HazyDaisy.4107 Posted February 16, 2018 Share Posted February 16, 2018 Apologies if this has already been covered in the 2 weeks since this was released. But, I have to ask, why was this added if the range of the skill wasn't extended? It makes absolutely no sense to have to toggle the direction of this skill before casting if you still have to be right on top of your target to be able to hit it with tides of time. Link to comment Share on other sites More sharing options...
Vague Memory.2817 Posted February 16, 2018 Share Posted February 16, 2018 Yes it makes no sense. Posted this when it released. Its just bad in PvP as it requires additional time to aim. It doesn't even fire off in some directions at all. No one asked for this at to my knowledge, so not sure why they changed it. It worked fine before and now it doesn't. Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted February 16, 2018 Share Posted February 16, 2018 > @"HazyDaisy.4107" said: > Apologies if this has already been covered in the 2 weeks since this was released. But, I have to ask, why was this added if the range of the skill wasn't extended? > > It makes absolutely no sense to have to toggle the direction of this skill before casting if you still have to be right on top of your target to be able to hit it with tides of time. Well, now it gives you a choice: Do you reposition yourself to hit the target and your allies (so they get the alacrity) Or do you "waste" the stun and just aim it at your allies for the alacrity. Link to comment Share on other sites More sharing options...
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