faster without offering a direct advantage in combat. Link to comment Share on other sites More sharing options...
Terrahero.9358 Posted September 23, 2017 Share Posted September 23, 2017 No. Their skills are unbalanced, they offer immunity to various soft-CCs, getting out of combat is even more essential to keep up with anyone (friend or foe), they nulify movement speed runes/traits/signets as an investment and other deliberate movement speed choices someone can invest into, defenders can already return quickly, there are already tools to very rapidly redeploy to defend, and we certainly don't need even faster zergballing around the map. Link to comment Share on other sites More sharing options...
Helbjorne.9368 Posted September 23, 2017 Share Posted September 23, 2017 > @Ninjablob.9321 said: > Yes, but: > - disable engage- and movement skills > - only usable in your own territory, like gliding > - hitting a mounted person instantly dismounts and inflicts launch and/or 10%HP worth of damage. > - (optionally) you can only mount in your starting area > the point is to let you get back into action faster without offering a direct advantage in combat. This. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted September 23, 2017 Share Posted September 23, 2017 > @"Strider Pj.2193" said: > > @Oglaf.1074 said: > > It needs to happen to even out the movement speed across the classes with runspeed signets and those who don't. > > Which would take away the optional combos that give speed. If people want speed and mobility, take a class or an item, or a signet, or, and this one is really asking a lot, work together to get run speed. Yes because forcing ever singly Warrior in WvW to take GS just to move around at a reliable pace is both fun and balanced. Not. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 23, 2017 Share Posted September 23, 2017 > @Oglaf.1074 said: > > @"Strider Pj.2193" said: > > > @Oglaf.1074 said: > > > It needs to happen to even out the movement speed across the classes with runspeed signets and those who don't. > > > > Which would take away the optional combos that give speed. If people want speed and mobility, take a class or an item, or a signet, or, and this one is really asking a lot, work together to get run speed. > > Yes because forcing ever singly Warrior in WvW to take GS just to move around at a reliable pace is both fun and balanced. > > Not. Lol. But negating theif mobility is smart also? You forget, thief needs a weapon set AND traits to be as mobile as you feel they are. So, you shouldn't? Link to comment Share on other sites More sharing options...
LetoII.3782 Posted September 23, 2017 Share Posted September 23, 2017 > @"Strider Pj.2193" said > > > I've got to find you in WvW this week. [Hunt] on Maguuma Saturday night thru Tuesday night Normally being chased by the backgate zerg Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted September 23, 2017 Share Posted September 23, 2017 > @Aeolus.3615 said: > Golems are mounts already ... that genra of builtable mount/siege would be acceptable.. I wish they reworked the models to actually show you riding them. Imagine charr and norn sitting on top of the thing with the hands between their feet to reach the controls, while asura sit comfortably in them. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 23, 2017 Share Posted September 23, 2017 > @LetoII.3782 said: > > @"Strider Pj.2193" said > > > > > > I've got to find you in WvW this week. > > [Hunt] on Maguuma > Saturday night thru Tuesday night > Normally being chased by the backgate zerg That's it..... [HHS] on BG. You guys like to hunt us. It's good finding good havoc/ small groups to engage. Link to comment Share on other sites More sharing options...
MiniMe.1960 Posted September 24, 2017 Share Posted September 24, 2017 No. But if it ever happens, you should get dropped off the mount by 1 hit, lose 33% health and lie in the dirt for at least 4 seconds unable to move or use any skill. And for the love of god add fall damage to the rider !!! Link to comment Share on other sites More sharing options...
STIHL.2489 Posted September 24, 2017 Share Posted September 24, 2017 The only 'mounts' that should get added to WvW are siege style mounts. Link to comment Share on other sites More sharing options...
Caedmon.6798 Posted September 24, 2017 Share Posted September 24, 2017 Nope in many ways. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted September 24, 2017 Share Posted September 24, 2017 If you want mounts added, then have them like how tonics are, without any added advantages but you can only enjoy them visually if you want them. Link to comment Share on other sites More sharing options...
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