Zola.6197 Posted April 2, 2018 Share Posted April 2, 2018 I completely forgot this existed until yesterday when I did the daily JP. Do you think Isgarren and the tower will ever come into play? Maybe as a raid or something we’ll explore in the Living World story? Is there any lore about him beyond the wiki, or any lore about “wizards” in Tyria? It’s just so mysterious and a little foreboding. Maybe it’s just meant to be a cool mystery we never learn about but I’m so curious. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted April 2, 2018 Share Posted April 2, 2018 I would hope it doesn't ever get revealed. Its mystery is its charm and after 12 years through 2 games, I doubt any reveal could live up to the imagination of the players. I for one look at it as something out of a Jack Vance story. Link to comment Share on other sites More sharing options...
Zola.6197 Posted April 2, 2018 Author Share Posted April 2, 2018 There’s definitely a certain appeal in leaving the mystery to lie undisturbed forever. I don’t even really know what I’d expect it to be but it’d have to be pretty cool either way. Link to comment Share on other sites More sharing options...
Rognik.2579 Posted April 2, 2018 Share Posted April 2, 2018 Most lore we've gotten usually ends up somewhere on the wiki. Really, though, beyond what we hear in Wizard's Fief, we haven't really learned anything about the tower or its residents. Anything else is pure speculation. Link to comment Share on other sites More sharing options...
Aaron Ansari.1604 Posted April 3, 2018 Share Posted April 3, 2018 > @"Svennis.3852" said: >any lore about “wizards” in Tyria? Wizard, like mage, is just a more general title applied to spellcasters, particularly elementalists. It's not a specific, separate vocation or anything like that. Link to comment Share on other sites More sharing options...
ugrakarma.9416 Posted April 3, 2018 Share Posted April 3, 2018 I dont care about "mystery". A flutuating castle will be cool. Unfortunately current proportions on the map seems out of place, it would be very small to fit the scale. Link to comment Share on other sites More sharing options...
Athrenn.9468 Posted April 3, 2018 Share Posted April 3, 2018 From the Wiki: "Grand Wizard Garren was a mage who was working for King Roderick around 1265AE. He is the one who built the gardens in The Upper City." —[source](https://wiki.guildwars2.com/wiki/Grand_Wizard_Garren "source") So there's one other wizard we know by name, conspicuously related to Isgarren in some way judging by his name. Link to comment Share on other sites More sharing options...
Zola.6197 Posted April 3, 2018 Author Share Posted April 3, 2018 We’ve actually misprounced his name all this time and he is in fact OooOosgarren, all powerful Quaggan wizard. Link to comment Share on other sites More sharing options...
Ardid.7203 Posted April 3, 2018 Share Posted April 3, 2018 When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring. Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one. As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret". Link to comment Share on other sites More sharing options...
Randulf.7614 Posted April 3, 2018 Share Posted April 3, 2018 > @"Ardid.7203" said: > When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring. > Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one. > > As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret". Sometimes they do - for example the identity of E, which ran its course of mystery (and relevance) a long time ago. Some mysteries enhance with age and the Castle is a good example of that Link to comment Share on other sites More sharing options...
Ardid.7203 Posted April 3, 2018 Share Posted April 3, 2018 > @"Randulf.7614" said: > > @"Ardid.7203" said: > > When a mystery extends for too long without any change around, it stops being a mystery and becomes just a gimmicky background detail: boring. > > Mysteries needs to be updated too, hinted in new ways or replaced by a greater or deeper one. > > > > As Brandon Sanderson says, when talking about his masterful mystery plots: "There's always another secret". > > Sometimes they do - for example the identity of E, which ran its course of mystery (and relevance) a long time ago. Some mysteries enhance with age and the Castle is a good example of that You have the right to your opinion. I think both of them equally time-faded. In fact, at least E produces some speculation in the lore forums from time to time. The wizard castle only produces this exact argument every single time... the wiki quote from Athrenn.9468 is the most interesting piece of wondering I have ever seen around this "mystery". Link to comment Share on other sites More sharing options...
Fenom.9457 Posted April 5, 2018 Share Posted April 5, 2018 Would like a sea of sorrows map nearby to include it within its borders - maybe accessible, maybe not, but at least let us get closer. Underneath it, fly close by, whatever. A few more hints. Are there hostile forces in the water beneath or the air around? Is anything at all going on? Link to comment Share on other sites More sharing options...
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